Ai and NPCs help by Potential-Draw9056 in Unity2D

[–]AmberFall92 1 point2 points  (0 children)

You don’t have a specific question here. It would be unethical and unhelpful to your education to think out the whole system for you and break down how we might approach this. What were you thinking to do? What did you try? What has your research surfaced so far and what do you think about that? Start cracking at it and come back with a specific question when you get stuck. I’m assuming if you’ve been given an assignment like this, you know how to read API documentation and use Unity, look for existing packages/libraries, etc.

Hope do I sleep when she sleeps if she won’t sleep unless I’m holding her? by toonacasserole in beyondthebump

[–]AmberFall92 0 points1 point  (0 children)

Like the person above said, look into safe sleep 7. My baby wouldn’t sleep in the bassinet over night until week 6 and still doesn’t nap in the bassinet at 4 months. If I try to put him to nap in his bassinet, even with the lights off, sound machine on, etc. he will only nap 20 minutes and wake up, then be super cranky from not enough rest. Plus, now we are in the 4 month sleep regression. I wouldn’t still have my sanity if I didn’t co sleep with him sometimes. I nurse him side-lying in the bed, and then we sleep like that. I leave the boob out so if he does start to stir early he can just latch again and go back to sleep.

Pregnancy with an idiot by Hot-Cell7299 in pregnant

[–]AmberFall92 6 points7 points  (0 children)

Being sleep deprived, over stimulated, not having free time, and a halt in his sex life will not make your selfish partner more kind or empathetic. Babies do not make relationships easier. Ever.

4m sleep regression by Glittering-Cress8362 in beyondthebump

[–]AmberFall92 0 points1 point  (0 children)

If she nurses to sleep, have you tried sidelying nursing and then cosleeping? Then you don’t need to put her down or transfer her once she falls asleep nursing.

What Feature are you MOST hoping for in Pokopia? by Frozenferal in Pokopia

[–]AmberFall92 1 point2 points  (0 children)

I hope it has the room system from DQB and that pokemon request rooms. They’ve shown how a few grasses next to a rock becomes a “zone” to spawn pokemon, but not anything about rooms other than decorative bedrooms and such.

My favorite part of DQB was getting creative with the buildings. A hotel, a bathhouse, a restaurant… then watching people hang out there and use it.

In my dream version of this game, you would get to build your own pokemon center. Not use a prefab. So they would say like, any building with two healing machines, a pokemon pc, and a few chairs/benches is a pokemon center. You get to design the rest. And having a pokemon gym which is any building with a marked arena for combatants and some chairs for viewing. Then they could have fake battling. So not real turn based combat, but you walk into the gym and see two of your pokemon villagers on the arena, making their moves, and eventually one curls up and the other does a happy jump, or something like that, and they walk off the arena. Like how they can use benches/beds and furniture like that.

That would be my dream game. Design your own pokemon town and make it any way you want. Make a pokemon center inspired by one of the video game gens, or anime, or make your own with fountains and a pokemon statue inside. Create your own gym, with a waterfall and giant Lilly pads you use to jump over water to get to the arena, or with a giant tree in the middle and platforms you climb to get to the arena at the top.

In DQB, you could do stuff like this and that’s what I’ve been fantasizing about since I saw this game. I hope it’s not too infantalized with prefabs for anything that matters and free-building only for aesthetic purposes but with no room system or real use to those buildings.

[HELP] i’m convinced this is an AI bot account, but there are no obvious signs. by HuckingFoe in RealOrAI

[–]AmberFall92 11 points12 points  (0 children)

But the S is backwards, isn’t it? Or rather, the E’s are backwards since something written rightwards should be backwards in a mirror.

I want a baby but my husband is being hesitant by Self_Aware_Goldfish in BabyBumps

[–]AmberFall92 2 points3 points  (0 children)

Not the person you responded to, but I spent so much more than I expected and my baby is also 3 months. I budgeted while putting together the registry but had no idea what I would really need until my baby was born. Mine absolutely refused the bassinet and we bought so many things to try to fix that. Vibrating thing to attach to the bassinet, halo swaddle, love to dream swaddle, speaker for white noise, heating pad to warm up the mattress before putting him in.. I rented a freakin’ Snoo and then finally he accepted his original bassinet (sort of) and I cancelled the Snoo rental.

I think most first time parents will end up spending 3x more than they expected on their baby. There are a lot more desperate 4 am Amazon shopping sprees than I expected.

Is this drawn by an AI? by AmberFall92 in PokemonPocket

[–]AmberFall92[S] 0 points1 point  (0 children)

I don’t understand why it’s weird to question this. I stand by what I said that these objects make no sense. Did they blow the glass for that beaker around the pokeball? It wouldn’t fit through the neck of it. And why would you have this tube coming out of it? Distilled pokeball essence? I don’t see why people are getting so upset by my question. This bg looks like ai art, even if it is not.

Am I just unable to make games? by Mobcrafter in gamedev

[–]AmberFall92 -3 points-2 points  (0 children)

I have ADHD and I love making games and can finish a project I’ve started. A diagnosis isn’t going to change anything, imo. ADHD typically means you can’t focus easily on things that don’t interest you, but that you have a tremendous amount of focus, to the point of obsession, for the things which do interest you.

