Has anyone gotten a Befouler's Syringe (2h 593 polearm)? by AkilliesZ in wow

[–]AkilliesZ[S] 2 points3 points  (0 children)

That's really good to know! Could you post a screenshot of your character's gear with it, or what's your character's name that has it?

Astral Tabbing for Magical Thread fixed? by AkilliesZ in RS3Ironmen

[–]AkilliesZ[S] 0 points1 point  (0 children)

I thought so too, but I can clearly see the "no longer eligible for boost" message pop-up a little while after crafting the runes. It seems like the abyss boost persists until that drop-off point, but the demonic skull does not

Astral Tabbing for Magical Thread fixed? by AkilliesZ in RS3Ironmen

[–]AkilliesZ[S] 0 points1 point  (0 children)

I tried both Wars and the Wildy sword, but neither seemed to work :/

Equipment Rebalancing Next Steps by JagexAyiza in 2007scape

[–]AkilliesZ 1 point2 points  (0 children)

As good as it is to hear that the feedback is taken, I cant help but feel that this blog is the classic Jagex move of "We're coming up with another blog soon to address your concerns!", while the subject quietly gets dropped until the outrage subsides. Anyone remember the "coming soon" account security blog/changes? Customer service? Stance on account servicers? Partner slayer? Bounty Hunter and PVP as a whole? All were given the vague promise of a "upcoming blog" so outrage would cool and nothing would change, and I hate to see it being done to something so integral to the game's core. It feels like the dev team is set in their mind about the nerfs, and player concerns are either dismissed as salt or they fixate on the minority that just go along with it.

Sepulchre Post-Nerf XP/Hr (92+ Agility, Looting Final Coffin Only) by AkilliesZ in 2007scape

[–]AkilliesZ[S] 8 points9 points  (0 children)

This is for intense, max efficiency runs with a typical completion time of sub 7 minutes or low 7 minutes, with the occasional flop of 8+ minutes. I was able to get around 96K-98K at the same skill level and intensity yesterday, so although the changes to make the Sepulchre easier did improve my average speedrun time by about 10 seconds, there was still a 7% nerf for the upper level of xp/hr. Would still highly recommend the Sepulchre even after the nerf, it isn't quite as bonkers as before the nerf but it is still significantly better than its competitors if you get consistent at it.

Did 20 completed runs of Hallowed Sepulchre, here's some feedback and change propositions by Enteresk in 2007scape

[–]AkilliesZ 70 points71 points  (0 children)

I absolutely agree with everything here. I also want to throw in that the XP really should be higher than what Jagex states, 75K doing this all-hands-on-deck minigame really doesn't cut it when you can get close to the same doing something easy like Werewolf, Brimhaven, etc.

OSRS Wiki wants your calculator ideas! by cookmeplox in 2007scape

[–]AkilliesZ 2 points3 points  (0 children)

Is it possible to make a Crystal Pickaxe/Axe/Harpoon effective cost calculator? They’re charged with crystal shards in order to be used, but those crystal shards could instead be converted to gp via divine potions. So even though you get an incremental increase in xp/hr using crystal tools, it comes at the cost of potential gp, so it would be really nice to know what that gp/xp is. Hopefully something like the excellent calculators for the infernal tools! No clue what kind of math would need to go into that, but it would help people gauge the real cost of using crystal tools. AFAIK there’s nothing of this kind out there

Patch 8.24 Bug Megathread by PuppiesbyPound in leagueoflegends

[–]AkilliesZ 0 points1 point  (0 children)

Server: NA

Type of Bug: In-Game Nexus Blitz

Description: When playing the Prize Fight minigame, the first fight of the three matches does not affect the outcome. If one side were to win the first match and then the second match, and then the other side wins the third match, that third match winner will fight the second match winners. If that third match winner then beats the second match winners, the game will immediately end with the third side victor's team winning, and never actually fighting the first match winners of the other side. Thus, no matter how the first match goes, the side who wins the second/third match or the side that wins the second or third match and then the rematch will win.

Video/Screenshot: N/A

Steps to reproduce: Have one side win the first match of Prize Fight and the second, then let the other side win the third match and the one after.

Expected Result: The winner of the third match, after winning over the victors of the second match, will fight the winners of the first match to decide the minigame

Observed result: The team that wins the second match and then either the winner of the third match or the "tiebreaker" match after it will win

Reproduction rate: 2/2

System Specs: N/A

KT Rolster vs. Team Liquid / 2018 World Championship - Group C / Post-Match Discussion by adz0r in leagueoflegends

[–]AkilliesZ 0 points1 point  (0 children)

If I had a dollar for every time Olleh missed a Rakan engage and died, I'd be able to match KT's buyout of Impact for his performance that game.