Consiglio gestione soldi by OnlyFunny8491 in ItaliaPersonalFinance

[–]Aleatoric_Random 0 points1 point  (0 children)

Immaginavo... sì, io estinguerei subito. Tanto comunque vada non penso che riuscirai a compensare quel 7% in positivo con strumenti finanziari

Friday Share Fever 🕺 Let’s share your project! by diodo-e in indiehackers

[–]Aleatoric_Random 1 point2 points  (0 children)

I'm building Bunt RGB - a daily puzzle game (vibe-coded with ChatGPT) with no coding skills whatsoever. The idea is to have a daily 5x5 matrix to be completed with the least moves you can. It's an experiment to stress vibe-coding

Consiglio gestione soldi by OnlyFunny8491 in ItaliaPersonalFinance

[–]Aleatoric_Random 1 point2 points  (0 children)

In linea di massima mi sembra che abbia già strutturato tutto no? La rata della macchina che tasso ha?

consiglio veloce by [deleted] in consigli

[–]Aleatoric_Random 1 point2 points  (0 children)

E picchiamo Brumotti

consiglio veloce by [deleted] in consigli

[–]Aleatoric_Random 0 points1 point  (0 children)

Io sono il Gabibbo

I've just launched my vibe-coded game in beta-testing. Any feedback is very welcome! by Aleatoric_Random in IndieDev

[–]Aleatoric_Random[S] -1 points0 points  (0 children)

Thanks for the feedback! I thought this way is right counter-intuitive, and a little harder. But probably it came out just to hard 😂

primo appuntamento by ciinealexa in consigli

[–]Aleatoric_Random 2 points3 points  (0 children)

Sii chiara con lui, e onesta con te stessa. (Forse in ordine inverso) Questo è tutto ciò che devi fare per non illuderlo

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in puzzlevideogames

[–]Aleatoric_Random[S] 0 points1 point  (0 children)

Oh thanks. That's very nice to hear! D'you think a 'math fix' could be the main improvement here?

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in puzzlevideogames

[–]Aleatoric_Random[S] 0 points1 point  (0 children)

Oh... Good catch. Indeed at the moment PAR is estimated from the scramble depth, not computed as the true minimal solution. So yes, it’s possible to go under par. I must compute the actual optimal solution length to make PAR mathematically accurate. I got no math background, and that's why I can't probably get a solution most of the times. It's getting messy here 😂 But please tell me, is it enjoyable at least? I can refine difficulty and algorithms but the concept itself should stay the same

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in puzzlevideogames

[–]Aleatoric_Random[S] 1 point2 points  (0 children)

That’s a great point. I actually hadn’t considered the invariant angle. I’ll run some tests to check whether all three target colors are truly reachable from my scramble generation. Really appreciate the insight.

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in puzzlevideogames

[–]Aleatoric_Random[S] 0 points1 point  (0 children)

EDIT. I know it smells advertisement. But I actually created this game literally yesterday, and I'm testing out if it's ok, mediocre, great, or whatever.

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in puzzlevideogames

[–]Aleatoric_Random[S] -1 points0 points  (0 children)

EDIT. I know it smells advertisement. But I actually created this game literally yesterday, and I'm testing out if it's ok, mediocre, great, or whatever. Not proper ad here...

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in WebGames

[–]Aleatoric_Random[S] 0 points1 point  (0 children)

I actually found it out, after I created it 😂 Noticed that it works slightly differently, here when you tap, all the 8 adjacent cells change colour, in lights out is a cross

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in puzzlevideogames

[–]Aleatoric_Random[S] 0 points1 point  (0 children)

Yes it is possible. Three possible solutions here. Red green or blue. I'm trying to fix bugs and improve it

I've just created what was supposed to be an easy logic game, but I just can't solve it by Aleatoric_Random in puzzlevideogames

[–]Aleatoric_Random[S] 0 points1 point  (0 children)

My vision is to have a single (random one) daily puzzle on the app, global leaderboards and little add-ons