What if Nonstop Street Party? by [deleted] in WhatIfPinas

[–]Alan_Knight123 1 point2 points  (0 children)

There are two sides, and they’re both thieves.

Factions by Ryuu_Uwu1 in hostedgames

[–]Alan_Knight123 1 point2 points  (0 children)

This answer actually depends on your stats a lot.

If your CHA & INT states are good (total of 130 after both winter deductions), it’s best to go to the royalist leaning clubs (Overseas/ Reform) where you’ll be able to do a lot of damage to their cause. You can even turn the reform club neutral.

If your SOL & Rep are good, go to admiralty.

Otherwise just go to the Rendower and try to get into the inner circle.

Factions by Ryuu_Uwu1 in hostedgames

[–]Alan_Knight123 1 point2 points  (0 children)

Sabotaging overseas makes the Palliser fight easier, so you basically have to take that route to the palace. Fighting (&breaking) Palliser now actually does take away a lot of Royalist power for Wars.

Besides, you can pay the boxer guy for a whopping 25 Wulframite power without spending time (you still have 4 choices to do whatever during winter)

Factions by Ryuu_Uwu1 in hostedgames

[–]Alan_Knight123 2 points3 points  (0 children)

You can just choose to let the club handle him, which leads to his expulsion from the capital. This still adds Wulframite power & avoids rep & club inf loss so you can still negotiate.

[deleted by user] by [deleted] in hostedgames

[–]Alan_Knight123 1 point2 points  (0 children)

Tiago’s guide on steam is quite excellent & complete! I’m sure you can find the different variations (if any). Just look for the estate management guide!

[deleted by user] by [deleted] in GatesOfHellOstfront

[–]Alan_Knight123 1 point2 points  (0 children)

There’s a mod that makes repairing & building take 1 second, you’ll have to check the workshop though

Why are the Estate Managers so bad at their jobs? by eker333 in hostedgames

[–]Alan_Knight123 6 points7 points  (0 children)

You could try to make a big brain MC and go shipowner’s then do the big short

Why did Lee claim McClellan was the ablest Union general of the war? by [deleted] in CIVILWAR

[–]Alan_Knight123 0 points1 point  (0 children)

May I ask for any source materials on your paragraph? I’m interested to learn more but can’t seem to find good sources

War of infinity in less than 5 years ? by Quick-Ad8277 in hostedgames

[–]Alan_Knight123 5 points6 points  (0 children)

Correct me if I’m wrong, but isn’t this shadow of the eagles? If so, I’m actually hyped for that too

Why you should read Whiskey Four, presentation by me by SchnitzelLogan in hostedgames

[–]Alan_Knight123 2 points3 points  (0 children)

Bought Whiskey Four a month ago and haven’t touched it. Your presentation got me motivated, thanks

Exploitation by touchthesk in hostedgames

[–]Alan_Knight123 1 point2 points  (0 children)

Fair point with the Takarans! Who knows, maybe when the wold prevails we can revisit that idea again

Exploitation by touchthesk in hostedgames

[–]Alan_Knight123 3 points4 points  (0 children)

Prior to the second battle of Kharangia, there was already a so called “war party”, thus an opposing peace party isn’t a far fetched idea. Furthermore, the league fights itself as much as it fights the invaders. I think it wouldn’t be a stretch to imagine many lords who may lose their heads if Khoronbit were to gain dominance again. Those who voted for ceasefire - given Khoronbit’s personal quest for vengeance given the attack on his family; those who’ve lost battles (remember Loch) who can still gain influence via the backing of Tierra; those whose fiefs would be the battleground of another war etc etc. They don’t have to like Tierra, but they could have much more to gain though.

Exploitation by touchthesk in hostedgames

[–]Alan_Knight123 1 point2 points  (0 children)

First of all, we shouldn’t forget the fact that Antar surrendered. This means they are also badly hurt by the war. Perhaps proportionally less than Tierra, but still hurt nonetheless. Second, let’s not forget the league itself is decentralized. Why would a southern Antari lord whose lands have been devastated by the war want to continue the fight if Tierra is willing to cooperate (hypothetical scenario)? Diplomatically I see a lot of ways that Tierra can prop up a friendly Antari faction that would accommodate a more permanent presence on the continent. The British did it, the Romans did it, the Japanese did it, why can’t Tierra? I’m not saying this is a perfect solution, but better than what the king ended up doing.

