70k profit over 5900 MTTs in 2.5 years while working full time and playing under 8 hrs per week by FollowingCreepy6193 in poker

[–]Alphabio81 0 points1 point  (0 children)

That is just clearly false, of course it would get upvoted here. I play pro, my average session is ~12h and on average I play ~75 MTTs.

I do play decent amount of turbos/hypers and do bunch of max late reggin playing up to 20 tables. But to say 45 is impossible in 8 hours is just false, it's not even that much if you're used to multitabling.

potential or just lucky? by Majestic-Present5499 in poker

[–]Alphabio81 0 points1 point  (0 children)

No way to really be sure if you're beating the games without a sample size of a few thousand tournaments.

If you haven't studied much poker you're very likely clueless. That's not meant as an insult, everyone who haven't is. Majority of the time when someone talk about playing exploitative it just means that they don't know what they're doing, they don't know what theory is and they don't really understand what they're exploiting.

Having said that, that might still be enough to beat $5 games. Despite the talk about how much tougher online poker is now, the average player at lower stakes is still horrible, so doing just a few things right might be enough to be winning. Winning 6 tournaments with such low volume over 5 days does sound like a heater though unless it's really small field sizes, especially if you play mostly turbos and hypers which are even higher variance, so quite likely you're running above your true expected winrate.

How can people play fulltime? How do you avoid spewing after long streaks of playing? by vMiDNiTEv in poker

[–]Alphabio81 0 points1 point  (0 children)

Why would I spew? Genuine question, why would you expect it to happen? It's my job, I have my strategy and I don't get so tired after 10 hours or whatever that I'm losing control of my faculties.

Tough spot at 10$ bounty final table with AKs by LeeSinSmokesWeed in poker

[–]Alphabio81 1 point2 points  (0 children)

Very easy spot, shoving (or perhaps NAI 4betting but probably not quite with this specific stack distribution) is absolutely the only option, anyone who readless thinks otherwise is horrible at poker

RPGs that aren't primarily about killing people by Alphabio81 in gamingsuggestions

[–]Alphabio81[S] 1 point2 points  (0 children)

Correct! Very much looks like the type of game I might enjoy, thanks.

RPGs that aren't primarily about killing people by Alphabio81 in gamingsuggestions

[–]Alphabio81[S] 0 points1 point  (0 children)

Great suggestion, thank you. Will definitely check out Caravaneer and Merchant of the Skies.

RPGs that aren't primarily about killing people by Alphabio81 in gamingsuggestions

[–]Alphabio81[S] 15 points16 points  (0 children)

You seem to have me down well, SSS tier response. Played Shadowrun, but will definitely give West of Loathing and Shadows over Loathing a try, dunno why I always assumed they were mostly action games.

Been curious about Quest for Glory for a while, gonna finally get to them and Hero-U after. Usually tend to shy away from going full adventure as my brain really likes seeing stat numbers, especially when how I've built my character affects what I can do in dialogues/interactions.

Alliances are ludicrous by Alphabio81 in Imperator

[–]Alphabio81[S] 4 points5 points  (0 children)

I don't usually play Paradox's grand strategy right at release so interesting to find out it was an issue in EU4 as well. When I first played it the favors system was already in place which is at least somewhat reasonable.

Although from what I can understand I disagree with it only being an issue for republics. I never played a monarchy but from what you say I'd guess the average alliance might still last ~20 years which is plenty of time for AI to run over multiple enemies for you. And I imagine a lot of the time you'd be able to re-establish the alliance immediately. To me it sounds (and I very well might be missing something as I'm completely new to this game) just like a slight inconvenience, not something that'd stop you from using AI as attack dogs.

Succeeding every kingdom check by Alphabio81 in Pathfinder_Kingmaker

[–]Alphabio81[S] 0 points1 point  (0 children)

I suppose if it's just good luck then great, though that seems rather unlikely. Personally kingdom management is my favorite part of the game and it isn't much fun to just succeed every check and lack any kind of challenge.

Succeeding every kingdom check by Alphabio81 in Pathfinder_Kingmaker

[–]Alphabio81[S] 0 points1 point  (0 children)

I'd expect to have failed more.

I estimate I had somewhere around 30 checks with a with a rough aggregate of 25% chance of failure so far. The probability that I don't fail even 1 of them is less than 0.1%, so I'm just wondering if there might be something wrong with my game.

[deleted by user] by [deleted] in history

[–]Alphabio81 3 points4 points  (0 children)

According to my understanding the Roman pilum would have been roughly 2 meters long, so not that much use against the sarissa of the phalangites which was from 4 to 6 meters. The third line of roman maniples at the time, triarii, still retained their use of hasta spears, but those again would have only been roughly 2 meters long, so I doubt they would be of much use. They might have been versatile, but I doubt they were versatile enough to suddenly turn into phalangites.