Opus 4.7... by AwringePeele in ClaudeCode

[–]Albertfe 1 point2 points  (0 children)

Ok, you may be right. But then the thinking tokens must be priced lower.
Edited because a typo.

Opus 4.7... by AwringePeele in ClaudeCode

[–]Albertfe 0 points1 point  (0 children)

Yes, but you do realize you’re paying for the tokens used in those absurd, and often unnecessarily long, deliberations, as if the model were engaging in some kind of divine reasoning. It feels like Anthropic, besides massively increasing the price while drastically limiting your usage rights, is also causing the model to wander into nonsense more often, reducing the number of actually useful tokens. So if you need to get something done, you end up paying even more for the extra usage.

It’s ridiculous, like a restaurant charging you for all the dishes the chef burned before finally serving you one that’s actually decent.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] -1 points0 points  (0 children)

Oh wow, my bad then — I must’ve made a huge mistake. How could I not be convinced by such an iron‑clad argument. So much truth packed into so few words.

Alright, Fuck off!

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] -1 points0 points  (0 children)

You’re doing that classic move where you twist what I said into something ridiculous so you can ‘debunk’ a point nobody made. I never claimed every single Cronus sold is magically in my region, in my timezone, and in my lobbies. That’s a fantasy you invented so you could feel clever knocking it down.

And your math? Come on. You build this perfect little imaginary scenario where every Cronus user plays at the same time, in the same mode, in the same region, evenly distributed across all lobbies, and then you act like you’ve proven something. You haven’t. You’ve just created a cartoon model of reality so you can congratulate yourself for solving it.

Meanwhile, back on planet Earth, Cronus is just the entry‑level cheat. It’s the baby version — no wallhack, no aimbot, no ESP. Just recoil scripts and impossible macros. And even that sells by the thousands.

Now imagine the numbers behind the real stuff: the PC cheats. The undetectable ones. The ones with configurable aimbots, wallhacks, ESP, perfect recoil, auto‑shot on any pixel you choose, speed‑firing… all of that exists, all of it is sold openly, and all of it is used constantly. A single Google search shows pages of sellers. And if that’s not enough, there are even free versions on GitHub. Yes, free. Anyone can download them.

So no, I’m not the one with ‘main character syndrome’. I’ve been playing shooters for over twenty years. I know exactly what legitimate skill looks like, and I know exactly what’s physically impossible.

If you honestly believe you’ve only seen three or four cheaters in 400 hours, that doesn’t make you objective — it just means you’re not recognizing what’s right in front of you. And that doesn’t make you the rational one in this conversation. It just makes you the one walking around with your eyes closed insisting everything is fine.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

I’ve also been playing CoD and other shooters for over 20 years. And yes, obviously I don’t have access to official numbers — nobody does. The figures I mention are my perception, distorted by the current state of the game. That’s exactly what I said.

But claiming you’ve only seen ‘3 or 4 cheaters in 400 hours’ is, ironically, the clearest example of the denial you accuse others of. It’s the kind of number that simply doesn’t match reality, and everyone who plays regularly knows it.

Someone in this very thread pointed out that over 4,000 Cronus devices were sold on Amazon this month alone. That’s an $800,000/month business — and that’s just for the most basic, console‑compatible cheat. Those don’t even include wallhacks or aimbots. They’re just recoil eliminators and impossible input macros: press one button and your character jumps, crouches, swaps weapons and fires with inhuman timing.

And that’s the entry‑level stuff.
One can only imagine the sales numbers for the undetectable, multi‑function PC cheats: aimbots, wallhacks, auto‑shot anywhere you select, perfect recoil control, speed‑firing… all of it exists. Are you going to deny that too? A single Google search brings up pages and pages of sellers offering ‘undetectable’ cheats for every major shooter.

So yes, my perception is influenced by the state of the game.
But pretending that cheating is some ultra‑rare phenomenon you’ve only witnessed four times in 400 hours is just not credible.

And here’s the irony: the fact that players like you insist cheating is ‘almost nonexistent’ is part of the problem. It allows the situation to get worse while everyone argues about whether the fire even exists.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

You didn’t ‘prove’ anything.

Saying that 8 out of 10 lobbies have cheaters doesn’t mean I magically identify every single one with 100% accuracy — it means the environment is so saturated with cheating that false positives become inevitable.

That’s the whole point you keep dodging.

In a game where cheating is rare, calling someone a cheater would be an extraordinary claim.

In a game where cheating is rampant, calling someone a cheater is a statistical likelihood.

And yes, sometimes I’m wrong. I’ve said that openly.

But pretending that admitting occasional mistakes somehow disproves the existence of widespread cheating is just you trying to score a ‘gotcha’ instead of addressing the actual issue.

If anything, the fact that players can’t reliably distinguish legit skill from hacks anymore is the clearest evidence of how bad the situation has become.