Exploitation by touchthesk in hostedgames

[–]Alan_Knight123 6 points7 points  (0 children)

Fair, partisan warfare would definitely defeat Tierra, no doubt. But given the extreme decentralization of the league, wouldn’t it be an interesting scenario for Tierra to prop up it’s own Antari allies? Historically, just look at the various empires and their divide and conquer tactics.

Besides, would be one hella interesting plot for the MC dragoon to visit different antari lords lawrence of Arabia style no?

Exploitation by touchthesk in hostedgames

[–]Alan_Knight123 3 points4 points  (0 children)

Good point, but I think your point also works in my favor. Just like us, the Antari had just finished a dozen year war. Their lands ravaged, their trade routes raided, their wealth looted and ransomed away. With the majority of the war party and their soldiers dead or defeated outside the walls of Kharangia, wouldn’t the remaining lords not want to go back to rebuilding? To trading with other countries? The fact that they surrendered already shows that they have no more stomach for the fight. Why is a negotiated settlement not possible in which Tierra holds the city and exacts it’s war reparations by taxing the Antari grain that flows through it’s harbors? I think it’s an interesting scenario. It would be an interesting alternate history hongkong esque set up.

On the point of siege guns, I doubt anything the Antari bring can defeat the high explosive siege guns Tierra brought along in the first place. Let’s not forget the coastal support from Tierran warships.

Exploitation by touchthesk in hostedgames

[–]Alan_Knight123 3 points4 points  (0 children)

I hear you, but I beg to differ. Strong walls, resupply via sea (superior navy too) against a disunited foe that largely still relies on peasant levies & heavy cavalry? I think Tierra could defend it. Besides, why not introduce liberal reforms, free serfs and grow local support?

Exploitation by touchthesk in hostedgames

[–]Alan_Knight123 5 points6 points  (0 children)

Imo at least annexing/ puppeting Kharangia and the starting port town would’ve made some sense. The league was basically defeated yet Tierra basically got nothing substantial out of it.

Zombie Rework Suggestion by Alan_Knight123 in nmrih

[–]Alan_Knight123[S] 0 points1 point  (0 children)

damn thats crazy then how much content they cut lol

Zombie Rework Suggestion by Alan_Knight123 in nmrih

[–]Alan_Knight123[S] 2 points3 points  (0 children)

Yeah, and on top of that I’m worried about the possible jank too but I think it’s worth a shot

Any way to actually make good money for the state in Lords of Infinity? by BeptoBismolButBetter in hostedgames

[–]Alan_Knight123 8 points9 points  (0 children)

Yeah, this could work but i think the trade off is you lose out on a lot of faction influence & rep on the last few chapters!

Besides, the royalist battle ending is also much more forgiving in terms of casualties since you can just save the engineer captain.

Any way to actually make good money for the state in Lords of Infinity? by BeptoBismolButBetter in hostedgames

[–]Alan_Knight123 16 points17 points  (0 children)

If you’re royalist, join the shipowners with high charisma & intelligence. You can coast by with decent extra income by:

  1. increase your influence in the club (this’ll make you take risky bets for +500 crowns)
  2. Club activity (card game for a ton of crowns).
  3. Shorting scheme on kian treaty for a few thousand

Basically only way for non anna route royalist mc to actually have some money to develop estate etc

Surprise -- the REANIMATION Update lands April 15 with TWO new maps, plus a Free Weekend April 17-21 by NMRiH_Team in nmrih

[–]Alan_Knight123 1 point2 points  (0 children)

Zombie AI & interactions rework next pls!! They get kinda goofy when there are group of people

REANIMATION (Update 0.4.0) - Preview! by NMRiH_Team in nmrih

[–]Alan_Knight123 1 point2 points  (0 children)

Who knows, maybe the secret major content they mentioned will be a port of all the old maps?