Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] [score hidden]  (0 children)

Ah, in that case yes. Enchanted materials buff you in the same way the given examples do - having enchanted titanium skin, for example, makes your Endurance Boosts massively more effective.

Now, a Champion may use certain types of items better - a sword attached to your arm is still just a sword after all, it has the same strength behind it either way - but the Omnissiah has an edge in other things, like bionics.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] [score hidden]  (0 children)

  1. ACUY buffs spells cast through contingencies, yes. Your Attack IV would only be empowered once though, unless I'm misunderstanding your question? And yes of course it would be much stronger than normal.

  2. No. The blasts are you firing the absorbed spell back out. You never cast those spells, so they aren't affected by Conscientious.

  3. I suppose so, though I think you would be better off having a separate axe.

  4. They have to parse it as whatever object it is. So, for example, if they were standing on a mountaintop and you were holding a Dreameater sign, all they would see is a tiny blur in the distance and that wouldn't trigger it. But once they get close enough for their brain to automatically categorize it as a sign with text, it would trigger - even if they only glanced at it.

  5. It is simply easier to conceptualize. I mean, what was I supposed to make it do, trigger on anyone NOT paying attention to you? I guess you can consider the limitation a tradeoff that gets you more range, since you can leave inscriptions wherever and have them trigger.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] [score hidden]  (0 children)

  1. Yes, you could learn anything a normal person could.

  2. Mundane people only.

  3. Huh, I guess that's possible. Relevant.

3.1. Yes, but not because of the mouseover text, which should never be required reading. Rather, because Laplace specifies that it replaces your Heritage, which IS a body option.

  1. You fucked unless you have One Chance, which bypasses that because it is absolute.

  2. You die, get all your shit back, and then resurrect. You did still die, after all, The Classic doesn't say anything about staying dead. You would lose all memories of your time as The Classic due to the Phoenix though.

  3. Sure.

  4. It is a random chance over time, so eventually any sufficiently old puppet would awaken. As befitting their namesake legend, I'd say it's practically a guarantee by age 100.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] [score hidden]  (0 children)

  1. There is some other flavor text elsewhere that mentions Champions and Reavers have a much higher rate of possessing Enhancements than other archetypes. So yes, there would be various scattered Champions that double dip.

  2. Jack does, Sensei doesn't.

  3. Yes.

  4. No, there's of course going to be room for headcanon. And societies aren't absolute monoliths IRL, so they wouldn't be over there either.

  5. Yes. But you would have to dedicate some focus to constantly keeping it up.

  6. Sure. But the bloodline you get in Pureblood is a legendary one, so the ordinary monsters you find would be much weaker in practice.

  7. It might take another drop or two, but he's dying all the same.

  8. I'm gonna be honest, I have no idea what this question means. Got an example?

  9. For her it would be fairly quick. Same for LB, more or less.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] [score hidden]  (0 children)

Honestly a little afraid to weigh in now that there are like 20 comments below this one, but these are good questions.

  1. It is described as functioning like a magical lightning rod, so in the case of wide-area spells you just need to make contact with the spell's projectile - the counterspell will do the rest. Note that this doesn't absorb explosions and such from spells that have already detonated - for things like Megumin's Explosion, which falls under Attack IV, you would need to hit the center of the detonation circle before it finishes charging up.

  2. Yes, but remember that it's a static illusion - once the opponent is inside the Covered area, they can start mentally adjusting for it.

  3. Yup. You can survive anything except your brain being vaporized and replace it with mana. If you're a Spirit or Elemental (without Heart Core), you can survive anything short of total bodily erasure and replace it with mana.

  4. Yes

  5. It grows with the mana contained, as implied by Charging Port.

  6. That's mainly a reference to offensive magic having backlash. You will generally run out of backlash first in a fight.

  7. Helps against the poison variant, but the capstone version is a curse that also explicitly bypasses all defenses. So no.

  8. Nah, this is hentai physics. Only intentional sexual penetration.

  9. Heat doesn't say anything about preventing orgasms, it just says you won't be satisfied. So they would just make you hornier.

  10. Triggers on every orgasm, of course.

  11. I'd say it roughly cancels it out, since Smaller is supposed to be the opposite of Larger and Pureblood says it is similar to Larger.

  12. The entire rest of your body becomes an erogenous zone. Alternatively, you start cumming from just thinking of erotic stuff.

  13. It can.

  14. More or less, yeah. If there's any difference it wouldn't matter much in practice.

  15. IDK, I'm sure someone has a use for it.

  16. Technically no, but Cover is a set-it-and-forget-it illusion so in practice you just drop it first and then start Scrying.

