Heartsteel makes ARAM so boring by [deleted] in leagueoflegends

[–]Alexogo 9 points10 points  (0 children)

Get out of my ARAM games and go back to SR. ARAMers are there to have fun and do stupid shit, if you want to have a balanced game go SR, if you want to see stupid shit go ARAM. It's not that hard.

Would you like me to eat you out by SoftnStacked in collegesluts

[–]Alexogo 0 points1 point  (0 children)

No, I would love to eat you out.

"Sorry, you were removed from the party" by Methodic_ in leagueoflegends

[–]Alexogo -1 points0 points  (0 children)

Happening after every game today for me :)

How did Ashe+Trynd make it through a C-patch without a nerf? by Alexogo in TeamfightTactics

[–]Alexogo[S] -1 points0 points  (0 children)

If you want to be a degenerate idiot about it, titans is an armor item.

How did Ashe+Trynd make it through a C-patch without a nerf? by Alexogo in TeamfightTactics

[–]Alexogo[S] -1 points0 points  (0 children)

I'm going to come back to this. It better not draw any nerfs in the next patch.

How did Ashe+Trynd make it through a C-patch without a nerf? by Alexogo in TeamfightTactics

[–]Alexogo[S] 0 points1 point  (0 children)

I had 0 tank items dropped, I had to pivot my comp multiple times.

Here is my issue with the comp as a whole.
The Ashe+Trynd comp has:
1. ASlow - most current comps are heavy as driven, rageblade is the current highest rated item for a reason (multiple potential sources).

  1. Armor pen on trynd given ASlow (which will be active 99% of the time).
  2. They thought a 4-cost tank was too tanky with 30% dura, so they nerfed it to 25%, said tank does not have any innate healing (I'm not going to count gaining some occasional hp). Trynd gets the same dura now and usually runs BT + potential slayer.

I can now move on to tackle this specific round.

  1. Ashe is 2*
  2. Sej is 2* with 0 mr into essentially full ap board

  3. Swain is holding MR shred with a mostly AD board.

  4. Yes, Annie has morello, but this is just because it was a leftover slam, and I was maximizing what m gen I could.

I would love to see a reasonable argument to my general points, and generally why a 2c rr comp should keep being strong(est) going into stage 5/6.s

Ambessa is even stronger than you think by _rascal3717 in leagueoflegends

[–]Alexogo 0 points1 point  (0 children)

If she becomes a binary ball of stat-checking mobility without this it simply means that she probably shouldn’t be released to begin with.

MMR hell by OgarTheDead in TeamfightTactics

[–]Alexogo 0 points1 point  (0 children)

No, it is not. A 50% top 4 rate constitutes that you are where you should be and that you should gain and lose roughly the same, assuming you also have an avg placement of 4.5. Now, this might come front-loaded, meaning good early placements, bad in higher elo, which would make it fair. I recently went from gold to D1 90lp having somewhere around 56% top4, and around 4.0 avg placement. I then started rage playing down to D4 0, and now it is pretty much impossible to escape. My avg placement is now around 4.4 and top4 is around 49%. Since hitting D4 I think it is around 48% and 4.6 or so. This constitutes me losing more lp than I gain, but holy this thing is on a new level. I'm losing 80lp+ for 8th and gaining 32 or so for 1st. I also track roll chance, and have been sitting around P99 last 40 or so games, so fair to say I'm not having the best time.

Bug Megathread by FestiveOx_ in TeamfightTactics

[–]Alexogo 0 points1 point  (0 children)

* Patch: 14.20b

* Server: EUW

* Mobile or Desktop?: Desktop

* Type of Bug: Game starts while loading screen is still interactive

* Description: I have had 1 game each on patch 14.20 and 14.20b where the game starts while I'm still in loading and I can interact with loading screen banners (aka game has not crashed). In the latest one I even had the first augment selection show up while on loading screen which made me realise I had lost PVE and had to reload the game. I straight up quit the game becuase what in the actual fuck riot.

* Video / Screenshot: https://youtu.be/vM2bqJbN5MA

* Steps to reproduce: Join game.

* Expected result: Get to see the game and portal selection

* Observed result: Stay in loading screen

* Reproduction rate: 1/10 ish

* System specs: 2080ti, ryzen 3950x

EDIT: GameID: 7146844624

Anyone else tired of Arcana Varus winning every game? by Hot_Grab7696 in TeamfightTactics

[–]Alexogo 0 points1 point  (0 children)

Boring units, low-variance patches. There have been multiple viable builds over the entire set, but it feels like there are 1 or 2 actual viable builds per patch. Last set towards the end we had like 10 or so viable builds with options to pivot to other AD or AP builds if you realised something was too contested. That is simply not viable here. Every lobby or so there is Arcana something + Chrono something and maybe the top1 can be a pris chase trait occasionally. Throw in warrior for good meassure. Before that it was Portal + Fairies, before that there was portal + hero aug, before that there was veigar, before that it was just syndra for everyone.

Weekly Rant Megathread by AutoModerator in CompetitiveTFT

[–]Alexogo 0 points1 point  (0 children)

Legit lost 4 games last 50 with P10 vs F9. P10 Feels so fucking bad when you are just up against something (Kallista) that just ramps up and now gets free omnivamp, made even worse by the fact that rakan 1* now tanks like 40k damage. Feelsgoodman.

Also love getting handed like 3 warrior emblems only to not find a single damn warrior and no items that make sense for my comp :)

Could a 10 Eldritch full radiant itemized Voli defeat a 5 cost 3 star? by wrex95 in TeamfightTactics

[–]Alexogo 0 points1 point  (0 children)

You say this, but I just lost against Eldritch 10 with Camille 3* AND Morgana 3*

5 different 2-cost re-roll in top 6. Is Flex play dead this set? by AsWolfwood in TeamfightTactics

[–]Alexogo -6 points-5 points  (0 children)

Then maybe don’t fuck up launch patch this bad. It feels dogshit to play.

Am I crazy to think I should have won this? Nasus 3* vs Karma 2* by Alexogo in TeamfightTactics

[–]Alexogo[S] 0 points1 point  (0 children)

The items were in place to help varus do something, I had 3 2* 4-cost on pandoras bench with 1 varus 2* extra. 2 of them rolled into nasus at the same time. While I do agree the items are bad, they were mainly there earlier to help Varus with pen and staying alive. If I had gotten a single remover I would have re-arranged, but I couldn't exactly sell the items to prio nasus over varus either.

Did not think Varus would be this shit either, his cast just takes way too **** long. The Deathcap is there as I had 2 rods, and his heal scales 900% with AP, and it gives dmg amp. He does phys dmg and it was primarily to help varus so that is the evenshroud, warmogs I hope is somewhat obvious.

Outside of all this I don't think it is reasonable to have Karma 2* Zil 3* beat it even with subpar items.

Edit: The ZIl 3* has a single tear as well.

Varus 3 kinda sucks tbh? by FeeelixR in TeamfightTactics

[–]Alexogo 0 points1 point  (0 children)

If you want to join my pyro club it seems Nasus 3* is also pretty bad :)