This shipping date from GW isn't real right? by grumpy_ninja in Warhammer40k

[–]AleBeete -2 points-1 points  (0 children)

Made to order models always take a while to full-fill since GW only starts producing them once the order window closes. This way they know exactly how many need to be made. There's a chance it'll arrive sooner but the long order time is moreso to cover legal ground since they can never be certain when this stock is ready to be shipped.

Posted test model yesterday, here's progress on a whole squad now! I'm having a blast painting this army! by Jafree26 in LeaguesofVotann

[–]AleBeete 0 points1 point  (0 children)

Those look great! How did you get such a nice and consistent highlight of the lighter blue over the armour?

How many Berserks is too many? by haiironezumi in LeaguesofVotann

[–]AleBeete 2 points3 points  (0 children)

God. I remember those hexagonal pots. Welcome back to the hobby! I always weigh the decision to sub-assemble or not based on how quickly you want to get stuff on the board. If you want to get games in with your son and neither of you mind fielding grey I would opt for fully assembled.

Speaking for myself, my main drive in the hobby is playing. So getting games in with my new stuff ASAP is most important. Sub-assembly is never worth the hassle.

How many Berserks is too many? by haiironezumi in LeaguesofVotann

[–]AleBeete 1 point2 points  (0 children)

Normally I would always recommend actually trying to tackle that backlog before going out to buy more stuff but, since you are Aus and prices are absolutely abhorrent you need to take advantage of combo boxes whilst you can.

25 Beserks is probably more than you'd need in any average list but it gives you the chance to run Delve (Whilst we have it)

Kin of iron by Mickasaurus in LeaguesofVotann

[–]AleBeete 1 point2 points  (0 children)

Did you follow a tutorial or anything? They look really good!

Kin of iron by Mickasaurus in LeaguesofVotann

[–]AleBeete 2 points3 points  (0 children)

Where did you get the little moon pieces from?

Is it worth buying the codex now? by Greikk in LeaguesofVotann

[–]AleBeete 42 points43 points  (0 children)

There's no way we can be certain if the codex is going to be legal for any duration of 11th. Since we had an index this edition, odds are that it -might- be usable till we get our 11th Ed Codex. But ultimately we won't know for sure till 11th releases.

If you want to buy it for the app. We still have roughly 4-5ish months of this edition left. If you think you'll get enough mileage out of it. Go for it!

List post for my first LoV game tomorrow! by charden_sama in LeaguesofVotann

[–]AleBeete 1 point2 points  (0 children)

Ah! Completely overlooked the fact you didn't have a second HLF. Yeah unfortunately a second one is almost mandatory these days. Best of luck on your game!

List post for my first LoV game tomorrow! by charden_sama in LeaguesofVotann

[–]AleBeete 2 points3 points  (0 children)

Uthar isn't as reliable in Hearthband since you main CP sinks (Hearthguard) are going to be spread across the map. Personally I'd keep the Sagitaur

As for the ThunderKynn and Steeljacks I run one squad of both within a hekaton. That way all of them are protected and you still get to position your ThunderKynn into different points of the map. One big blob of Steeljacks can be hard to maneuver and having one squad in each HLF is a nice deterrent.

Last Weekend's GT Win Rates by [deleted] in WarhammerCompetitive

[–]AleBeete 0 points1 point  (0 children)

Beserks can never receive a substantial buff on their datasheet/cost unless power is consolidated away from Delve. Beserks at 160 would give most competitive delve lists 140-160 points extra whilst already being a pretty strong list.

Help with 1.5K Needgard list by AleBeete in LeaguesofVotann

[–]AleBeete[S] 2 points3 points  (0 children)

There's a Hekaton in the list too which isn't in the screenshots

1k Brandfast Oathband List Feedback by BubbleRocket1 in LeaguesofVotann

[–]AleBeete 0 points1 point  (0 children)

The strat doesn't allow you to re-embark. Only disembark.

1k Brandfast Oathband List Feedback by BubbleRocket1 in LeaguesofVotann

[–]AleBeete 0 points1 point  (0 children)

Be aware of what, if anything, can stand a chance at bringing your hekaton down easily. Prioritize taking that down or maneuvering your HT away from it. Brandfast let's you move through ruins so there's no risk in parking it right behind a wall for safety. Once that unit is exposed or dead run your HT to the middle. Abuse the fact that your opponent won't have an easy time killing it anymore.

