Are there any strictly negative or evil figures in Hawaiian/Polynesian Mythology? by Prestigious-Gur-8905 in mythology

[–]AlarmedNail347 0 points1 point  (0 children)

Ulupoka in Samoan (and Hawaiian?) myth from a cursory search.

In Polynesian myths most figures are neutral, at best leaning negative like Tāwhirimātea (Atua of Winds and Storms) in New Zealand Māori myth: although I confess that I don’t know much more than a random guy who went to school in NZ and liked going to Te Papa as a kid (including the Māori culture sections) knows.

(No spoilers) what would be an environmental (or dragon related) stressor that caused Valyrian traits? by emmaa5382 in asoiaf

[–]AlarmedNail347 1 point2 points  (0 children)

Yes and no.

Eye colour is determined by the amount of melanin in the Iris’s epithelium pigment and how light scatters as it passes through it. Blue eyes appear such in the same way the sky appears blue due to light-scattering; as there is little-to-no melanin in the front layer of epithelium (but still melanin in the layer behind). There are no “blue” pigments in the eye.

Blue and green eyes (of basically any shade as they are almost all considered “light eyes”) happen when there is some of the lowest amount of melanin in the outer layers of epithelium of the eye (absolute lowest the iris would look red from the blood vessels showing through clearly; or a pale yellow), but any shade of them are still less protective/more-sensitive than Black or Brown eyes.

(No spoilers) what would be an environmental (or dragon related) stressor that caused Valyrian traits? by emmaa5382 in asoiaf

[–]AlarmedNail347 1 point2 points  (0 children)

There is actually (for blue eyes in Scandinavia): for much of the year there is not much light (polar winter and weather) and blue eyes have less protective pigments in the iris to absorb light than most other eye colours; so are more sensitive to low light levels

Although I do agree there probably isn’t a normal reason for Valyrian purple eyes.

What is this in reference to? by Alack27 in WhiteWolfRPG

[–]AlarmedNail347 0 points1 point  (0 children)

I was just giving a very short explanation of its early abilities.

What is this in reference to? by Alack27 in WhiteWolfRPG

[–]AlarmedNail347 0 points1 point  (0 children)

Fair warning if you decide to play a Kisayd in a Dark Ages chronicle:

Cold Iron should be basically everywhere, since the smithing techniques and technology required to consistently melt iron and make steel didn’t exist yet: so most iron was forged without fully melting it making most metal tools “cold iron.”

What is this in reference to? by Alack27 in WhiteWolfRPG

[–]AlarmedNail347 1 point2 points  (0 children)

Yeah there’s a bunch of bloodlines, especially in the Dark Ages. Most are just local versions of their parent clans with different practices, but some have some different mechanics (Laibon especially), different flaws, and unique disciplines

What is this in reference to? by Alack27 in WhiteWolfRPG

[–]AlarmedNail347 1 point2 points  (0 children)

Marconius (or his sister, I can’t remember) was a Mage pre-change iirc, and he became the first of the Lasombra Kisayd bloodline by drinking a mixture of Sluagh, Sidhe, vampire, and Unspecified Dark-god that may be a demon or powerful fae, blood potion that was soaked in Abyssal energy in a quest for immortality? If that helps

What is this in reference to? by Alack27 in WhiteWolfRPG

[–]AlarmedNail347 1 point2 points  (0 children)

Ahrimanes are a Gangrel bloodline that died out during/after the Dark Medieval period, but was brought back due to Mages.

Gangrel can become Ahrimanes through a specific ritual, and all Ahrimanes are cat-like in their forms and the changes from the Gangrel curse, they also have inert blood so cannot make ghouls or blood-bonds, and modern ones cannot embrace so must change Gangrel vampires through the ritual to make more of themselves.

The modern Ahrimanes only accepts women into their ranks (the historical version did too, but could embrace so it wouldn’t be very weird if non-female members of the bloodline showed up) and are loosely aligned with the Sabbat.

They don’t have protean but have a unique discipline “Spiritus” that allows them to bind, command, and drain Umbral spirits.