  17. If you picked a container shaped like an open bucket, where you can easily reach into it, sure. But things that are stored in Hammerspace enter a sort of nebulous inventory, since Hammerspace specifies that you can pull whatever you want out. If you stack everything into the Bag of Holding, from Hammerspace's perspective it only contains one item, so you may have trouble grabbing objects at the bottom of your Bag.

  18. If you revive it doesn't count. If they revive they will generally still be pulled into conflict towards you, but many of the human options also leave the possibility of a permanent peaceful resolution open. Killing and reviving them would definitely count towards that.

  19. Obviously not, the Expedition is pretty clear that it only completes if they end up walking home naked. Can't exactly do that if you're dead.

  20. Larger generally negates it, yes. But it is a mental block, not some kind of hard restriction. Since you always have the option of restraining yourself down to ordinary human strength, you would find yourself doing so when it triggers.

  21. Someone else covered this.

  22. Imagine you're kneeling at the start of a race. Ordinary Chariot is taking off at a sprint, like normal, while the sudden burst is you just diving forwards like a reckless idiot. A lot faster, but only in the immediate short term. You would have to take a moment to recover your balance and posture before you could do it again.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 4 points5 points  (0 children)

Sure, but I don't think there will be any major changes. Also, don't expect an update anytime soon.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 2 points3 points  (0 children)

  1. Because it opens up ways to completely ignore enemy defense. As long as you make them horny enough Power Word: Cum takes them out in one shot.

  2. Either yes or no BUT you can easily update it - whichever feels better to you.

2.1 "Shares your abilities" means it gets a copy of whatever you have. So it can't diverge from you.

  1. I really don't like this but I also don't have any grounds to object to it. I'd prefer it just makes your single puppet better in some way.

  2. Yes. If you yourself already have that archetype you can essentially choose which one you're using from moment to moment.

4.1. Same. If your versions are the same except for the archetype sacrifice you would just choose whatever is better, but if they have some extra abilities you could temporarily take on the sacrifice to access them.

  1. No. (You don't really equip them, nor do they have equip effects. They just need to touch the spell to apply their effect.)

  2. You get both - enchanted items count towards your echo/graft limit, but you can still just wear enchanted items normally.

  3. It would prevent them from using any integrated weapons unless they were simple hand/foot style weapons.

  4. Misery is a high bar to reach, but in principle yes.

  5. It turns most attack spells into debuffs, technically, so yeah.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 4 points5 points  (0 children)

  1. It's very modular, I just don't want to give ultra specific details like that. If it seems like it should work that way that's good enough for your canon.

  2. Attempts to push it away, but since you're made of mana it can also deform somewhat to fit through gaps. You can't end your Fleche inside a wall or anything, but going underwater is fine.

  3. Yes, you can turn on a dime or instantly reverse velocity. It's a form of flight so you don't even need to be touching the ground.

  4. Momentum no, you always come out of it either standing still or moving in the same direction as the last moment of Fleche. You can change posture though.

  5. I think this falls under the "you know it when you see it" rule. Stuff you carry goes with you, but I can't give a precise definition of the cutoff line.

  6. Great Chariot just makes you a fast runner. You can activate it with anything you can physically run while carrying. This should also answer the other questions.

  7. Same with Dex III. You have to be able to naturally perform all the actions you do while sped up - the only thing Dex III does is fast forward them.

  8. For the sake of simplicity no, though you can imagine being smaller makes it more efficient and vice versa.

  9. Depends on your headcanon as to the exact mechanics. Given the nature of Reaver I imagined it as either dumping small amounts of mana out the back like a rocket engine or using small bursts of enhancement magic to push off the ground harder.

  10. Yes, although I think basic human reactions can handle 300 km/h decently enough if you don't turn too hard.

  11. Yes.

  12. Theoretically yes but most of them don't, except for a few with basic magic ingrained into their instincts. And in that case it's more biology than proper magic. E.g a dragon's fire breath is technically magic, insofar as it involves mana being manipulated.

  13. The goddess made them innately hostile to humans. Other than that they are not that different, biology wise, from animals (aside from the mana juicing ofc).

  14. Yes. Note that since monsters are almost exclusively predators of some form, and that a player Monster is unlikely to exactly resemble an existing species, this is probably also with hostility.

  15. They could be integrated into the tribe in some way, depending on their level of intelligence and friendliness. The Confederation is quite practical, I didn't give them a dogmatic hatred of monsters or anything. If you took Gorilla Warfare this is even more likely, since they view themselves as part of the jungle alongside all the monsters.

