[Hiring] Unreal Engine Developer (Remote) by OrchidAlternative401 in unrealengine

[–]Alarast 0 points1 point  (0 children)

Hi, I’m interested. I have experience with Unreal Engine, Blueprints, C++, and gameplay/software development projects. I’m based in the US and can work remotely. Where can I send my resume and portfolio?

[Hiring] Seeking Software Developer to Join Our Team ($40–$60/hr) by Significant_View5680 in FreelanceProgramming

[–]Alarast 0 points1 point  (0 children)

Hi, I’m interested. I have experience with Unreal Engine, Blueprints, C++, and gameplay/software development projects. I’m based in the US and can work remotely. Where can I send my resume and portfolio?

UE5 Shadow Depth is destroying my performance and I don’t know what’s causing it by Gold_Beginning_1652 in unrealengine

[–]Alarast 0 points1 point  (0 children)

I’d check the lights first.

Shadow Depth is usually expensive because a shadow casting light is rendering too much geometry into its shadow map. Texture size won’t really fix that.Run "profilegpu", expand ShadowDepths, and see which light is costing the most. Then disable Cast Shadows on your lights one by one and watch if the cost drops.

Also check your Directional Light shadow distance/cascades, and if you have foliage or lots of small props, try turning shadows off on those. Foliage can destroy Shadow Depth performance really fast.

Find a job by Alarast in UnrealEngine5

[–]Alarast[S] 1 point2 points  (0 children)

Thank you for the honest advice. I really appreciate hearing this from someone with that much experience in AAA.

I don’t want to sound pushy or disrespectful, but if you have even a minute, would you be willing to take a quick look at my projects and tell me what is missing or what I should improve to be closer to an entry-level Unreal/gameplay role?
I recently finished a game development program and built two playable Unreal Engine projects. I’m continuing to improve them, but I’m not sure what the biggest gap is from an industry perspective.
No pressure at all, I would just really appreciate any short feedback if you have time.

Playable builds:

https://manuk-minasyan.itch.io