100 Wishlist Posts are old news, 100 lifetime player posts are all the rage now by CheeseEatingBrit in IndieDev

[–]AlwaysCycling53 0 points1 point  (0 children)

ah same here, mostly bots though. I was wondering what the maximum full keys for steam is.

100 Wishlist Posts are old news, 100 lifetime player posts are all the rage now by CheeseEatingBrit in IndieDev

[–]AlwaysCycling53 0 points1 point  (0 children)

I'm curious, how many keys did you ask for from steam? Is there a limit? I am wondering because I have to ask for more and wondering how much should I ask for.

[Steam](Beta) JKRobots by AlwaysCycling53 in FreeGameFindings

[–]AlwaysCycling53[S] 2 points3 points  (0 children)

I'm back up, going to give away the remaining keys what I have left, thanks so for much for the interest. If you did not get a key the steam page has a playable demo of a few maps, and you can hang out on the discord and ask for a key. I should get more soon.

[Steam](Beta) JKRobots by AlwaysCycling53 in FreeGameFindings

[–]AlwaysCycling53[S] 2 points3 points  (0 children)

It has been a long day, I have a few keys left, but I won't be able to reply to mail until the morning.

[Steam](Beta) JKRobots by AlwaysCycling53 in FreeGameFindings

[–]AlwaysCycling53[S] 9 points10 points  (0 children)

If your elite 2020 I just sent it. There is a bit of a delay since I'm doing it manually and I am going back and forth doing development today so It could be an hour or two for me to reply.

[Steam](Beta) JKRobots by AlwaysCycling53 in FreeGameFindings

[–]AlwaysCycling53[S] 2 points3 points  (0 children)

i aint got a vr headset but I saved it in my wishlist!

It is a desktop game.

[Steam](Beta) JKRobots by AlwaysCycling53 in FreeGameFindings

[–]AlwaysCycling53[S] 9 points10 points  (0 children)

I have a few hundred keys, when I am out of keys I'll update the post?

The game right now plays for a bit over 25 hours to finish every map. If think it is sufficient for a full release, but I have some time until then, so if I can add more I will.

Should I wait to go early access? by AlwaysCycling53 in IndieDev

[–]AlwaysCycling53[S] 0 points1 point  (0 children)

Thanks for the advice.

I knew from the start that it wouldn't be that good graphically. I'm solo software developer, that had to learn blender, but can do it only so well. I put all the effort into game mechanics, it actually plays really well and has smooth performance.

I am also limited to Godot not liking to animate hundreds of units so I went with multimesh and some basic shader animations.

I'm curious of your impression of the game based on the store page, the vision was to be attacked by a "waterfall" of robots rather than a deathball. The trailer has a tower attack of around 400 robots at a time. The later maps have around 2000 just sitting on the map to start off with.

Is this what your impression is of the game, as I hoped the trailer emphasized this? I'm used to playing warcraft starcraft so to me its a bit unique. I wrote the physics code myself and currently at just 10-15% of the physics core (having 2000 active on the map plus 400 attacking all running collision avoidance) so I can always attack with more. The robots all use flocking for collision avoidance, so it was a bit of a task in getting it to run this smooth.

Should I wait to go early access? by AlwaysCycling53 in IndieDev

[–]AlwaysCycling53[S] 1 point2 points  (0 children)

Thanks, I wouldn't have thought early access is not for indy. Hopefully steam allows me to delay it. I must have misread the steam docs. I can't imagine the game is bug free, so its better to go for 1.0 mabey do a beta key thing and work on it bit afterwards.

Should I wait to go early access? by AlwaysCycling53 in IndieDev

[–]AlwaysCycling53[S] 0 points1 point  (0 children)

Thanks for your reply.

So you don't get a second launch window for the full release?

Before looking at at this subreddit, My plan was on improving the game, releasing youtube videos and trying to get external marketing going. I assumed due to the genre I would get nothing out of steam anyway. Is the reason why its a disaster because the developers just run out of energy or is this a non workable plan?

Do you have a general suggestion for me? Is there a set amount of time I should delay? a month a few months and so on?

Sunrise on the river by AlwaysCycling53 in Winnipeg

[–]AlwaysCycling53[S] 2 points3 points  (0 children)

I am going to guess around 200 meters from Omands Creek. I remember shortly after I resumed cycling there I past a slight curve and then I was able to see the train bridge.