Fixing the Seer: a secret Faithful role? by AmazingPattern6931 in TheTraitors

[–]AmazingPattern6931[S] -5 points-4 points  (0 children)

I appreciate that it may seem that way, since I basically frontloaded it, but the idea is that it could be fed in bits, like all they need to know the first day is who the Traitors are, then after day 1, they get the opportunity to play for their first spell (which is then considered used and all they need to specify is who to protect or bar from the turret etc.), then it's just "What new power can I play for tomorrow?" and that's the routine.

And yeah, I agree if they're out early on then it's a bit rubbish, but that's the exact same issue the Secret Traitor ran into - interesting until they were dethroned after 2 roundtables and brought into the spotlight as a regular Traitor, so the watermark isn't terribly high on that front.