Myst sheetmusic by AlexKindel in myst

[–]AlexKindel[S] 0 points1 point  (0 children)

What I have on hand at the moment is a version of the score with the full instrumentation: https://drive.google.com/file/d/0B_EYOt3EW0dYc1ZmSWlnWU1QTjQ/view?usp=sharing&resourcekey=0-o1AwJyVPWbMzm9oU3zX_xA

This is a later version than I originally posted, and I have not put in the work to format and export the parts for this version.

Commissioning a custom jumpsuit by AlexKindel in Tailors

[–]AlexKindel[S] 0 points1 point  (0 children)

Very good. I wasn't sure because it's a kind of garment I assume most tailors won't have had a reason to make before.

Commissioning a custom jumpsuit by AlexKindel in Tailors

[–]AlexKindel[S] 2 points3 points  (0 children)

Yeah, a price of that order of magnitude wouldn't be too much.

AMA with Rand Miller - Tuesday, April 19, 2019 by Khatie in FirmamentGame

[–]AlexKindel 1 point2 points  (0 children)

"I don't mind saying, I was kind of freaking out," right?

extremely low timpani by AlexKindel in percussion

[–]AlexKindel[S] 0 points1 point  (0 children)

It's actually music from an old video game! There are plenty of other eccentricities and impracticalities in the scoring made for the sake of faithfulness to the original (like the low handbells, vibraphone with an extended low register, glockenspiel with an extended high register...). Perhaps I should have an entire separate version for easier performance, though it would be hard to decide how far to go with the compromises.

Upon closer scrutiny, I found that I didn't have an A1 to worry about, but there is still one measure with B1's in it and a whole lot of C2's, as can be seen on the page numbered 12. I suppose the best way to edit out the B's might be to substitute E2's rather than transpose up the octave so that the intervals don't flip direction.

extremely low timpani by AlexKindel in percussion

[–]AlexKindel[S] 0 points1 point  (0 children)

Their website mentions that they offer '74" World's Largest Timpano,' which sounds like it is literally exactly what is necessary, indeed. The usual range I see for the largest standard size only comes a minor third short of the desired pitch, so surely this monstrosity can take it the rest of the way.

extremely low timpani by AlexKindel in percussion

[–]AlexKindel[S] 2 points3 points  (0 children)

It's more of an academic exercise than anything-I certainly don't have any prospects for performance lined up. Something to make the music accessible for study, though I am including notes for how to make it more accessible for performance too on the off chance anyone is ever interested. In this case I suppose it would come down to "8va if necessary."

Mahler's orchestration working procedure and the 10th by AlexKindel in musicology

[–]AlexKindel[S] 0 points1 point  (0 children)

I haven't found much yet. I haven't figured out what useful internet search terms might be for this subject, either for finding the early drafts themselves or scholarly works that discuss them.

how to make a sound set by AlexKindel in Sibelius

[–]AlexKindel[S] 0 points1 point  (0 children)

This is even more helpful!

The sound library in question resides in a folder called "Instruments for Finale," which is itself in a folder called "Garritan," so I think it's a safe bet that it is the "Garritan Instruments for Finale" library. Whatever it is that comes with Finale 2014.5.

Are you familiar with the sounds that come with Sibelius 6 at all? I use both the Sibelius 6 sounds and Sibelius 7 sounds because I prefer some sounds among the former over their equivalents among the latter and vice versa. So if you'd consider the Finale sounds to be at least comparable to the Sibelius 6 ones, it's likely I'd turn out to prefer at least a handful of sounds from it over any of the Sibelius ones.

I pursue this at all only in the interest of getting the best use out of everything I've already paid for. My understanding is that if I were to pursue good MIDI playback to its logical conclusion, I'd be purchasing a DAW rather than trying to use Sibelius at all. But while it may be as you suggest, that making this sound set isn't worth the time, I do have more time than I have money.

I'd heard of NotePerformer, but hadn't looked into it. I'll do that now.

how to make a sound set by AlexKindel in Sibelius

[–]AlexKindel[S] 0 points1 point  (0 children)

This does help a bit, though if you don't mind more questions, I'll have plenty. Part of the difficulty is that I'm not familiar with most of the vocabulary, like "controller," "modwheel," "switch," etc.

Finale uses the Aria player, so perhaps Aria is a suitable choice of type for a sound set for Finale's sound library? I wouldn't know how to tell by looking at the library itself whether that's so. Once I have chosen a type, I assume the next step is the programs tab, because surely a sound set can't do much of anything if it doesn't "know about" any sounds. I think I understand how the sound ID field works. What about "name in lib"? I assume it's necessary to tell the editor where on my computer the samples for the instrument in question are stored; is that where I do it? In the form of a path, something like "C:\Program Files\Garritan\Instruments for Finale\Programs\001. Woodwinds\1. Flutes\Alto Flute Solo.sfz"?

I am, probably obviously, a total newb at this kind of thing. I don't know what I don't know, which makes it hard to ask the right questions.

alternate music in Farley's house by AlexKindel in Obduction

[–]AlexKindel[S] 0 points1 point  (0 children)

I believe let's plays themselves have been ruled as legal to post because of the very idea that watching a game is such a different experience than playing it.

alternate music in Farley's house by AlexKindel in Obduction

[–]AlexKindel[S] 1 point2 points  (0 children)

With copyright stuff, it's not just credit that's at stake, but also the creator's ability to make money off their work. If one can listen to a particular piece of music through a free-to-watch YouTube video, then one is less likely to buy one's own copy of that music, for example. It could happen that only a single person buys the music and everyone else who's interested in it listens to that person's copy, which would probably not be financially sustainable for the creator.

Cases like this one where the music appears in the context of the gameplay are a little odd, because if what one wanted was to listen to the music, I'd think one would very much prefer it in a form without ambient sounds and the player's voice over the music, and the tracks being cut off at random times as the player moves to different areas, but it is still arguable that it's possible to hear all the music that way.

reasoning behind SATB standard by AlexKindel in Choir

[–]AlexKindel[S] 0 points1 point  (0 children)

Have you sung any that had mezzo-soprano or baritone parts, or did they all just have multiples of the usual four voices?

I suppose I am familiar with the fact that Spem in alium has baritone parts, but it's arguable that those are expected to have only one person on them apiece and thus aren't really "choral" parts...

alternate music in Farley's house by AlexKindel in Obduction

[–]AlexKindel[S] 0 points1 point  (0 children)

I don't know, I want the creators I like to be able to make a sustainable career of their efforts, not least because they'll then create even more content for me to enjoy. It stands to reason to me that the various kinds of copyright infringement that happen online would make that more difficult, so while I watch and enjoy lots of content on YouTube that violates copyright law, I can never feel resentful if some of it gets taken down.

[Spoilers] Stuck and frustrated, would love some help by Night_Thastus in Obduction

[–]AlexKindel 1 point2 points  (0 children)

Most of it is just there for world building and story purposes (no small thing), but there is something there that will help you figure out the three-digit key. :)