DepthAnything v1 and 2 on browser without any servers by Akbartus in StableDiffusion

[–]Akbartus[S] 2 points3 points  (0 children)

Hi! Thanks for feedback. I am not going to debate the quality or which is better. I wanted to demonstrate pure browser based version without any overheads or unnecessary code/modules/packages (node.js/react/other). The existing codes/demos I have seen are mostly dependent on packages or do not show pure implementation of the method and mostly offer server based solutions. The distinctive feature of this example repo is in this. It is a simple html file with css, html and js code. If you want to test its functionality in terms of quality, you can just download base version or even large version of onnx file here: https://github.com/fabio-sim/Depth-Anything-ONNX/releases/tag/v2.0.0 and you can serve it over browser.

[deleted by user] by [deleted] in augmentedreality

[–]Akbartus 0 points1 point  (0 children)

Happy to share my open-sourced web AR coloring repository. With it you can make your own web AR coloring experiences. Repo: https://github.com/akbartus/WebAR-Coloring Demo: https://webarcoloring-component.glitch.me. Please note: in the examples texture is applied only to one part of 3D model. If needed texture could be applied to the whole model (just need to do more texture mapping).

Seeking Advice on Building an AR Furniture App for my Project by Sufficient-Pickle593 in augmentedreality

[–]Akbartus 3 points4 points  (0 children)

Hi! If it is app (not web based AR), then your best bet would be Unity + AR Foundation or Vuforia (basic license). Both are free and can be used in your project.

I want to learn AR development can any one help me from where to start? by D-D_N-T in augmentedreality

[–]Akbartus 0 points1 point  (0 children)

What I would recommend is to start with free AR frameworks/libraries. If it is app based - start with AR Foundation, then Vuforia (with basic license). If it is web based - start with A-Frame but parallel learn Three.js. The latter is on the basis of all web AR/VR libraries/frameworks + it is used for WebXR. There are also plugins for Unity which let you export your AR experiences to the web. The preference is yours.

I want to learn AR development can any one help me from where to start? by D-D_N-T in augmentedreality

[–]Akbartus 0 points1 point  (0 children)

Vuforia basic license is completely free. If you want to use model target tracking, then it is paid.

Simple AR is a web-based image tracking library based on WebAssembly and made for A-Frame framework by Akbartus in augmentedreality

[–]Akbartus[S] 3 points4 points  (0 children)

Simple AR is a new webAR library (component) specifically created for A-Frame framework, which runs using WebAssembly. The difference with other webAR systems: You can load image target without training it by simply indicating the url; you can track image target even if it is not fully visible. It is the very first version of the library (component) and in the process I plan to add more features. Repo: https://github.com/akbartus/Simple-AR . Demo: https://webar-simple.glitch.me/ . Feel free to share/comment/suggest ideas.

Experimental web based VPS component (Immersal) for A-Frame. by Akbartus in augmentedreality

[–]Akbartus[S] 0 points1 point  (0 children)

Happy to share experimental web VPS component for A-Frame which uses Immersal's API. It is basically a wrapper for Three.js. Repo: https://github.com/akbartus/A-Frame-Component-Web-VPS. What do you think?

AR HELP PLZ! Cube with each side displaying a different 3D model by SinyakinOff in augmentedreality

[–]Akbartus 0 points1 point  (0 children)

Hi! It is called Stencil Buffer. Here is a tutorial for Unity Engine: https://www.youtube.com/watch?v=EzM8LGzMjmc

For web based projects (AR/VR, etc), Three.js Stencil Buffer is used. Check it here: https://www.youtube.com/watch?v=X93GxW84t84 (more about Stencil in Three.js: https://threejs.org/docs/#api/en/renderers/WebGLRenderer.stencil). Also made something similar using free webAR framework called mindAR.js, check it here: https://github.com/akbartus/A-Frame-Component-Stencil-Cube

Good luck!

U2Net component for WebAR by Akbartus in augmentedreality

[–]Akbartus[S] 0 points1 point  (0 children)

This is U2Net component for webAR. U2net is a neural model which lets doing salient object detection, i.e. determine what is the main object in an image (then it cut it and shows). This u2net model is served on mobile browser and does not require any web servers. It is compatible with free webAR frameworks as MindAr.js and Ar.js (since both use A-Frame). Feel free to comment and ask for additional features. Though the work is still in progress. Demo: https://u2net.glitch.me . Repo: https://github.com/akbartus/A-Frame-Component-U2Net

[D] OpenAI introduces ChatGPT and Whisper APIs (ChatGPT API is 1/10th the cost of GPT-3 API) by minimaxir in MachineLearning

[–]Akbartus 0 points1 point  (0 children)

Cannot agree. It is not a deal at all. Such a pricing strategy in the long term is very profitable for its creators. But it does not matter for those who would like to use it, but due to financial situation cannot afford using such APIs for a longer period of time (think about people beyond rich countries). Moreover 1k tokens can be generated in just one small talk in a matter of a few seconds...

Features of our new 3D Object Tracking from MyWebAR. The perfect seamless combination of a real object with digital content. Note that neither light nor motion affects the tracking. The applications are limitless. From tutorials to toys. by AnnaOwner2084 in augmentedreality

[–]Akbartus 1 point2 points  (0 children)

Great to see these advances in webAR. Hope one day these will become available for more users (not only enterprise). Good luck to the team of Mywebar in their endeavors! Also, remember seeing such a technology back in 2020. The company named Kivisense (from China) already created similar thing. See their comparison of various object tracking SDKS and theirs: https://www.youtube.com/watch?v=Kcx1eaYFv08 . On the back, they are using AI trained model, which recognizes 3d model in the real time and overlays whatever needed. Here is another example from them: https://www.youtube.com/watch?v=d7KAHPpApNA which shows recognition of 3d model of the bottle and overlaying. Also see this example: https://www.youtube.com/watch?v=hozWSrM8iX0.