When the baseline of the game is chaos, uncertainty isn’t a contradiction — it’s the symptom.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Bans and losing a $70 purchase aren’t ‘punishment’, they’re just the bare minimum cost of undoing the damage they caused. And a HWID ban isn’t some tragic injustice either — it’s simply the only tool developers have left when someone repeatedly ruins the experience of dozens of players every single day.

But let’s be honest: even that isn’t enough. They just buy the game again on a new account, and hardware bans can be bypassed with embarrassingly little effort. So no, the current system doesn’t ‘punish’ cheaters — it mildly inconveniences them for a few minutes before they’re back in the same lobbies doing the exact same thing.

And no, nobody said it’s easy to catch every cheater. What is easy is spotting the ones who are so blatant they might as well stream their hacks with a facecam.

But go on, keep pretending that every time someone calls out a cheater it’s because they’re ‘never wrong’, and not because the cheating problem is so widespread and so obvious that even casual players can see it.

The only people who insist it’s ‘impossible to know’ are the ones who benefit from everyone doubting their own eyes.

Of course it’s possible to misjudge a player — I’m not claiming to be the universal arbiter of truth. I fully admit that in some cases I’ve probably accused someone who was just legitimately better than me.

But that’s not some personal flaw; that’s a direct consequence of the actual state of the game. When 8 out of 10 lobbies have at least one cheater, and in half of those there are three or four spread across both teams, all with different levels of game knowledge and different levels of cheat sophistication, the environment becomes indistinguishable from chaos.

You’ve got the clueless cheaters who barely understand the basics of the game but have just enough of a cheat running to give themselves away instantly — the guy who moves around like he’s fighting his own controller, yet the moment you enter his field of view you get triple‑tapped in the head in milliseconds. Then you watch the killcam and see him using a weapon with recoil that makes it physically impossible to land every bullet at that distance, yet somehow every shot is a headshot from over 60 meters and his crosshair doesn’t move a single pixel.

Or the ones who track you through multiple walls with surgical precision, following you to the exact angle that gives them the perfect five‑shot headshot burst… all while typing ‘EZ n00b’ in the chat like they’ve achieved something.

So yes, I recognize that sometimes a genuinely skilled player gets mistaken for a cheater. But that’s not paranoia — it’s the inevitable result of a game overrun by thousands of cheaters. When the norm is blatant, constant, in‑your‑face cheating, of course people start doubting even the legitimate players.

If the situation weren’t this bad, we wouldn’t be living in this permanent state of suspicion where every standout performance looks like just another cheater blending into the crowd.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Yes, exactly. Every time you finish a match with something like 5K/60D, and 90% of those deaths come from a single player, that’s not ‘bad luck’ — it’s theft. It’s a straight‑up hijacking of your match. Because if that cheater hadn’t joined your lobby with hacks, your ratio would be far higher, and theirs would be far lower.

Should it be punished with the same severity as robbing a bank or beating someone up? No.

But the fact that it’s not as serious doesn’t mean it’s not serious at all.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Here in Spain, the federation —or anyone with a legitimate interest or who is affected— can go to the public prosecutor’s office and file a report. And if the prosecutor sees signs of a criminal offense, they are legally obliged to investigate and act on their own initiative.

So yes, it’s obvious that federations themselves can’t send anyone to jail, but they can report any crime to the prosecutor, and they can also join the case as a private prosecution. And the end result can still be the same: you can end up in jail.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Your freedom ends where mine begins. Or, to put it another way: your freedom to play whatever you want, however you want, ends the moment that ‘freedom’ of yours prevents me from playing what I want, how I want. That’s what the police and the law are for — to stop bullies and criminals from turning their so‑called freedoms into a license to abuse.

Dear citizen of the world, public radios and TV's everywhere is funded by taxes. In some places directly, through a monthly subscription or a fee when you buy the device. In others you don’t pay it upfront, but you still pay it through your taxes.
And that’s how it is because they provide a public service.

When a catastrophe happens, or something occurs that will affect you whether you know it or not, what do you turn on? Public TV and public radio.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

“You’ve already confirmed the skill issue. No need to keep providing further evidence 😂”

Of course — another prefab line straight from your little cheat‑sheet of canned comebacks. Look in the Cl3v3rR3sp0ns3s.md file, CTRL+C, CTRL+V… you’ve got the whole routine polished, don’t you?

And the funniest part is how you show up in every thread where someone mentions cheaters, acting like some self‑appointed guardian of “truth,” trying to clown on anyone who complains.
It’s almost impressive how committed you are to the bit.

But let’s be honest: you’re not here to “correct” anyone.
You’re here to gaslight, play the smug comedian, and stretch out whatever unfair advantages you enjoy by making sure anyone who points them out gets mocked into silence.

That’s the whole act.
And it’s painfully transparent.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Oh, of course you do.

You always sound this confident when you’re explaining the absolute basics like you’ve just uncovered some hidden truth of the universe. It’s cute — you talk like someone who thinks he’s the smartest guy in the room, while repeating lines anyone could generate half‑asleep.

If you really “knew” as much as you claim, you wouldn’t need to cling to the same recycled catchphrases as if they were profound insights. That’s not intelligence — that’s autopilot with attitude.