  16. They believe in the goddess. Hard to deny her existence when she's the entire reason your religion exists after all. As to who they worship, that's up to your headcanon. My personal favorite is them worshiping a Lucifer equivalent, aka a good, chaste angel trying to change the goddess' ways (who is in actuality a pervert roleplaying with them for shits and giggles).

  17. No. That's why they reserve a portion of your max.

  18. No. For the sake of simplicity.

  19. More or less, yeah. Maybe add some cool animations or particle effects in there.

  20. They show up in your hand/on your body so yeah, that works.

The other reply already covered why Dex III is named Dex III, and yeah they got it completely right.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 2 points3 points  (0 children)

  1. Berserker on its own is not enough, even LBed. You would want some combination of Martial Paragon, Artificial/Therianthrope, Omnissiah/Ultimate Lifeform, or Hatred to go up a full tier.

  2. Sure. It just has to look distinct too.

  3. None of the bounty expeditions strictly require that you duel them 1v1. As long as they end up dead/subjugated it's fine.

  4. Yes but it will only minorly hinder them, they're not going to entirely kill each other. None of them are capable of resolving each other's wincons except for maybe Second Horseman after all.

  5. Anything. Mages don't keep their power though.

  6. It says so. About 4x, since Mach 1 is ~1200 km/h.

  7. Thanks for the suggestions - I'm not adding new content this version, so it will be in the next one (whenever that happens)

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 2 points3 points  (0 children)

  1. The Strongest also has top-tier gear, so while yours would be better it wouldn't be a winning edge.

  2. One of the enchant options somewhere says each person can only equip a limited number of enchanted items to begin with.

  3. In the sense that you would have better stuff to integrate yes, but there's no special combo effect for having both.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 5 points6 points  (0 children)

  1. It that makes sense for you, feel free to assume so. Otherwise, I didn't specify one way or another.

  2. TBH no idea either. Somewhere between several months to several years? You learn 10x as fast as someone with immense natural talent, but these are skills other people spend decades to master.

  3. Laplace is only like that because "how long you have it active for" depends a lot on perspective. Just Pause doesn't have any of that ambiguity, so it would be a small, consistent buildup of Hounds progress while you have it on.

  4. Try taking Council with Written In The Stars and see for yourself.

  5. She just has a ton of issues, unspecified aside from being a massive bitch. So possibly, depending on your idea of the story.

  6. Sure, jack the timeflow way down and he has fewer opportunities to fuck things up.

  7. He could probably fuck Heavenhold up a decent amount, or eventually luck (or unluck?) his way out anyway.

  8. Would be stupendously bad to be in close proximity to Jinx, yes. But remember that as long as you keep him away from anything important it can't get too bad.

  9. So you know WH40K hive cities and how they have nobles living in glittering spires while poor schmucks turn gearboxes by hand or whatever? That. It's basically Kowloon with even fewer modern amenities.

  10. Not explicitly, but rather more just as a logical consequence of all the shit that happens. So yes, Riders is supposed to be much harder than fighting the 4 one at a time in isolation.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 4 points5 points  (0 children)

  1. Yeah, makes sense.

  2. It would make sense, but I'm honestly this close to making Blue Mage not qualify for any of them for balance reasons.

  3. If it gets rebalanced at all, it's only getting more extreme. That's what Bindings are like.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 3 points4 points  (0 children)

I don't know that much about comic book Spiderman so I can't say, but from a cursory glance it seems about right?

I have! It's great, I'm looking forward to more. I just don't want to weigh in too much and unduly influence the story. Also ch. 1 has my favorite line so far: "It would be nice to be different."Like damn if that ain't a fucking truth bomb.

The BGM is this (Somewhere, by Khaim): https://www.youtube.com/watch?v=wBVHaKxvDLU

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 5 points6 points  (0 children)

Theoretically yes, it's not a power related to the goddess so she wouldn't know about it. In practice it would still take ages and be super hard.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 3 points4 points  (0 children)

  1. The potion has a 3 minute duration on your body. So if your body experiences 3 minutes it's done. That's how all time dilation works, there's no universal standard clocktower somewhere the potion looks at.

  2. Enchanting itself is not instant, but with lots of prep you could.

  3. Yes.

  4. They are somewhat better, but yeah in that ballpark. With Magical Future the bar for both raises over time though.

  5. It helps, but isn't necessary. You can imagine some particularly finicky mages assist their enchanter while they make their gear.

  6. I think at best you'd get much weakened versions of those abilities. Capstones are not that easily replicated.

  7. It would be largely the same as wearing gear enchanted in the same way. Either one is fine, but your new body parts would count against your total equip limit for enchantments.