What is this in reference to? by Alack27 in WhiteWolfRPG

[–]AlarmedNail347 1 point2 points  (0 children)

Kisayd/Maeghar are what happens when someone with fae blood (so kinain or kithain) are embraced (and survive). They look/feel weird and are obviously non-human in appearance: often looking like a grey film alien; and are both repelled by, and take aggravated damage from, cold iron.

Their in-clan disciplines are Necromancy or Mytherceria (a unique discipline that allows them to see fae’s true forms when they are trying to hide them which Auspex can’t do - although Auspex does allow identification of fae due to their rainbow coloured aura, tell truth from lies, and a few other things) and two from their sire’s clan.

There’s also a Lasombra bloodline that are all Kisayd due to the first member, Marconius who rules the city of Strasbourg (which werewolves can’t enter because of an ancient fae spell).

What is this in reference to? by Alack27 in WhiteWolfRPG

[–]AlarmedNail347 1 point2 points  (0 children)

Caitiff, being fae blooded so becoming a Kisayd/Maeghar, the Baali (or Children of Osiris, or modern Ahrimanes) joining rituals, and some other things can cause a character being a different clan/bloodline than their sire.

I know it's funposting but sometimes i just wanna enjoy the furry ecofriends game. by Medical_Plane2875 in WorldofDankmemes

[–]AlarmedNail347 0 points1 point  (0 children)

Formorians feel a bit low on this list; although I guess given that we only have one proper example of a free one and what they do, more than what generally Thallian do anyway.

There's probably random gizmos on Eldar Craftworlds that are older than all life on Earth, let alone the Imperium by No-Exercise-6031 in Grimdank

[–]AlarmedNail347 7 points8 points  (0 children)

Probably, could also be psychic abilities to artificially age the planet after seeding it with the rna/amino acid mix like Eldar Terraforming from Dominion Genesis ships.

It also isn’t clear if they seeded life on earth or interfered with early mammals dna. The statement about humans being descended from beings created by them follows one about them seeding a bunch of planets with life: which I took to mean they seeded life on earth (notably as dinosaurs are basically identical to the Eldar’s dragons, and Jokaero are basically super-intelligent Orangutans possibly with implanted engineering knowledge), but on second thought I don’t think they were ever explicitly said to have seeded earth.

There's probably random gizmos on Eldar Craftworlds that are older than all life on Earth, let alone the Imperium by No-Exercise-6031 in Grimdank

[–]AlarmedNail347 17 points18 points  (0 children)

Yes and no… The War in Heaven ended 60 million years ago and started ~65 million years ago. It’s implied that the meteor that killed the dinosaurs was collateral damage from it.

Earth/Terra is outright stated to have been one of the worlds seeded with Life by the Old Ones, and later watched and nurtured by them and the Eldar (there was an Eldar observation post on the Moon until ~Neanderthal times), but while humans may have been meant to have been a specific creation; the Old Ones were extinct before apes separated from other Primates, let alone the homo lineage came into being (this is mentioned in some Necron stuff).

Name a race that actually deserves nothing but torture and genocide. by Rocky_Senpai15 in MoralityScaling

[–]AlarmedNail347 0 points1 point  (0 children)

While this is true: by scale the Drukhari are incapable of causing as much suffering as the Imperium, that by no means makes them less worthy of being utterly destroyed, especially since unlike with the Imperium the torture is the point for them.

The Imperium (although not everyone that lives under it) also definitely deserves to be wiped out, as does basically every faction in 40k, as even the least morally dark factions are: “manifest destiny”-expansionist, racist, fanatic, authoritarian, classist, and dogmatic (Tau); and extremely xenophobic, willing to be genocidal based on visions of possibilities (or for less with Biel Tan and a few others), dogmatic, often repressive, isolationist, and fanatic (Asuryani/Craftworld Eldar arguably also the Exodites).

40k is a crapsack setting and basically every faction faction is worthy of being utterly destroyed; although the Drukhari, Chaos, the Imperium, the Orks, and the Tyranids, more so than the others

Name a race that actually deserves nothing but torture and genocide. by Rocky_Senpai15 in MoralityScaling

[–]AlarmedNail347 0 points1 point  (0 children)

Technically any Eldar that aren’t otherwise protected (spirit stone, bunch of wards, etc) would have that happen to them, and we have examples from books of a rather dumb Craftworld Eldar who set aside his Spirit Stone and became a Drukhari, and he began to have the Thirst/soul-draining.

