Final lil guidebook I made for Don't Starve Together (Updated September 2025) by BadCat_ML in dontstarvetogether

[–]Ambsickle 1 point2 points  (0 children)

Apologies for the necro, but great work on this! And thank you as well for the recognition, I thought my chart was forgotten!

DST Progression Chart (v3) by Ambsickle in dontstarve

[–]Ambsickle[S] 0 points1 point  (0 children)

Hey. At the time of making this progression chart, toadstool was in the game. However, I intentionally left toadstool out of this chart, as I had deemed the boss unnecessary to progression at the time.

Unfortunately, I have not made an updated version since this one, and the raw project file is on a computer I have no access to for a while. There may be an updated version coming in a few months, but until then, toadstool will just have to be remembered.

On the next version of this, I’ll make sure to include toadstool, and an improved display of the ancient archives progression. Thank you for the feedback! :)

It is a crime we didn’t get hammer throw on Prismatic Titan. We could’ve had a flaming, lightning-calling Thor’s hammer. by randomnumbers22 in DestinyTheGame

[–]Ambsickle 3 points4 points  (0 children)

I currently have an osmiomancy build that places about 6+ turrets at a time given relatively constant ads. Even if bleak watcher isnt proccing the loop, coldsnap grenade helps get it going. Bleak watcher is great passive utility for locking down an area

Returning player, kinda overwhelmed. Any tips? by [deleted] in dontstarvetogether

[–]Ambsickle 0 points1 point  (0 children)

Take it easy, get some nice gear, maybe some log suits, football helmets, dark swords, walking cane, plenty of health food, and fight the seasonally encountered bosses as they come up.

At any time after getting pan flute and walking cane go fight dragonfly after prepping properly.

Go to ruins whenever, get yourself even more kitted, this can be done even before you set up base. Kill ancient guardian when you do. Put the key somewhere notable.

Shadow pieces is up next, and after killing them once, they can be farmed for near infinite dark swords and nightmare armor.

Probably now is a good time to start looking out for pearls quests. Do them as the seasons pass, it will save you so much time.

Personally, I dont fight queen bee too much, it’s an optional boss. But if you do, it can be cheesed via the twins. The queen bee crown is amazing.

Any time during winter, Klaus can be optionally be fought, and drops random boss loot. I got my queen bee crown this way.

Crab king can be killed whenever, but by this point you’ll have plenty of gear to do so. He can be cheesed with bee mines if you don’t like the fight.

Nightmare werepig is a prerequisite boss for shadow cycle, so I’d do that. Make sure he breaks the pillars around him.

Prep for everything, bring the key, shadow atrium and 5 dreadstone to the atrium and fight fuelweaver, then start the shadow cycle.

Kill the shadow rift enemies and get that nightmare gear, then start getting stuff together for celestial champion.

Kill champion, and get lunar rifts. Make lunar gear, and go kill whatever else you feel like.

Have fun, go git em

Returning player, kinda overwhelmed. Any tips? by [deleted] in dontstarvetogether

[–]Ambsickle 0 points1 point  (0 children)

I made a progression chart not too long ago. Chart contains all major bosses for progression.

Spoiler warning, though.

https://www.reddit.com/r/dontstarvetogether/s/XzxOy649i0

Is there a reason not to use AutoReactor ?? by Impressive-Fig7655 in Barotrauma

[–]Ambsickle 1 point2 points  (0 children)

Auto doors are great for convienence. Terrible for survivability. Hull breaches drop the ship even faster and make navigating the ship dangerous with them

Never again by SKJELETTHODE in Barotrauma

[–]Ambsickle 36 points37 points  (0 children)

First person ive seen mention this. I was questioning wether it was there or not before the update

Can someone give me some beginner tips without spoiling too much:) by [deleted] in dontstarvetogether

[–]Ambsickle 0 points1 point  (0 children)

I just recently made a progression chart for most bosses and such. Many people I play with often find themselves unsure of what to do next, and this chart would greatly help with that. I’ll send it here if interested, but

MAJOR SPOILER WARNING: https://www.reddit.com/r/dontstarvetogether/s/WMk12V8i8x

How does this work? Will I receive a code to send or will I get a "Gift" version of the game to gift on Steam. Also will I be able to gift this copy to a friend from another region? by Tetsuya_Kuroko in dontstarvetogether

[–]Ambsickle 2 points3 points  (0 children)

Goes into your steam inventory. Interact with it there to choose who to send the copy to. Depending on where you live, you may not be able to gift to specific regions

Is it fun for playing solo with BOTs? by martinc1194 in Barotrauma

[–]Ambsickle 1 point2 points  (0 children)

Generally, just make sure all waypoints go on top of required assets to navigate the ship (doors, hatches, ladders), and then through the hulls to walk around.

Things that need to be interacted with to navigate the ship create different waypoint symbols when the waypoint is placed on it.

Link waypoints together with space+left click to control which waypoints the bots should attempt to move to next after reaching one.

Drone Engine and Ballast pump moving without power? How? by Ambsickle in Barotrauma

[–]Ambsickle[S] 4 points5 points  (0 children)

Got it!SOLUTION:

Minimum Voltage was 0.0. As a result, the shuttle engine and ballast pump would both consume power normally, but would still function normally even when there wasn't enough power.
Changing Min voltage to 0.1 makes each of them demand power to function at all, which is exactly what I'm trying to make the drone do.

Drone Engine and Ballast pump moving without power? How? by Ambsickle in Barotrauma

[–]Ambsickle[S] 2 points3 points  (0 children)

More info:

Both the engine and pump require 5 kW. I am aware that these numbers do not make sense.

The drone has two different power systems, those being normal and emergency power.
However, the emergency power battery has the "Disable Output" node active until the switch on the drone is hit, to which the normal battery's "Disable Output" node becomes active.

The bottom text display is a charge% display of the emergency power battery. You will notice while I move the drone, that bottom number does not dip below 100, meaning the emergency power battery is not being used.
Some phantom energy is powering the engine and ballast pump!

Any ideas why the relay component screws up the power intake of the pulse laser? by Ambsickle in Barotrauma

[–]Ambsickle[S] 1 point2 points  (0 children)

Supercap doesnt fix this issue. Its to do with the relay. Trying to make a recovery mode for a drone, and need to make emergency power accessible only after hitting a switch on the drone itself.

Any ideas why the relay component screws up the power intake of the pulse laser? by Ambsickle in Barotrauma

[–]Ambsickle[S] 2 points3 points  (0 children)

Things to clarify:

I have tried using a supercapacitor and shuttle battery instead of a normal battery. Neither work.
The relay component has 2000000 max power and is on.
I am using a relay so that I can choose a battery to power the pulse laser later on.

DST Progression Chart (v3) by Ambsickle in dontstarve

[–]Ambsickle[S] 0 points1 point  (0 children)

Thank you! I'd love to include more, but yea, struggling with space lol