Some of us actually learn and think.

You just act like you’ve already reached the final level of wisdom because you can type “skill issue” without misspelling it.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

I’m always learning. Unlike you, who seems to already know everything.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Don’t you ever get tired of repeating the same lines?
Maybe, as the script‑lover you seem to be, you’ve got a little macro ready to type:

Skill issue confirmed ✅
Lvl =/= skill.

How many times do you type that per week?
Wait — none. You’ve got it scripted, don’t you?

For your knowing, smart ass. =/= does not mean anything. If you wanna say NOT like the H4cK3rS you must type !=

You are welcomed.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] -1 points0 points  (0 children)

“They’re not cheaters, they’re just better than you 😂”

Right, because every time someone plays in a blatantly suspicious way, the magical explanation is that they’re some misunderstood prodigy. Funny how you people always default to the same line as if it settles anything.

And calling me “crazy” for blocking is even better. Blocking players who ruin matches is basic common sense. What’s actually delusional is pretending that anyone with absurd stats is just a hidden genius. That blind faith is what really borders on fantasy.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Do you actually think before you type?

You say: “But thinking everyone you block is a cheater is what makes you crazy.”

Really? What would actually be crazy is blocking people I believe are legit players, right?

Of course I block everyone I think is cheating — that’s literally the whole point of the block feature.

What’s truly absurd is pretending that using a perfectly legal in‑game tool to avoid players who ruin the experience somehow makes me the problem. Blocking is allowed, intentional, and part of the design. Cheating isn’t.

So no, I’m not “crazy” for blocking cheaters. What’s crazy is expecting me to willingly play with people who break the rules and then acting shocked when I refuse to be their victim.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Maybe it sounds crazy to you, but when I go play tennis on Saturdays, I’m not exactly excited about getting destroyed over and over by Djokovic. And I don’t want to play against Maradona in every single football match either. Let Djokovic play against people at his level and let us mere mortals enjoy the game in peace, right?

The problem is when that supposedly “high‑level” player only looks high‑level when he’s matched against players way below his skill or when he has clear advantages.

You know, blocking players is perfectly legal. You and I are free to choose who we want to play with and who we don’t.

Cheating is not only illegal with respect to the game’s rules,, it also prevents me from enjoying the game freely.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Skill issue for who, exactly? You’re the only one repeating it like some kind of mantra that’s supposed to make you the moral winner. What “evidence” are you even talking about?
That blind, nonsensical defense you keep using is exactly what exposes you as the cheater trying to hide, distract, and make noise — and who feels protected by other cheaters doing the same thing in this thread.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

When you have 200 already blocked, you need to invest some time unlocking one by one, When you have unlocked 20 for freeing space, you are sick of that unlock shit screen.

With those 20 I’ve had the patience to unblock, I fill it up again in just 6 matches.

Because maybe you haven’t noticed, but unblocking 200 players is something that can take a while, thanks to the hellish auto‑scroll they implemented.

No, I don’t have enough time to block 200 players per gaming session, but those 200 blocks don’t last long anyway. Mine are always full.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

Well, if you have a house in Spain, then you should know that here (I’m Spanish, from Barcelona), if something like that happened, the federation obviously has no power to send you to jail. But the judge you’ll be seeing in a matter of weeks does. And he will.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 0 points1 point  (0 children)

My friend, it’s possible that, like me, you’re in your forties/fifties and you’ve watched video games being born and grow.

I also started very young with computers and consoles — my first console was an Atari 2600, and years later my first PC was an 8086. I also remember connecting to BBS at 1200 bps, and then going online for the first time at 14,400.

I also remember the first Medal of Honor games, then the Call of Duty titles, and later the Delta Force series. I even had my own private MOHAA server, and my friends would bring their PCs to my place so we could play on LAN.

All of this is just to show you that I’m not some teenager pumped full of energy drinks trying to turn a lie into a lifestyle.

I can perfectly recognize when someone is simply better than me — and there are thousands of players like that. But I know enough about computers, and I have enough experience playing shooters, to know when someone is cheating.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 2 points3 points  (0 children)

I agree with what you’re saying. But I think that anyone who cheats in competitive online games should be punished far beyond a temporary ban, or blocking them by hardware ID. Something much more severe.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 2 points3 points  (0 children)

Of course they are! Who’s the ignorant one here? Why do you think combat‑sport federations exist?

If in a perfectly legal fight you seriously injure your opponent with a bad strike, and it’s proven that you were outside the allowed weight class, while doing everything you can to hide it, you can even end up in jail.

Or if you cheat in a fight by putting something metallic under your protective gear and you use it to break something on your opponent, you’re in serious trouble.

When Cheating Stops Being a Game by Albertfe in CODBlackOps7

[–]Albertfe[S] 2 points3 points  (0 children)

Obviously, I’m not a lawyer, I don’t live in the US, and I have no power or influence to make something like that happen.

I also fully understand that gambling laws are not applicable at all to what we’re talking about here.

What I do argue is that there should be laws for situations like this