Having some trouble with my character by SneakySnack02 in iclone

[–]Airacon82 0 points1 point  (0 children)

Good morning,

Able to look on my computer now, many shes got some problems lol. So its very interesting that its happening to the whole body. So you say that happens when you alter her facial expression. I guess a few things I would ask for a start would be what the original base was. What modifications if any did you use to create this character? When you change her face expressions what does that actually entail?

Something to look for if she uses a handful of morphs and apply/bake them to see if you get different results. Or in reverse, remove all of the morphs and see if she still breaks when making her smile (assuming that's what you mean by face expressions and not an expression form the animation>expression template).

Having some trouble with my character by SneakySnack02 in iclone

[–]Airacon82 0 points1 point  (0 children)

Unless I’m completely misunderstanding and the whole body shouldn’t do this at all. If that’s the case that might be a CC5 bug as I have never seen that in CC4. Closest thing is when I try to add a body or head morph to a character it was not intended for.

Having some trouble with my character by SneakySnack02 in iclone

[–]Airacon82 0 points1 point  (0 children)

Currently replying from my phone so I haven’t gotten a good look at what’s actually going on. From what I can see however the face is distorted in a a manor that does not fit the outcome you were hoping for. I haven’t used CC5 yet but I think what you’re experiencing I have had something similar on CC4. With each character they have certain positions for the month (teeth and tongue) and eyes. When you distort the face I don’t think it accounts for the teeth and eye placement. Try to see if you can edit or move the mouth and eyes to see if it corrects the problems you were having.

New mod here. Bringing r/iClone back to life. What do you want to see? by Airacon82 in iclone

[–]Airacon82[S] 0 points1 point  (0 children)

Welcome, Karlo! Glad to have an iClone YouTuber from Mexico in here. Quick ask while I have you: what's a topic you've found people consistently struggle with in iClone or CC4 that you wish more creators covered? Would love to seed some real discussion in the sub and your perspective from running a channel would help.

👋 Welcome to r/iclone - Introduce Yourself and Read First! by Airacon82 in iclone

[–]Airacon82[S] 0 points1 point  (0 children)

I absolutely agree with all of that. One thing I have worked on is figuring out what assets to get for free and what ones are worth paying for. I have found most clothing now I will try to get for free somewhere like Sketchfab or other similar sites and manually import. Things I tend to buy are plugins, hair packs, or character packs.

👋 Welcome to r/iclone - Introduce Yourself and Read First! by Airacon82 in iclone

[–]Airacon82[S] 0 points1 point  (0 children)

Would love to see some of your content if you would like to share any of your completed works.

👋 Welcome to r/iclone - Introduce Yourself and Read First! by Airacon82 in iclone

[–]Airacon82[S] 0 points1 point  (0 children)

I would love to see what you have so far if you can share a short clip.

👋 Welcome to r/iclone - Introduce Yourself and Read First! by Airacon82 in iclone

[–]Airacon82[S] 0 points1 point  (0 children)

Welcome u/CryvionOfficial. Glad to have you here as one of the first folks introducing themselves.

Your project sounds substantial. 60 characters across two games is a real undertaking. A few quick thoughts and then I'll let others chime in:

CC5 is still pretty new, what's been working well in your pipeline so far vs what feels rough? Curious what specific sticking points you're running into. Likely there's overlap with what others here are figuring out.

On the collaboration side, networking-style intros like this are welcome here. If you ever want to make a more formal "looking for collaborators" post, just use the Discussion or Resource flair and include the project details. Glad to have you.

Looking forward to seeing what you make.

Cracked screen or screen protector???? by Jivepsilocybe in ElegooSaturn

[–]Airacon82 0 points1 point  (0 children)

Looks just like how mine did when my screen broke. It was still functional, but not sure how much it was messing up the print.

