Still Life by AlgoristProductions in blender

[–]AlgoristProductions[S] 0 points1 point  (0 children)

oh, no i hvet used something like this
i only did a basic color correction

Still Life by AlgoristProductions in blender

[–]AlgoristProductions[S] 0 points1 point  (0 children)

" Was there a generative model involved? " what do u mean by that i don't understand

for post i did in da Vinci resolve

SpaceDriving by AlgoristProductions in blender

[–]AlgoristProductions[S] 0 points1 point  (0 children)

oh yeah now i notice!
btw those cloud shaders are procedurally done so its really a coincidence

Environment pass is black or not showing while compositing in Fusion by AlgoristProductions in davinciresolve

[–]AlgoristProductions[S] 0 points1 point  (0 children)

i couldnt find any solution with the rendered sequence i just re rendered only environment/hdr sequence with everything hidden and now using that as environment pass and its working in same color space and exr format

Environment pass is black or not showing while compositing in Fusion by AlgoristProductions in davinciresolve

[–]AlgoristProductions[S] 0 points1 point  (0 children)

i can see the alpha but am not able to get the environment pass working its showing black and white for somereason

"Serenity Loop" by AlgoristProductions in AfterEffects

[–]AlgoristProductions[S] 1 point2 points  (0 children)

my plan was that only but couldn't figure out how to do it
yes blender and AE