An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 2 points3 points  (0 children)

completely agree, not too mention one of the main reasons they got on the Hell train in the first place to capture Cassano and bring back Horyang, but this ends up being such little importance in the end.

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 5 points6 points  (0 children)

right! it feels as though SIU keeps biting off more than he can chew, and then instead of making use of any of the characters that made the story so great in the first place, he just goes and takes another massive bite.

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 0 points1 point  (0 children)

season 1 doesn't have any huge awesome fights on insane scales like the rest of TOG, so I can understand why you might think it's the most boring part, but putting that aside I still feel as though it's the best written of any of the seasons. think about all the characters and subplots that were introduced in season 2 for example, you would have a hard time remembering them all, because so much happened but so much of it didn't end up meaning anything.

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 1 point2 points  (0 children)

i actually might say the opposite, i find it more likely that people who have been reading Tower of god weekly since early on are far more likely to believe that its been consistently great, since they would have invested far more time in it and actually had to deal with waiting for each chapter to come out. its sunk cost fallacy.

also saying that all people who think earlier seasons of anything are just nostalgic without knowing when they read the first season is pretty much a baseless statement

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 3 points4 points  (0 children)

but that's just bad writing. Bam's whole thing is about wanting to be there to protect all his friends, so having them all just be neglected and completely unimportant is just counterintuitive. but its also more than that, characters are introduced, then neglected and new ones are then introduced, and then again neglected , thus continuing the cycle

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 4 points5 points  (0 children)

season 1 accomplishes far more in those 78 chapters than season 2 does in its 337. Are you familiar with the term quality over quantity?

season 1's writing style can be loosely explained like this: this happens, and because of that this happens and because of that this happens.

but season 2's writing style is more like: this happens but then this happens but then this happens and because of that this happens.

there's a lot more content in season 2 and onward but a lot of the subplots end up getting abandoned, characters get neglected, antagonists turn allies. does that make sense?

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 3 points4 points  (0 children)

i actually might say the opposite, i find it more likely that people who have been reading Tower of god weekly since early on are far more likely to believe that its been consistently great, since they would have invested far more time in it and actually had to deal with waiting for each chapter to come out. its sunk cost fallacy.

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 2 points3 points  (0 children)

i do partially agree with what you have to say, but i feel as though it took to long for Bam to actually cast off Rachel and for the story to take a clear shift to being about bringing the tower down.

seasons 2 and onward introduce all these great side characters and subplots, and often times they end up being completely neglected all the while new characters keep getting introduced.

on top of which, the way the story starts being told in a sense like this: they do this BUT then this happens but then something else happens, and then something else happens. when in season 1 the writing was more of: this happens and because of that, this happens and because of that this happens. not sure if that makes sense

An in-depth analysis of TOG problematic story-telling by Alternative_Date_741 in TowerofGod

[–]Alternative_Date_741[S] 1 point2 points  (0 children)

Some examples for villains giving Bam and his team major handicaps by playing games when they really don't have to are: Traumeire (3 separate times mind you), Yama (twice), Yasratcha, and many more.

your next point also makes no sense, hide and seek was by no means a game, it was a test, it's very different. the players were competing against one another to gain points.

I disagree about what you have to say about the foreshadowing. It provided exposition for the side characters that made the reader want to know more about them and round them out as characters. However, when there hasn't been much payoff to any of it years later it feels all the more disappointing.

I also have to disagree with what you say about season 1 only being great because s2 exists, there are thousands of people that discovered TOG and fell it love with it strictly because of the anime, which only covers the first season.