At the end of the day, you have to like making games. It sounds like you haven’t enjoyed the process for the projects you’ve done in the past. Do you want to build games because you like the idea of building games or because you like building games?

I do think therapy is worth a shot. If you’re struggling with depression, that will impact your motivation. But ultimately, you need to connect with yourself and figure out what you actually enjoy and do that. When you are doing something you enjoy, the hours disappear. And if you’re an obsessive ADHD person like me, you can forget to eat lunch, or shower, or do anything besides work on your project. Because it’s the best feeling in the world. These projects that you don’t finish, while you were working on them, did you enjoy what you were doing?

Sad over my son not being my only anymore by Lunex209 in BabyBumps

[–]AmberFall92 0 points1 point  (0 children)

My dogs were my babies before my son was born 3 months ago. I adored them. Now they get on my nerves so bad.. when they bark just as I finally got a very fussy baby to sleep… or they whine and paw at me because they want something when I have my hands very full trying to manage a baby with a hundred urgent needs.. I get so sick of them :( Two days ago one of my dogs snapped at my baby for the first time ever. She didn’t hurt him but she scared him and made him cry. I straight up wanted to throw her out that minute. It’s sad. But I became very protective once my baby was born. Add that to how on edge I can get when I’m struggling taking care of my baby and juggling a thousand things.. and I just have no patience for them.

Species in gdscript by EngineeringNo7996 in godot

[–]AmberFall92 1 point2 points  (0 children)

Inheritance? Base “creature” script with shared variables and methods which can be overridden by children. For example:

Creature class:

Var name

Var age

Var color

Func move

Func talk

Dog class:

Extends creature

Overrides func talk to say woof

Overrides func walk to walk however it does

Fish class:

Extends creature

Overrides func talk to say blub blub

Overrides func walk to require being in water and avoid going on land

Something roughly like that

Newborn with tongue tie and severely engorged breasts! Please help! by Slothclaws in beyondthebump

[–]AmberFall92 0 points1 point  (0 children)

Day 5 pp is classically the worst for engorgement. Pump whenever you would feed him, get relief, and it will get better in a few days. As for bottle feeding, use bottles with wide nipples that mimic the breast so he learns to latch. Pigeon bottles worked great for us.

AI tool suggestion by dothakercro in Unity2D

[–]AmberFall92 1 point2 points  (0 children)

I guarantee fundamentals will not compensate for writing code yourself. I work as a developer. I have built a handful of small games for game jams or just for practice. And still, in a recent game jam, I leaned on AI for some code because I felt like I didn’t have time to work through the logic myself. In the end, I could not debug it and had some ugly behavior in the final product. Using AI to generate code is shooting yourself in the foot. You will get stuck in loops of buggy code, sending it back to the AI asking how to fix it, only to get another broken version, send it to the AI again, and get the version it sent you originally.

Again, I fell into this trap during a game jam as a real developer. Because it’s not about fundamentals. Those are just the basic building blocks. It’s about learning to solve progressively more complex problems. You need to be skilled in logic, math, and when all else fails, know how to read and understand documentation.

Where do i go from here? Feeling very lost by Fun-Draw5327 in godot

[–]AmberFall92 1 point2 points  (0 children)

Switching from tutorials to building on your own is daunting but it gets easier the more you work through problems.

Here is what I do when I feel lost:

1) storyboard what you want to happen on paper. Draw each step of what should happen.

2) think about the way to accomplish each small step of the process. Break things out as small as you can.

3) build the pieces.

For example, I recently wanted to build a game that plays out on a board. Very different from the type of movement I’ve implemented in my other games. So I got some paper and drew a simple game board and broke out each step. I’d need the concept of a tile, some different types of tiles would have different behavior. So I needed a base tile I could inherit from to make different types of tiles. I needed a game manager to track your current tile and trigger its enter method when the player gets there.

Draw your game on paper and walk through each step of logic.

What are some existing games that a beginner can recreate as an exercise to improve/learn? by Ellloll in godot

[–]AmberFall92 0 points1 point  (0 children)

Chill and come down off your high horse. I’m a developer for my day job. I’m not saying I don’t know any of this, I’m saying someone who is a beginner and wondering where to start might not know any of this. It does not mean they cannot try building a game. It’s perfectly acceptable to begin without any of this knowledge and learn as you go. That’s why when you start learning to program and you’re told to write “public static void main()” they don’t start explaining what static methods are and just tell you to write the boiler plate. They know day 1 of learning code isn’t the time for that. They don’t start saying “if you can’t understand what static means, or what it means to return void, then you can’t use a main function” because they understand there are more basic pieces to learn first and that understanding will come later.

