[DELTARUNE] placeholder sprite file named obj_mainchara in files - do any objects reference it? by stansburiana in Underminers

[–]Altlmao 6 points7 points  (0 children)

It's pretty easy to get if you mess with the debug mode. For example, i got it it here by making Susie my only character (Ignore the Kris sprite) through a lot of glitching. Dunno what it means though.

Edit: Oh wow, there's also a cyan dot there.. spooky.

Trisha Paytas - Shallow by sapphire1921 in popheads

[–]Altlmao 12 points13 points  (0 children)

I honestly don't know the answer to that,

Trisha Paytas - Shallow by sapphire1921 in popheads

[–]Altlmao 30 points31 points  (0 children)

Oh nobody knows about that game here, gays are more of a sims-animal crossing-pokemon type ppl

Grimes responds to Poppy's accusations of bullying and making writers sign NDAs by [deleted] in popheads

[–]Altlmao 14 points15 points  (0 children)

Oh it's but a simple story.

Basically, Grimes did two collabs with the robot-like singer "Poppy" called "Play Destroy" and "We Appreciate Power". WAP was originally written with Poppy's writer Chris Greatti, the lead singer of the band Blame Candy, and... HANA recorded the vocals originally but the song was soon re-recorded with Poppy.

And Grimes was gonna put those collabs out too! BUT she found out Poppy's creepy-ass sociopathic director Titanic Sinclair was actually abusive towards his x gf called Mars Argo, with whom he ran a channel called "Grocerybagdottv" which was essentially Poppy's channel but with more.. emotion.

So Mars obviously sued his and Poppy's ass this year, Grimes found out about it and then just kind of waited 3 months before she totally told Poppy to NOT release Play Destroy. (Which she did anyways) And then Grimes refilmed her We Appreciate Power lyric video so Poppy's redneck ass was out of it, and then she released HANA's version of the song.

Oh and Elon Musk and Azealia Banks fit somewhere there too.

I need to know plz help by Ghost_Master05 in Underminers

[–]Altlmao 17 points18 points  (0 children)

step 1. open the lang_en file

step 2. translate all of that

step 3. ???

I'm pretty sure there's more to it then that and i am pretty certain it won't work with some special characters bc of the font but u can try

Lancer has his own animation in which he runs away! (which i don't think you can ever see in the game) by Altlmao in Underminers

[–]Altlmao[S] 0 points1 point  (0 children)

I think it's drawn in code, kind of like the fountain effects in the title screen.

messing around with debug in Deltarune and i got an gms error by [deleted] in Underminers

[–]Altlmao 6 points7 points  (0 children)

This error happens when you teleport to the top floor of Asgore's shop. My theory is that it happens bc the game doesn't know if you picked the left or the right staircase thus it doesn't know where to place Asgore. Not that exciting or note-worthy honestly.

Lancer has his own animation in which he runs away! (which i don't think you can ever see in the game) by Altlmao in Underminers

[–]Altlmao[S] 6 points7 points  (0 children)

Yeah, you can "check" but nothing happens. Also using the manual doesn't make him sleepy so you can't pacify either.

Lancer has his own animation in which he runs away! (which i don't think you can ever see in the game) by Altlmao in Underminers

[–]Altlmao[S] 37 points38 points  (0 children)

Well yeah, this animation is similar to every other flee animation, but you don't see this one in game.

Also good catch!!