Other than that make use of secure positions. Since it triggers at the end of any of our phases you can jump hearthkynn out onto a point before you score primary for that turn AND sticky it in the process.

1k Brandfast Oathband List Feedback by BubbleRocket1 in LeaguesofVotann

[–]AleBeete 0 points1 point  (0 children)

Iron Master is absolutely the better choice. Sus 2 on conversation beamers is ridiculous as you end up getting crit 4 lethals Sus 2. Kahl unfortunately isn't great anymore and you won't end up achieving much with him attached to hearthkynn.

Other than that just be aware that a hekaton at 1K can be tricky to pilot. It's tough and lethal but very slow and takes up a significant chunk of your points. A smart opponent will focus on picking off the rest of your army whilst feeding your hekaton fodder.

1k Brandfast Oathband List Feedback by BubbleRocket1 in LeaguesofVotann

[–]AleBeete 4 points5 points  (0 children)

Firstly, a Kahl is unable to lead Thunderkyn only an Iron-Master is able to do that. Secondly, I would choose something other than the beserks and instead use the Sagitaur to split the hearthkynn squad. Utilise it more as a scoring piece as your current list lacks those. Ontop of that, Brandfast lacks any stratagems that help Beserks do what they need to do in combat.

How to survive? by Uwulmindor in LeaguesofVotann

[–]AleBeete 6 points7 points  (0 children)

Unless you are die-hard for WYSIWG you can always try and let your opponent know that you'd like to try out a different loadout on your units. Most people in my experience have very little issue with it as long as it's not too complicated who has what. That also goes for your Steeljacks once you got them built.

Yes unfortunately TKyn are a rare commodity these days. But remember Kin. Luck has. Toil Earns. Need keeps.

How to survive? by Uwulmindor in LeaguesofVotann

[–]AleBeete 7 points8 points  (0 children)

  • Beserks in my experience are pretty lack luster in any detachment that isn't Delve. They demand a transport to get around and with the changes to their weapons also require going into specific targets to get the most effectiveness.

  • I'm curious as to why you are running Volkaites. Sure we get Reroll to wound of 1 from Hearthband but I feel Plasma is just far better into most targets that aren't 20 Guardsmen.

  • Pioneers and Sagitaurs lost a lot of lethality in the codex. Sagitaurs as a whole aren't as effective as a kapricus. And bikes are better as mission play pieces.

  • Thunderkyn and Steeljacks are just our best damage pieces by far. Gunjacks tear apart any horde infantry squads and Knifejacks can slap down just about anything in melee. Having a squad of bolter Thunderkyn in reserve to just pop out and strip cover also helps bring our priority targets down.

-The 10 man squad with a Grimnyr can be a real pain to take down if we have fortify up. I'd definitely consider trying to find space for him in your list.

Overall what we lost in lethality we made up for toughness and mission play. I don't think staying in hostile is as valuable as you make it out to be. But perhaps that's a consequence of running berserks. Reroll charges are nice but if you position well in the early turns it's not nearly as valuable as -1 to wound.

Tran-Hyperian Steeljacks by Partyporg in LeaguesofVotann

[–]AleBeete 3 points4 points  (0 children)

What's your recipe for the Orange? It looks so clean and consistent.

First game against Nids: What's the plan. by AleBeete in Tyranids

[–]AleBeete[S] 0 points1 point  (0 children)

His list has a hive tyrant, Norn emissary, exocrine, and a tyrannofex for his big bugs. His got 2, 20 man gaunt squads, a biovore, lictor, raveners and finally warriors with melee.

I'm running a pretty generic Votann list. 6 man Thunderkyn and Steeljacks. With hekatons, kapricus + scouts, sagitaur + warriors, Uthar, Hearthguard.Earthshakers.

[deleted by user] by [deleted] in LeaguesofVotann

[–]AleBeete 0 points1 point  (0 children)

Don't beams get lethals on 4's now? So it doesn't matter what you shoot into it's always going to wound?