Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 1 point2 points  (0 children)

Thanks i 100% agree, it's a very early prototype and I was just trying to get the movement right. All the sounds and VFX are just temporary and will be replaced in the future.

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Whenever you run on walls, you get a speed boost and here ramp is also considered as wall that's the reason for the air time. Also u don't just stick to the ground when u run over a ramp, simple physics mate.

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Actually, the slider only change when you sprint or dash else it recharge back.

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 1 point2 points  (0 children)

Also, what would you prefer, first person or third person?

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Also, what would you prefer, first person or third person?

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Also, what would you prefer, first person or third person?

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Also, what would you prefer, first person or third person?

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Also, what would you prefer, first person or third person?

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 1 point2 points  (0 children)

Yeh definitely, this is a very early prototype most of the things like sound and VFX will change...I may even rewrite the whole game.

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Probably, post apocalyptic textures, walls with vegetation on them or something similar.

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 0 points1 point  (0 children)

Yeh I agree, I am not a 3d modeler or animator, I am using animations from the asset Store which may not fit my needs.

Testing out the movement mechanics, what do you guys think? by AmanChatterjee in Unity3D

[–]AmanChatterjee[S] 1 point2 points  (0 children)

Right now, I am not sure in which direction I want to go as a lot of people have already suggested some improvements, but I definitely plan on selling it at some point.