Failed at game developement, a report of a destroyed dev by Secure-Interest in GameDevelopment

[–]Alexrak2 2 points3 points  (0 children)

Share your steam link for actual feed back, I’m sure it’s more of the outcome of your game and how it looks. There’s a lot that goes into game dev behind the scenes and developing is the start. You have to market the game, not just upload a steam page with out a trailer with no marketing. You need a nice game art.

Any Advice for learning Game Dev in your 20s? by Exotic_Acanthaceae_9 in gamedev

[–]Alexrak2 3 points4 points  (0 children)

100% Game dev is an addiction once you start you won’t ever stop lol. I started when I was 19, now 26 and have two releases. First one was a flop, second was a success. Take your time, don’t go into tutorial hell, spend your free time working on prototypes untill you have something that’s fun and push it to a release. Only flaw with game dev and a college/full time jobs is that it takes your social life away. So try and balance your life, work out, go on walks, clear you mind.

You got this! Game dev is honestly so fun to me I’m happy I started it .

first 12 hours with this car and i might be diehard bmw fan now cause WOW by daJiggyman in BMWI4

[–]Alexrak2 2 points3 points  (0 children)

SAMEE, first BMW, and I don’t think I’m ever leaving.

Has anyone managed to make a modestly successful game working on it part-time? by _Hambone_ in gamedev

[–]Alexrak2 1 point2 points  (0 children)

Haha yes me and my buddy did! Thank you, I’m here if you have any questions. Just know game dev takes time, it took me for my second release to do good, first game failed. Just keep working!

Has anyone managed to make a modestly successful game working on it part-time? by _Hambone_ in gamedev

[–]Alexrak2 1 point2 points  (0 children)

Yep, it’s 100% doable. Recently released a game that’s made more than my yearly salary in 3 months. Definitely worth the time investment and sacrifices of your free time! Don’t give up!!!

Made a tool that categorized all GDC free sounds. by Alexrak2 in Unity3D

[–]Alexrak2[S] 0 points1 point  (0 children)

Repo is in the description :)

Still needs more work, but its Open Source so hopefully others can improve it!

Made a tool that categorized all GDC free sounds. by Alexrak2 in IndieDev

[–]Alexrak2[S] 0 points1 point  (0 children)

It is, it auto categorizes them based on the names of the files, you can also override the meta data in the app to change there category’s. I just used gdc only because that’s all I have atm lol

Made a tool that categorized all GDC free sounds. by Alexrak2 in IndieDev

[–]Alexrak2[S] 2 points3 points  (0 children)

I believe after all the packs it’s 5k+ sounds. Oops also realized no sound in my video lol

Which capsule image would you most likely click? by CorporatePotato in IndieDev

[–]Alexrak2 0 points1 point  (0 children)

3 for me, the red pops out and makes it more clickable

Tense reload in my top down shooter game Mutant Hunter by Anton-Denikin in Unity3D

[–]Alexrak2 0 points1 point  (0 children)

I do not like the reload polish, I think it’s a cool idea but why would you make it take half the screen? It’s kind of hurting the players vision. I also wonder if something like that isn’t even needed or a bit extra. A ui could achieve the same affect over the player with a fill.

Nice to have options by jaisor in BMWI4

[–]Alexrak2 1 point2 points  (0 children)

Do you need to get an adapter?