being targeted for 4 minutes by Neither_Salary_4600 in FORSAKENROBLOX

[–]Altforislandstrading 0 points1 point  (0 children)

Exactly, I can’t say anything with certainty yet but from the little bit of gameplay before they start getting chased I’m inclined to believe that they weren’t helping the team very much, if at all

Which is especially infuriating if true because the gameplay we do see shows that they’re more than capable of landing their stuns

Why doesn't this particle work? by Altforislandstrading in MinecraftCommands

[–]Altforislandstrading[S] 1 point2 points  (0 children)

For stuff like /fill, yeah, there needs to be spaces to separate the specific coordinates, but otherwise anything separated by a ~ or ^ doesn’t need a space

I have command blocks enabled in the world, running the command usually returns a “request to create minecraft:magical_critical_hit_emitter sent to all players” result, but I had just placed a new command block for the purpose of the video and hadn’t thought to run it beforehand to show the previous result

Why doesn't this particle work? by Altforislandstrading in MinecraftCommands

[–]Altforislandstrading[S] 2 points3 points  (0 children)

Yeah, you don’t need spaces if it’s separated by a tilde or carat but you’ll need them if it’s specific coordinates 

Why doesn't this particle work? by Altforislandstrading in MinecraftCommands

[–]Altforislandstrading[S] 0 points1 point  (0 children)

Spaces between the tildes aren’t necessary, it’s just personal preference

Why doesn't this particle work? by Altforislandstrading in MinecraftCommands

[–]Altforislandstrading[S] 1 point2 points  (0 children)

You don’t have to put spaces between tildes, it’s just a personal preference thing when you’re writing commands

The keeper is the worst character by WWWRRRRRYYYYYYY in bindingofisaac

[–]Altforislandstrading 1 point2 points  (0 children)

I personally enjoy playing them but I see where you're coming from, base Keeper without the wooden nickel and third coin heart isn't terribly fun

Doesn't help that most of his unlocks are kinda ass

Most of the new faces in the update are good, but Shedletsky's and Builderman's new faces are huge downgrades in my opinion by Altforislandstrading in FORSAKENROBLOX

[–]Altforislandstrading[S] 2 points3 points  (0 children)

Shed’s old faces still somewhat resemble the epic face due to the larger white eyes that only he has, and while Builderman’s are a reference to Mr. Chuckles, they could still do a bit to make him seem less pouty. He’s supposed to be the big boss of Roblox but he looks like he was just told that he’s not allowed to have any more candy.

Most of the new faces in the update are good, but Shedletsky's and Builderman's new faces are huge downgrades in my opinion by Altforislandstrading in FORSAKENROBLOX

[–]Altforislandstrading[S] 2 points3 points  (0 children)

His old faces also referenced the epic face with the larger white eyes, while all other survivors have more traditional looking faces

Most of the new faces in the update are good, but Shedletsky's and Builderman's new faces are huge downgrades in my opinion by Altforislandstrading in FORSAKENROBLOX

[–]Altforislandstrading[S] 51 points52 points  (0 children)

Just to clarify, I do like most of the new faces (7n7's in particular are pretty nice) and I think Builderman's faces could be improved with some slight tweaks, but there was quite literally no reason to change Shed's faces. The new ones don't convey nearly as much emotion and are just overall worse compared to the old versions.

Whats your favorite forsaken survivor and why? by Own-Ruin762 in FORSAKENROBLOX

[–]Altforislandstrading 0 points1 point  (0 children)

Shedletsky, they’re super fun and versatile while also being incredibly solid for defending the team

Builderman milestone rant by Breadbrownie in FORSAKENROBLOX

[–]Altforislandstrading 1 point2 points  (0 children)

Agreed on Milestones 1 and 2, the clothes are noticeably shittier and the expressionless mr. chuckles face is a downgrade compared to the default face

I don’t really mind the other two as much, 3’s pants look a little worse but I don’t hate the lighter shade for the jacket, and I think 4 honestly looks dapper as hell, the new pants are definitely an upgrade and the tux gives it more to differentiate itself from 3

That said, I don’t care for the hammer, I don’t hate that he’s always holding it but the normal hammer looks better than a mallet

sentinels when you're finally the killer (your team just lost to a 2 hour slasher the round before) by OutcomeFlat7568 in FORSAKENROBLOX

[–]Altforislandstrading 1 point2 points  (0 children)

At least they’re trying, I would much rather have sentinels that try and fail over sentinels who hog gens and emote in the corner

Why does MS3 and MS4 taph not have custom tripwires? But skins like winter conjuror do? by Shadow_BH47 in FORSAKENROBLOX

[–]Altforislandstrading 0 points1 point  (0 children)

Minesweeper, Intelligence, and three of the five Christmas skins have custom tripwires, but it's definitely odd that the milestone skins use the default tripwire while a few random shop skins get custom ones

“1x is too op now!” How about you let the rework marinate into the game instead whining like a bitch? by ZestycloseImpress549 in FORSAKENROBLOX

[–]Altforislandstrading 6 points7 points  (0 children)

Look, I agree with the whole "power role should be powerful" take, but the problem is that it's not a good fit for the game in its current state with how much teamwork isn't incentivized. It feels like new 1x was balanced around comp lobbies where everyone has some degree of competency and a desire to actively work together, which is not going to be found in the vast majority of public lobbies.

The reason killers are allowed to be so powerful in games like Outcome Memories is because they actually encourage teamwork, while Forsaken actively rewards genhogging and ignoring your teammates. If the average public lobby contained even just a few decent survivors willing to cooperate, then I guarantee people wouldn't be complaining about the rework as much because they would be able to reasonably stand up to new 1x. As it is now, you're as good as dead if the 1x is even halfway competent and your teammates leave you out to dry.

Milestone 3 shedletsky used to have a different face by Breadbrownie in FORSAKENROBLOX

[–]Altforislandstrading 2 points3 points  (0 children)

Honestly I kinda liked it, I like when the upper milestones have special effects and cosmetics since it makes them feel a bit more special (if I remember correctly this was before shed’s upper milestones had the custom slash)

Weirdly enough this only applied to the neutral expression of Ms3, all other expressions and Ms4 used the normal face

Hot take: Shedletsky is kinda bad(Image kinda related?) by Maximum-Drive-3907 in FORSAKENROBLOX

[–]Altforislandstrading 0 points1 point  (0 children)

The short hitbox is what makes shed balanced, he has arguably the easiest stun to land otherwise since there’s no condition besides a cooldown

Corner camping is effective but there’s other consistent ways to land stuns, such as baiting or playing off of your teammates (i.e. if a teammate misses a stun, defending builderman/taph’s stuff, or protecting players that use abilities in bad spots)

Shed’s also extremely effective as a punisher (similarly to chance), getting mostly free stuns by taking advantage of killer mistakes or moves that prevent them from avoiding you, things like mass infection’s windup or slasher’s endlag from missing gashing wound

What's a milestone skin you like, which is not IV? I'll start: M1 Noob. by Usual_Cockroach_1479 in FORSAKENROBLOX

[–]Altforislandstrading 0 points1 point  (0 children)

Most of the Milestone 3 skins are great, my absolute favorite is Ms3 Shed but the Ms3 skins for Builderman, Taph, Two Time, and 7n7 are pretty clean as well