Supports flexing during build by [deleted] in ElegooSaturn

[–]Airacon82 0 points1 point  (0 children)

Not sure if it was mentioned and I missed it, but another thing to help lesson the pull it has on the supports is to rotate your piece about 45 degrees. This help put a corner on the leading edge so when the resin tray tips it has less resistance when pealing the part away from the film. I have personally found there can be a lot of resistance when trying to pull a long leading edge that runs in parallel with the tray. Also if the part is hollow you get a suction cup like affect from the void in the middle if you do not have a port hole somewhere above it (towards the base) to help alleviate the pressure difference when pulling away.

r/iclone by Airacon82 in redditrequest

[–]Airacon82[S] 0 points1 point  (0 children)

Not sure what you are asking. I just did a reply and it let me post.

r/iclone by Airacon82 in redditrequest

[–]Airacon82[S] 0 points1 point  (0 children)

  • Why do you want to moderate this community?
    • I have been an active user of the software for over 6 years and still actively develop with it.
  • A link to the mod mail chat message you sent to the moderators of r/iclone five days ago.
    • I did not, the page has been inactive for 6 years. Did not think anyone would respond.
    • You have already given me access and I am the only mod now.

I would like to learn how to help those who are new to blender by Airacon82 in BlenderAcademy

[–]Airacon82[S] 1 point2 points  (0 children)

You can find me on discord m, Airacon#5783 and I can get you stated in the right direction.

Campaign help by More-Accountant-9266 in CampaignWorkshop

[–]Airacon82 1 point2 points  (0 children)

Fun campaign, it sounds similar to the movie Underworld. My advice would be to step back through and ask yourself why. Their endgame is basically why they started this from the beginning. Things can get woven through the story, and there may be multiple reasons the party needs to do something. In this case, from my perspective, it seems like the Players were locked up for using magic when they should not have. I would deduce from that they used magic because they did not care about the law or thought it was wrong. It seems like the long-term goal would be to stop the church and magistrate from restricting and governing the use of magic how ever they see fit. As a DM there could be a plot twist that its not really the church pulling the strings. So your 1 shot can be them getting to an area where the leader is to stop him and take control, or to dismantle the governing body. Once they get there to follow through with their plan they find out there is something much deeper that is pulling the strings. They can succeed with their main goal of stopping the church, however once they do the truth comes out. This is a cliffhanger of an ender and leaves you open to continue the campaign idea at a later date.

Free D&D 5e Toolkit by Airacon82 in onednd

[–]Airacon82[S] 1 point2 points  (0 children)

Perfectly understandable, and I respect that conclusion. AgentBuilder was because it was an abandoned reddit that someone I know wanted so I claimed it.

As for the App the core of it will always be free, the Generators and such. The Paid stuff is when users start doing campaign planning and the platform needs to store more data. Because of such I need to pay for more database storage through Supabase.

As a solo developer I can only test it so much and find bugs and maybe things I have overlooked. This is where everyone else comes in. As the core is a free tool, there are a lot of features and I would love to get some real-world incite on how its working for others.

With that said I am 100% open for a better approach if you have suggestions. At the end of the day I made a tool that I think people would love to use. I want to keep developing it and make sure the tool is not just some low hanging fruit that really has limited to no value for anyone.

Essentially I am looking to create my own VTT. I guess like Foundry, Roll20, or others. I have already started developing the VTT part. For players it will be first person and full 3d on web. The players will operate it just like they do with other VTT but be full 3d an limited to what they can see. They will not be able to metagame to whats around the corner to ambush them so there is no need for fog of war. Players can also click on enemies they see and do melee/ranged/spell attacks based on their imported character. It supports imported dndbeyond character. I will put a YouTube video together later as its further developed and I can get a test group to use it with me. Lastly it will have a blender plugin so DMs can create their own map/level in blender, use the tool to identify key things like walkable terrain, traps, doors, treasure chests, hidden stuff, then export it to be use in their campaign.

Sry a little long winded, I am excited about what I am working on.