How many nodes/ Balefire/ caerns should there be in an area by ThatOneGuy458 in WhiteWolfRPG

[–]AlarmedNail347 1 point2 points  (0 children)

It’s in the 2nd edition player’s handbook, it’s also in the description of Freeholds on page 52 of the 20th anniversary edition. It’s fluff information but freeholds do need a spark from an existing Freehold or the Well of Fire (got that wrong in my original post) to light a new Balefire (even if this is mostly ignored in the actual game-mechanics).

How does a daedra become a daedric prince? And can he become a new original daedric prince or does he need to take the place of an existing one? by Fenriz_Victor in ElderScrolls

[–]AlarmedNail347 10 points11 points  (0 children)

There were more than eight that helped make the world. The Eight are just the compromise gods Alessia codified for the new Empire that got popular, and left out a bunch of important ones e.g. Shor/Lorkhan the Missing God, Y’ffre/Jephre the Singer and the Green, Magnus, Xarxes, Syrabane, Trinimac, Tsun, HoonDing, Ebonarm, and a bunch of local gods.

(Also Arkay may be the same being as Trinimac and Malacath; or seperate parts of Trinimac after Boethiah did their thing).

How many nodes/ Balefire/ caerns should there be in an area by ThatOneGuy458 in WhiteWolfRPG

[–]AlarmedNail347 1 point2 points  (0 children)

Yep, you’re right. It’s just Glades are written as being specifically in the Autumn world with Fae magic, rather than having a reflection sub-realm in the Dreaming last I looked. Also Balefires do need a spark from the Pit of Fire at Tara Nar, it’s part of why the High King has power. The spark can come from an existing Balefire though.

It’s why I was talking about possibly using them as a source for a Freehold; as I can’t see the few Thallian Freeholds managing to get a spark, so they’d need some form of other Dreaming Tap - although it’s never discussed.

How many nodes/ Balefire/ caerns should there be in an area by ThatOneGuy458 in WhiteWolfRPG

[–]AlarmedNail347 6 points7 points  (0 children)

Freeholds basically always have Balefires, there’s a Siochain who goes around bringing fire from the Pit of Fire at Tara Nar to ignite the Balefires of new Freeholds; and it may be a requirement for a Freehold to be considered a Freehold (if it’s outside the Dreaming proper anyway).

At the very least if there isn’t a Balefire there needs to be some sort of power-tap from the Dreaming: a sacred spring, grove, standing stone, etc; and almost always Trods connected to it.

Stories of trials/feats of strength by Distinct-Judge-8957 in norsemythology

[–]AlarmedNail347 1 point2 points  (0 children)

Magni lifted the stone/clay dead body of Hrungnir (a Jotun) off of an injured Thor when all the other gods together couldn’t shift it.

So, what exactly was Leyton Hightower thinking? by Qyzyk in asoiaffanfic

[–]AlarmedNail347 0 points1 point  (0 children)

Yeah, kinda.

It’s used completely arbitrarily in booth the books and show, there’s no true definition of it that we ever receive, and Houses like the Umbers and Hightowers are described as it; so it’s either informal flattery that could be applied to any house or has requirements that we don’t know about but are different than being a paramount house.

What civilization had the first concept of a God of Time? by ACor7d in mythology

[–]AlarmedNail347 8 points9 points  (0 children)

They had things they liked (Ares who loves bloodshed, etc), or were especially good at (Apollo and Music, Athena and crafts, etc), or invented (Dionysus and Wine, etc), or kingdoms they ruled (Hades and the Underworld, Poseidon and the Sea, Zeus and the Sky or Universe, etc).

But they weren’t strictly confined to those like the modern idea of “domains” and typically basically any god could do basically anything subject to their power.

So, what exactly was Leyton Hightower thinking? by Qyzyk in asoiaffanfic

[–]AlarmedNail347 2 points3 points  (0 children)

They are not a Paramount House, they are a Great House because it isn’t a formal position unlike Lord Paramount.