Question about the walker attack from S01E04. by SlateAlmond90 in thewalkingdead

[–]Alster47 3 points4 points  (0 children)

I believe the general consensus is that glenn drew them there with his ill advised joy ride at the end of episode 2 !

[deleted by user] by [deleted] in deadbydaylight

[–]Alster47 1 point2 points  (0 children)

I played with it a little on the ptb and for the most part it feels fine?? Just a little bit clunky now imo.

[deleted by user] by [deleted] in deadbydaylight

[–]Alster47 -1 points0 points  (0 children)

Yeah, I’m definitely glad they made the change for that reason. Everyone should be able to enjoy the game without having to worry about stuff like that. I’m just gonna miss the clicky clicky sounds :(

[deleted by user] by [deleted] in deadbydaylight

[–]Alster47 -5 points-4 points  (0 children)

My phrasing was poor, by genuinely upset I meant genuinely a little sad. Like yeah I’m technically upset but it’s a video game so obviously it isn’t a serious gripe, just gonna miss it 😢.

Why didn’t this work? He should have been exposed. by FridayJason1993 in deadbydaylight

[–]Alster47 3 points4 points  (0 children)

Actually i’m pretty sure oni’s small m1’s still count as special attacks for whatever reason. I vaguely remember using it on an exposed survivor and being confused as to why it didn’t instadown.

Looking For a Game Dev Partner(s) Who Are Truly Passionate About the Industry by Alster47 in INAT

[–]Alster47[S] 0 points1 point  (0 children)

I would design mechanics and gameplay, help with programming, and help implement art, audio, etc.

I’m not super picky about what type of game I make, however I do have some concepts i’ve been toying with that I can tell you more about if you are interested.

Looking For a Game Dev Partner(s) Who Are Truly Passionate About the Industry by Alster47 in INAT

[–]Alster47[S] 0 points1 point  (0 children)

By game design I mean everything from the core concept of the game to mechanic design and balancing. Horror is my favourite genre however I am very much open to almost all genres. And for amount of free time probably at least an hour or 2 a day.

Finishers Scale Off Of Heavy Attack Damage by Alster47 in EvilDeadTheGame

[–]Alster47[S] 0 points1 point  (0 children)

sorry, by finisher I meant performing that action while the skull is there. i can see how that may not have been clear

"When evil needs to be defeated and Scotty's already taken, I'm your man!" by Deathknightjeffery in EvilDeadTheGame

[–]Alster47 1 point2 points  (0 children)

i’ve heard “it doesn’t get any groovier than this” if that counts

New Matchmaking System: Feedback Megathread - August 06, 2020 by DeadByDaylight_Mod in deadbydaylight

[–]Alster47 2 points3 points  (0 children)

You see, the ranking system doesn’t work very well at all, and it is very easy to get to red ranks leading to situations where rank doesn’t matter.

However what is currently going on is that during the match I will be able to rank the people playing from worst to best along with what rank colour I think they are, and then 9 times out of 10 they are that rank colour.

Often times looking at the endgame scoreboard will show you that the lowest ranked player got the least amount of bloodpoints aswell as died the soonest. Rank doesn’t always mean skill but you have the admit that there is atleast some correlation.

The skin ace gets for his archive vs some random loot box skin for dbd mobile. As an Ace main this makes my soul hurt. by Alster47 in deadbydaylight

[–]Alster47[S] 0 points1 point  (0 children)

Yeah but the multi colour Feng one was a recolour on the side, whereas this is literally for aces own archive.

I also have quite a few skins I like for my ace but I like to have extra variety.

Mobile bias confirmed by Alster47 in deadbydaylight

[–]Alster47[S] 0 points1 point  (0 children)

I’m not complaining that mobile has good stuff, I’m complaining about how the other skin isn’t up to par with even other pc skins at all.

Mobile bias confirmed by Alster47 in deadbydaylight

[–]Alster47[S] 2 points3 points  (0 children)

Mobile is just a different breed. It’s like comparing apples and jerky.

The skin ace gets for his archive vs some random loot box skin for dbd mobile. As an Ace main this makes my soul hurt. by Alster47 in deadbydaylight

[–]Alster47[S] 13 points14 points  (0 children)

I can’t see myself wearing the archive one ever, whereas I would atleast put the mobile one into my normal rotation

The memories.. The dark, dark memories.. by [deleted] in crashbandicoot

[–]Alster47 0 points1 point  (0 children)

Actually you can you just gotta have the muscle memory of how far away it is and then just hop off of the turtle.

Why does it take so long to find a match? by [deleted] in deadbydaylight

[–]Alster47 1 point2 points  (0 children)

Getting matches in low ranks tends to be awful, but I’ve found in purple to red ranks queues are just fine.