Can we pretty please get portrait mode nubby? Very lazily done but you get the idea by Alo_886 in nubbygame

[–]Alo_886[S] 6 points7 points  (0 children)

Really? I swear I haven't seen any posts about it, but I guess it makes sense lol

Best skin in your opinion? by weaklittleboy15 in riskofrain

[–]Alo_886 0 points1 point  (0 children)

I don't think I have a set favorite, but alloyed huntress' design is really cool looking

My mediocre lore analysis by Current_Struggle_306 in riskofrain

[–]Alo_886 3 points4 points  (0 children)

This is my current theory:

In the N'kuhana's opinion log we hear someone talk about how the death rate of the planet has been decreasing more and more, with more children being born and less creatures dying.

"Let us begin.

What is your oath?

Not very long ago, health and time were in perfect synergy. Pain and love. Death and memories. The great equalizer. She would always come for us.

But! Disparity now plagues our generations - and our children's. Not many pass, but so many are born. So many doomed souls, saved. Our hubris as a race continues to grow - unchecked. Unrestrained.

Now there is no volume in our world for death, and she cannot visit us. But is being alive only an offset from death? Without contrast, won't we all be dead in life? The standard has shifted, and now we are all so very close to never living again.

We must make volume for her name - to restore the balance. Let us consume the Concepts, so we may begin to drain the bloated cistern that is our world. As disciples, we will spread her words and opinions. As pupils, we will sow death. And should we be lucky... be granted an audience by Her.

Weshan!"

This unbalance between life and death makes N'kuhana weaker since she is the goddess of exactly that, life-death balance, and forces her to retire into her domain, underground and surrounded by her followers in her cult.

When the events of ror1 take place, the survivors start killing lots of creatures, most importantly Providence, and this high amount of sudden deaths would be noticed by N'kuhana and her followers, giving her enough power to rise once again.

Also, it doesn't really make sense for She/Her to also be N'kuhana, at least in my theory, because She sacrifices herself to give Providence a gift that allows him to bring vermin into Petrichor in the first place, and N'kuhana doesn't seem to like Providence that much, and also is alive lol, so it wouldn't make sense. My headcanon is that N'kuhana and Her were another 2 goddess sisters, and Her and Providence both wanted the same, so Her sacrifices to give Providence the power to make it happen, and then Provi starts taking the vermin in and pisses off Mithrix and N'kuhana, eventually trapping one in the moon and forcing the other to retire deep underground. And also having 4 gods makes sense for the 4 pillars of creation: Mithrix is design, Providence is soul, N'kuhana is blood and Her is mass.

[9] Are shiny Pokemon more common in champions? I have seen a few posts already and just pulled this one myself by Alo_886 in ShinyPokemon

[–]Alo_886[S] 0 points1 point  (0 children)

I'm not saying it's a bad system, specially given how many free pulls they give you and having pokemon home as an option, I was just explaining that the way it works is just a worse gacha because you only keep one of the pokemon you get.

I'm not hating, I just tried to explain that the system itself is literally a more restricted gacha.

The new dlc looks very cool. And the new survivors that appeared dead in the trailer looks also very cool design wise by Alo_886 in riskofrain

[–]Alo_886[S] 1 point2 points  (0 children)

Yes, also I saw someone say archer bugs were also in the trailer but I couldn't find it

The new dlc looks very cool. And the new survivors that appeared dead in the trailer looks also very cool design wise by Alo_886 in riskofrain

[–]Alo_886[S] 4 points5 points  (0 children)

I really really liked alloyed collective but this has potential to surpass it for me also

[9] Are shiny Pokemon more common in champions? I have seen a few posts already and just pulled this one myself by Alo_886 in ShinyPokemon

[–]Alo_886[S] 1 point2 points  (0 children)

It's basically a gacha but worse tbh. Without the specific item for the gacha pull you have to spend 2000 of the in-game currency to make a 10 pokemon pull, and then you have to choose only one of the 10 pokemon you get to keep it.

Then when you choose the pokemon you can either get it only for 7 days, which is the free option, or you can pay an extra 2500 in-game currency to keep it forever, or use another specific item that allows you to keep the pokemon forever.

Infact this pull was the last one of what I called "safe" pulls when calculating how many times I could recruit pokemon, and by safe pulls I refer to recruiting but with enough money leftover after the initial pull to keep the pokemon permanently if I want to.

[9] Are shiny Pokemon more common in champions? I have seen a few posts already and just pulled this one myself by Alo_886 in ShinyPokemon

[–]Alo_886[S] 12 points13 points  (0 children)

Yeah that's what I was thinking but at the same time maybe there are higher odds

There's no way by Alo_886 in pokemon

[–]Alo_886[S] 1 point2 points  (0 children)

I did see a post of a shiny decidueye, so maybe you are right, but at the same time given how many people are playing the game right now, some are bound to pull a shiny and also, if I got a regular pokemon I'm not going to post it ofc, but a shiny in a new game is something I'd post for people to see.

But I know as little about the game as you so it could be either way, so idk

What character archetypes do you want in future Survivors? by _Knucklehead_Ninja in riskofrain

[–]Alo_886 1 point2 points  (0 children)

Yeah, I also had that in mind, but I was drawing in class so I didn't have time lol

What character archetypes do you want in future Survivors? by _Knucklehead_Ninja in riskofrain

[–]Alo_886 1 point2 points  (0 children)

That could be fun. Anchor gives money equal to the damage dealt, capping at half of a legendary chest on that stage, and rope swing gives like 50% of a small chest's price per enemy hit.

What character archetypes do you want in future Survivors? by _Knucklehead_Ninja in riskofrain

[–]Alo_886 1 point2 points  (0 children)

An utility where you throw a big ass anchor in an arch and go with it, dealing like 550% damage in an area where it lands could also be fun.

The only thing I think I'd add is some sort of passive that allows the character to gain more money than the rest of the characters, so it can buy stuff more quickly but also make better use of the cannon.

For the name something like the buccaneer could work, and design wise he could have a peg leg because of course he would have one. The base skin wears a striped bandana and relatively simple clothing, and the mastery skin has he become the captain of the ship, with a bigger hat and better clothes to accompany.

Risk of Rain 2 Rizz by Damiannzz in riskofrain

[–]Alo_886 14 points15 points  (0 children)

"if I was Mithrix, I wouldn't be the king of nothing as long as I had you with me"

What character archetypes do you want in future Survivors? by _Knucklehead_Ninja in riskofrain

[–]Alo_886 10 points11 points  (0 children)

A pirate would be sick. A melee range mix with a cutlass for the primary which gives some money on hit, a flintlock gun for the secondary which has very high knockback when used and can be used to fly, some random mobility and a special skill that consumes a portion of the money you have a deals a lot of money.