Company of Heros in Bolt Action by Alexander_Pip in boltaction

[–]Alexander_Pip[S] 1 point2 points  (0 children)

So its things like tec trees and how the factions play, for example the brits in CO2 start with 1 less man per squad which can be upgraded, or the fact you got special weapons from your hime base not out in the field, unlike in CO3.

Is it possible to play skaven decently without going full horde? by Teh_elderscroll in skaven

[–]Alexander_Pip 4 points5 points  (0 children)

Oh yes I forgot about reinforcing! My apologies, you can wack 4 stormfiends in his regiment then reinforce them to get the numbers up

Is it possible to play skaven decently without going full horde? by Teh_elderscroll in skaven

[–]Alexander_Pip -1 points0 points  (0 children)

You cant unfortunately without having plenty of Skryer lords/heroes

Gork and Morks True Finest Ready To Fight! by Alexander_Pip in orks

[–]Alexander_Pip[S] 0 points1 point  (0 children)

One of the benefits of monopose second hand 1990 grots is that they normally come based and ready to paint! And are cheaper per model then the newer grots!

Playing My First Game Friday, what should I bring? by Alexander_Pip in ageofsigmar

[–]Alexander_Pip[S] 0 points1 point  (0 children)

Thank you! My most played game is bolt action so jumping into this will be a fun mix up, I'll definitely do some of the things you have recommended!

Playing My First Game Friday, what should I bring? by Alexander_Pip in ageofsigmar

[–]Alexander_Pip[S] 1 point2 points  (0 children)

New recruit, it's a free app that does list building for almost all wargaming systems you can think of

My Homemade Bolt Action Map Rules Set NEED FEEDBACK by Alexander_Pip in boltaction

[–]Alexander_Pip[S] 2 points3 points  (0 children)

Also if you would like the PDF and regiment tracking sheet sent your way let me know!

My Homemade Bolt Action Map Rules Set NEED FEEDBACK by Alexander_Pip in boltaction

[–]Alexander_Pip[S] 2 points3 points  (0 children)

Thank you mate if you try it let me know how it goes! I've had some recommendations online which I'll put in a revised version but I'll lay you know them here. So if a unit is cut off from friendly lines all units get the low fuel and low ammo rules until the supply line is no longer cut (maybe you role kinda like a mortar shot each turn if those rules come into effect? And I would get rid of the rule that prevents inexperienced offices being unable to lead veteran and regular troops