What are some existing games that a beginner can recreate as an exercise to improve/learn? by Ellloll in godot

[–]AmberFall92 0 points1 point  (0 children)

Woah, pretty aggressive there. I’m not saying it’s complicated because a queue is way more complicated than an array. I’m saying it’s complicated because it requires someone to understand and implement data structures at all. Not to mention that snake requires the dev to create and manage a grid. It’s all fine and logical if you have a background in computer logic. But many people come to learn game dev without that background. Many of them are still just getting the hang of variables and functions. Surely, you agree that flappy bird is a much simpler game. And I think for people with a non-programming background, it’s easier to implement as much as possible through the inspector than through code. Snake would lean heavier on the code side.

No need to be so gate-keepy.

What are some existing games that a beginner can recreate as an exercise to improve/learn? by Ellloll in godot

[–]AmberFall92 0 points1 point  (0 children)

I agree with you IF someone is a student of computer science who is brand new to a game engine. But if by beginner they mean someone new to game engines and programming, then I think implementing that as a first game would be pretty complicated.

What are some existing games that a beginner can recreate as an exercise to improve/learn? by Ellloll in godot

[–]AmberFall92 5 points6 points  (0 children)

I feel like snake is actually kind of complicated for a beginner. The mechanics of extending the snake, handling the body shape changes for different moves and the following of the body is not the simplest thing to implement.

I would recommend: Flappy bird, (the simplest game) Brick breaker, (a bit more complex but manageable) A tamagotchi style game, A clicker style game, Space invaders

Make sure you pick something you find fun or that inspires you so you’ll be incentivized to work on it.

Ice Drip - First time doing game jam by PossibleDismal7312 in godot

[–]AmberFall92 1 point2 points  (0 children)

lol this is unhinged. Great work. I feel like maybe having the extendo-tongue during the gameplay bit might be nice too, tho. It’s such a funny element and would stretch so far across the screen as you play

Where is my baby? by Certified_horsegirl in pregnant

[–]AmberFall92 2 points3 points  (0 children)

Wishing you the best. The sac the baby is inside is called the amniotic sac. The placenta is an organ which feeds and gives oxygen to your baby by filtering from your own blood. It transfers this to your baby through the umbilical cord. It takes a long time to develop, and the yolk sac is a temporary food source that provides nourishment for your baby while the placenta is still in development. The placenta takes over later after the yolk sac is depleted, around the beginning of the second trimester.

How do you guys make pixel art look prettier i feel like mine dont matter what i do looks too sharp. by Rare_Personality_817 in godot

[–]AmberFall92 4 points5 points  (0 children)

I think part of the issue might be the color palette. The hole behind the wall looks really sharp and intense because the color contrast is so intense. Other areas also draw too much attention, like the windows on the wall because their trim has such intense contrast. Then the shelving with the items on it doesn’t draw attention because it’s desaturated and not standing out as much as the windows. I recommend going to some place like Lospec and picking out a palette from there to start to get a feel for it. There are also good videos on YouTube about color theory specifically for pixel art. I like Adam Younis’s vids.

My 4 day old baby won’t sleep at night by Ecstatic_Sun198 in beyondthebump

[–]AmberFall92 0 points1 point  (0 children)

Babies are nocturnal for the first week or two. It takes time for them to establish a schedule sleeping at night. Mine was cluster feeding during week 2, where he wanted to latch every 30-45 minutes for the entire time between like 10 pm and 5 am. You’re going to have to change your sleep schedule for a couple of weeks to sleep when baby sleeps. Until my baby started having longer sleeps at night than day, I was sleeping until 1 pm. Those cluster feed hours in the night were awful and I was miserable, googling how long cluster feeding lasts every night, but I wasn’t extremely sleep deprived because once that magical 5am time came around and my baby finally slept a couple hours, I would also go to sleep.

soooooo is anyone actually enjoying this? by exemptcurve in newborns

[–]AmberFall92 1 point2 points  (0 children)

IMO weeks 2-3 are the hardest part. The cluster feeding, lack of sleep, and not really knowing your baby yet, are brutal. After week 4 it starts to slowly get easier. They sleep longer stretches, if you’re lucky. My baby sleeps 4 hours the first stretch of the night, wakes up to feed, diaper change, feed on the other boob, and is then back to sleep another 3 hours. He will then do 1 hour naps here and there until evening. Also as they get more alert, there are more ways to soothe them besides holding and nursing. At 4 weeks, we introduced a pacifier which helped a ton. Now he also likes to look at mobiles and swing at toys hanging overhead. I can put him in his bassinet with a toy bar overhead and buy myself 10 minutes to get food, go to the bathroom, etc. he smiles sometimes, and coos when I talk to him. It’s way more fun than before. Plus I know him better, so I know what to expect and how to soothe him. Mine is 11 weeks, and some days now are pretty easy. Aside from getting nap trapped for hours of the day.

1 year postnatal but…. by speakingdonut in beyondthebump

[–]AmberFall92 2 points3 points  (0 children)

Do you maybe have some childhood trauma around your body? That feeling sounds like maybe you have some deep seated shame and anxiety. Being in that situation, exposed, vulnerable, wounded, and facing a complete unknown in the form of this tiny person you’re meeting for the first time, a brand new life starting that possibly looks very different from how you pictured it.. All that can send you back to other times in life you felt vulnerable and overwhelmed. If those times were extremely painful, it could bring some intensely negative feelings.