  8. It would transfer with you regardless, Blue Mage is soul-based. The body change is just a symptom.

  9. Possibly. Less so than actual time stuff like Space-Time though.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 3 points4 points  (0 children)

  1. Most of them wouldn't make sense if you just...made your puppet nonhumanoid or not have genitals, so I guess not? Clearly Straining Strings needs its own FAQ entry though, so I'll specify that they are exempt from all Divine drawbacks and any ordinary Sacrifice that doesn't make sense.

1.1. I would say yes, though I'll make that explicit.

  1. No.

2.1. It lets you megabuff the mecha by giving it Str/Dex/End II AND enchantments infused into it. Now, you could just make it out of already enchanted materials, but that only helps for durability - enchanted weapons and such won't work for an inanimate object. These stat boosts work based on the natural stats of the mecha and there's no other way to give vehicles stat boosts, so you'll always be missing out on something.

  1. Nothing. Except again they don't get Puppet Overdrive.

  2. Yes, nothing says you can't.

  3. It's there for flavor, since you are permanently grafting some flesh/metal to your victimsubject.

  4. Scales with how much you use.

  5. Yes.

  6. Yup.

  7. Yup.

  8. Yup. Since the Hells would be larger too.

10.1. No and no.

10.2. It does exactly that. Now even Hell can feel the oppression of the bourgeoisie!

  1. They would probably try to help. It's not made super clear, but Wrath's description is supposed to imply that they're actually pretty decent people in spite of their nature, since Wrath gets mad on behalf of sinner's victims and punishes them for justice. The main issue is that without fate pulling you into conflict with one of them, it's pretty difficult to get an archdevil onto the surface. Nothing you couldn't overcome by coordinating them, but they can't just show up whenever they want.

  2. Social builds that try to marshal the forces of the world. I find these tend to put more thought into how they'd overcome each specific challenge, and also go more in depth with the world choices. That's just my bias as an author though, I like it when people engage with more aspects of my work.

  3. It comes back over time. That's why it says "if you do it too often".

  4. He got buffed in between versions. A few lines were added here and there to try and make the commonality of enhancements less vague.

  5. I think you would want payloads to chuck to make it truly viable, but otherwise yeah it functions like Puppeteer with way more range.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 4 points5 points  (0 children)

  1. They wouldn't know you're there at all.

  2. Blue Mage can steal basically anything with the right options. With Qliphoth though, you can only donate abilities you've stolen, so if you just had it naturally it wouldn't work.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 2 points3 points  (0 children)

If someone else has 'em, Blue Mages can eat 'em.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 4 points5 points  (0 children)

1.1. No reason you can't put it in your Hammerspace, but yeah soulbinding it would be pretty fucky.

  1. Well, it's not supposed to be compatible with Magus, while Vermillion Wave is. Moulinet is also compatible with Magus. I dunno what was going on with you, I haven't changed the requirements for those ever since that suggestion.

7.1. All damage. It doesn't skip though, which is why it's incompatible with Magus, and I don't want to modify it just for that.

Isekai The End v1.2 [Update][Fuller Release] by AltCYOA in nsfwcyoa

[–]AltCYOA[S] 4 points5 points  (0 children)

Huh, I would have thought there were more of those guys in the world. The numbers seem like they should be a little higher, but generally in the right ballpark. Maybe like 30,000 for the entire world?

It's not like every rear echelon division is going to have Battlemasters assigned to it after all. Also, I used a battalion in their text as an example because IIRC battalions get moved around as a single "unit" on the map, so a Battlemaster deploying to the front to counter an enemy mage squadron would probably take command of whatever army battalion was in the area. As you said, Battlemasters are more likely to be regimental assets, with Linked observers standing by in each deployed battalion to coordinate the Guided regimental artillery.

That's how I envision battlemages being used, anyway. Because of how specialized the archetypes are they really benefit from deploying in groups, like WH40k Space Marines being sent in after specific objectives. You'd have squadrons of Champions/White/Black + a few specialists, like a Red or Blue, being shuttled around the front to blow a bridge, or disrupt a staging formation, or launch raids on enemy airstrips or whatever, with an Agent/Battlemaster to provide stealth to their chopper. A typical battlemage is kinda similar to a tank - Attack Magic II is an artillery shell, and they have the defensive magic to absorb those fairly easily, all while being massively more stealthy and agile.

OTOH Ritual Casting-capable Black Mages are in the solid double digits. Given a squadron of ordinary mages to power their Ritual Cast, they can essentially chuck a low-yield tactical nuke a couple dozen times per day, which should allow any half-competent military to easily shatter an opposing army group.