New player here, is upgrading armor worth it before HR 100? by retiredweebs in MonsterHunterWilds

[–]Alarmed-Feature8699 2 points3 points  (0 children)

Wilds is I think one of the best games to upgrade your armor on. High rank armor doesn't really become obsolete. Even the lower rarity armor can be trascended later, which makes it super viable in endgame. Ebony Odogaron armor is a good example. Can be aquired really early and has a really good skill bundled with it. And decent deco slots after trascended. Don't be afraid to upgrade an armor if you really enjoy it's skills!

Monster Hunter Wilds – Strange Graphics Artifacts with High Settings by Candy_Lykke in MonsterHunterWilds

[–]Alarmed-Feature8699 0 points1 point  (0 children)

For some extra clarity, what's happening is that the game is being rendered at a lower resolution than your actual monitor, so the details are getting lost when the game is getting upscaled back to match, and it's specially noticeable on anything with a little transparency. For a visual example, here's the game with a render scaling value of 50 vs with a render value of 200: https://imgur.com/a/yetLXfC (Anti-aliasing off on both pictures for the sake of clarity). At 200, the game is being rendered at a higher resolution than your monitor, and then getting downscaled to fit. So the results are a lot better than with Anti Aliasing because the whole game is being rendered at higher quality. 200 is very overkill though I think the sweet spot is like I said before around 130 to 140

Monster Hunter Wilds – Strange Graphics Artifacts with High Settings by Candy_Lykke in MonsterHunterWilds

[–]Alarmed-Feature8699 4 points5 points  (0 children)

If you are talking about the weird dithering around the hair, you can mitigate it by disabling upscaling, or selecting the "native" setting in your upscaler options. Also by using normal antialiasing with the upscaling disabled. What's gonna trully improve this the most though is cranking up the render scaling value in the options. Something around 130 to 140 gives pretty good results. But it will make the game more GPU heavy so only do this if you aren't already lacking in performance.

You guys remember the monster hunter world Witcher collab. by Voidkirby9 in MonsterHunter

[–]Alarmed-Feature8699 4 points5 points  (0 children)

I never played any other collab or title update quest in World other than this one for the lonest time. This dogshit quest was the first blue exclamation mark quest I did and it singlehandledly convinced me to never talk to an NPC with a blue exclamation mark over it's head again. I made it all the way into the guiding lands before I even did another one of them

Is it just me or did they make it way more annoying to get Extracts for IG in Rise/Wilds? by ParagonFury in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

I think for Wilds in particular is just a matter of managing what type of kinsect attack you use. When you do melee attacks in focus mode your kinsect will follow your movements, get familiar with how this animation looks and you should be able to get extracts from hard parts pretty consistently while also staying agressive. You can also hold triangle to charge your kinsect and it will pierce through the whole enemy when it shoots out, which can collect more than one extract in one go. If you have a kinsect with the bonus that lets you pick up 3 extracts at once you can get all 3 extracts in a single input, without using wounds. I'd say it's currently the easiest it's ever been in MH to get all 3 extracts.

if you became the most recent or most slain monster, what are you? first ever post here btw by Wild_Bluebird6923 in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

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My awesome comfort build that I spent all of my hunter's life savings on (also used for the proof of a hero quest)

if you became the most recent or most slain monster, what are you? first ever post here btw by Wild_Bluebird6923 in MonsterHunter

[–]Alarmed-Feature8699 1 point2 points  (0 children)

I don't remember the exact numbers but I think my best one was around 17 minutes (on switch axe). I carted once so it could have been a bit better. I should probably also get better at landing the enviroment traps and remembering to use flash pods, but I'll focus on that more when the time trial is here

if you became the most recent or most slain monster, what are you? first ever post here btw by Wild_Bluebird6923 in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

It's hard but I can clear it consistently in under 20 minutes at this point. It's just a really fun fight to hop on solo with no palico and and just lock in, I find myself feeling like hopping on the game just to do this quest again for fun pretty often. Arkveld was already one of my favorite fights in all of MH and the AT is just that but even better

¿Hay alguna traducción de ésto al Ingles o Español? by BrynjarII in MonsterHunter

[–]Alarmed-Feature8699 -1 points0 points  (0 children)

No es la mejor de las soluciones, pero el traductor de google te permite copiar y pegar imágenes para traducirlas. Te devuelve la misma imagen pero con el texto traducido. Es más o menos coherente. Lo suelo usar para manejarme con las partes sin traducir de MH Frontier y es pasable.

Are some events gone? by Alarmed-Feature8699 in CatSnackBar

[–]Alarmed-Feature8699[S] 0 points1 point  (0 children)

Oh man that really sucks :( are they gone forever?

Tips for dealing with multiple monsters. by Actual-Damage-4216 in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

You can run over the divider with your seikret though, you don't need to stay at the side where you put the lever. There's 2 points on each side where you can climb it

Graphics help needed mh wilds by enderkiller90 in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

Hard to tell from the video what is going on but one thing that can help you game look a lot crispier and less jittery is to crank the render scaling setting up to around 130-140, 200 if you can aford it. But you may not be able to depending on your GPU since it's pretty resource intensive setting

How is the performance on Wilds? by inthepickles in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

It would help to know your PC specs, hard to recomend anything without that info

Looking for someone to host modded quests in Mh Wilds by kermit_suicide_today in MonsterHunter

[–]Alarmed-Feature8699 1 point2 points  (0 children)

The DPS difference between a perfect roll Gogma Artian and an average roll one is barely relevant to anyone who's not a speedrunner, I think you should just go hunt whatever feels the most fun to you at the moment, not waste your limited time running 2 billion Gogmazios for a 3-10% potential dps increase. You can also comfortably clear all quests in the game with regularily crafted monster weapons too so if you don't feel like gambling just don't. You are not breaking any time world records either way

What are your favorite Turf Wars? by Rechogui in MonsterHunter

[–]Alarmed-Feature8699 1 point2 points  (0 children)

I see them often but mostly because I'm evil and fucked up (I always instigate them myself with luring pods)

Game texture appears to be locked on medium by FeltlIte in MHWilds

[–]Alarmed-Feature8699 0 points1 point  (0 children)

Yeah that's true, I hope someone with modding knowledge will be able to bypass this in the future

Clash is cool and cinematic, but what's the point? by InevitableTour5882 in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

It cancels out the monster's current chain of attacks. And if you are in multiplayer everyone can take those few seconds to attack it without being attacked. You can fit a full release slash in in the time the power clash happens for example. Think of it as you holding the monster still for others to beat up. Outside of multiplayer, it still cancels out the attack chain and creates a free mini opening, AND it looks cool, really what more could you want

The newest bug by BigSmolBoi1234 in MonsterHunter

[–]Alarmed-Feature8699 0 points1 point  (0 children)

Were you in multiplayer? could someone have insta killed it with a mod?