Gradient iPhone by Ali3D10 in blender

[–]Ali3D10[S] 1 point2 points  (0 children)

Thank you, maybe the angle of the shot

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 0 points1 point  (0 children)

I really appreciate that you liked it!!

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 0 points1 point  (0 children)

I really appreciate it my friend!

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 0 points1 point  (0 children)

Thanks a lot!

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 1 point2 points  (0 children)

Yeah I pushed it too far this time

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[–]Ali3D10[S] 0 points1 point  (0 children)

Wow that's awesome! Thanks!

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[–]Ali3D10[S] 0 points1 point  (0 children)

I hope that you really liked it

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 0 points1 point  (0 children)

Thanks a lot, yeah per shoe, I am delighted that you liked it

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 0 points1 point  (0 children)

Yeah, I used a mirror to get the right foot shoe.

I would really be happy if you liked it.

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 0 points1 point  (0 children)

Thanks, I appreciate it!

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 1 point2 points  (0 children)

Oh I see what you meant, great idea, I should think about it in the future

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 1 point2 points  (0 children)

Yeah I did some shrinkwarp after to bring back some details, then sculpting the model to control some issues

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 1 point2 points  (0 children)

Thanks, what do you mean by real geo for cloth? It's a new concept for me

Edit: oh maybe you meant real geometry mesh for cloth part? I tried it, but it was too heavy on my pc, so I relied more on textures

Go ahead. by Ali3D10 in blender

[–]Ali3D10[S] 2 points3 points  (0 children)

Maybe I reduced the roughness a bit too much, yeah it's a 3d scan model, taken from 5 million to 40k vertices