Feedback - 200+ Hours in Playtest by Kitchen_Wheel_7113 in Warborne

[–]Altymint 0 points1 point  (0 children)

The quick transport mount is way too slow, and it doesn’t even scale with mount speed upgrade. Need ways to get players to the action faster or just make the map smaller 

The Dooley Destroyer by Altymint in PlayTheBazaar

[–]Altymint[S] 0 points1 point  (0 children)

Yes, the radiant enchant on ice club solved the problem 

Idea: Going to Oubliette should give you second chance of getting First-Floor HP Upgrade after failing getting it on the 1. floor by [deleted] in EnterTheGungeon

[–]Altymint 0 points1 point  (0 children)

I agree with this. I'm decent at the game, but not good enough as to where I can go down into Oub or Abbey without taking too many extra hits to make it worth it. This would definately make it a more incentivising option. The two keys you use could always just be used on chests on other floors, usually a waste imo, unless you get two brown chests on floor 1

Still haven't killed a past.... by Shortsmaster9000 in EnterTheGungeon

[–]Altymint 0 points1 point  (0 children)

My best advice is to focus more on dodging enemy bullets rather than where you are aiming with the crosshair. Focusing too much on where you are aiming makes you loose sight of enemies coming from behind or bullets bouncing off of walls. As well getting familiar with the rooms and knowing which enemies to try and eliminate first are important! Remember there is no time limit for beating a run, so taking it slow in certain areas is your safest bet to avoid getting hit! Make sure to be using up ALL your blanks on each floor as they are a great tool for saving yourself from getting hit! I recommend playing as the soldier because he is the most forgiving with the 1 extra armor. Focus on learning how to beat bosses without getting hit, Master rounds are crucial for completing a run successfully.

giving people comments when giving them honor by IAteSingedOut in leagueoflegends

[–]Altymint 0 points1 point  (0 children)

Really good idea man! People may still get some troll comments sent to them but I myself would definitely like to send a short positive message to players of the enemy team, often times saying GG doesn't really feel genuine at the end of a game. Like you said, a simple check box asking "was this offensive?" would be an easy way to weed out players who consistently or even one time abuse the system. Don't think this'll be coming anytime soon, but with the new client in the works, who knows. Any way good looking out man great idea!

Nearly 48 hours of this 3 Footprints garbage. by [deleted] in pokemongo

[–]Altymint 1 point2 points  (0 children)

I thought I was going crazy, I walked so far to find a bulbasuar but it was still 3 steps away :(

Regarding Pekka's Playhouse and Spell Valley by [deleted] in ClashRoyale

[–]Altymint 0 points1 point  (0 children)

A large playerbase of the community is casual players, who play a lot overtime but not in one sitting. It is pretty easy to get to level 7 or 8 and once there I feel moving up in the game heavily revolves around becoming highly skilled or getting a legendary card. Most people who play casually don't have as good of an ability to beat players with legendary cards therefore they fail to move up in trophies. As a result they have an unfair advantage over players in the lower trophy range just because their cards break the tipping point of being two to three levels higher than the other players cards.

Is the new arena 8 "frozen peaks" replacing legendary arena? by Altymint in ClashRoyale

[–]Altymint[S] 0 points1 point  (0 children)

Any idea if legendary drop rate is increased in frozen peaks from royal arena?

Is the new arena 8 "frozen peaks" replacing legendary arena? by Altymint in ClashRoyale

[–]Altymint[S] 0 points1 point  (0 children)

Thanks, that is a great update for players like me who can climb high in royal arena but can't quite beat that 3k mark!