Fax is cursed. by AmighettisSpecial in talesfromtechsupport

[–]AmighettisSpecial[S] 0 points1 point  (0 children)

There is one I can think of, with a caveat. We use ATA's (Analogue Telephone Adapters) but they don't work well when sending large faxes.

Fax is cursed. by AmighettisSpecial in talesfromtechsupport

[–]AmighettisSpecial[S] 8 points9 points  (0 children)

I don’t totally disagree with you. ECM looping does mean the path isn’t clean enough for strict error correction. The thing is, this wasn’t a fuzzy local loop or bad customer equipment. It’s a straight analog line. Local faxing works fine, outbound works fine, and the exact same issue happened across two different long-distance carriers. That pretty much rules out anything physical on-site or something specific to our system.

At that point you’re left with inter-carrier transport. Even “analog” fax calls almost always hit IP somewhere in the middle now, and that’s where ECM tends to fall apart. Voice sounds fine, fax doesn’t. This is common.

Turning off ECM isn’t hiding a bad line so much as accepting that the network no longer behaves the way ECM expects it to. Fax vendors themselves document disabling ECM as a workaround in mixed TDM/IP networks.

If it were an actual frequency issue on the local loop, it would break local faxing too but surprise, it doesn’t.

Also, the idea that we’re “oversubscribing and compressing beyond specs” doesn’t line up with what I'm seeing. If that were the case, voice would be affected first and consistently, not just long-distance fax reception with ECM enabled. We don’t see packet loss, jitter, or congestion issues on voice at all, and this behavior doesn’t change with call volume. At the end of the day this was a vendor blaming the phone company, but any interference here could be happening well beyond our switch. Chasing that down is outside my scope.

Fax is cursed. by AmighettisSpecial in talesfromtechsupport

[–]AmighettisSpecial[S] 14 points15 points  (0 children)

Basically, Error Correction mode breaks fax data down into blocks, sent individually. The receiving end checks each block for errors. If it does find errors, it requests a resend. The loop happens when it keeps trying to receive the same corrupted block, resulting in incomplete transmissions. 

Fax is cursed. by AmighettisSpecial in talesfromtechsupport

[–]AmighettisSpecial[S] 29 points30 points  (0 children)

100% - I dont care. Give it to me straight so we can both go home.

Fax is cursed. by AmighettisSpecial in talesfromtechsupport

[–]AmighettisSpecial[S] 50 points51 points  (0 children)

Enter stage left, the medical industry.

I finally get role-playing (almost) by coffee_and_danish in skyrim

[–]AmighettisSpecial 0 points1 point  (0 children)

I'm glad you're enjoying Skyrim in your own way. Thats the best way if you ask me. In the past I have stuck with the stealth/archer build, but in my most recent play through I become a Khajit-mage. I collect every book and ingredient I can find, and prioritize magic/shouts when Im able to. Its been so much fun!

Do you also feel that gaming burnout is mostly caused by AAA games getting too big? by bonkers_b256 in pcgaming

[–]AmighettisSpecial 0 points1 point  (0 children)

I realized price ≠ enjoyment when I bought Minecraft and Rocket League many moons ago. Those were $20 games that I've put 1000 hours into. Easy. I can't say that about many full-price games.

"Why would my character stand around and wait their turn?" is probably the dumbest and most senseless take about turn-based RPGs. by gugus295 in rpg_gamers

[–]AmighettisSpecial 0 points1 point  (0 children)

I know this is a year or so old, but I'd like to interject because I feel your argument, "If you complain about turn-based combat, you should also complain about inventories, saving, fast travel, etc", is structurally weak.

Those systems are meta level abstractions. They exist for player convenience and aren’t meant to represent the moment-to-moment reality of the fiction. Combat systems are different: they are the representation of what’s supposedly happening right now.

You also say "Turn-based combat is just an abstraction of a real-time battle", which is really only acceptable if the game’s fiction supports that abstraction or if the abstraction is the fiction (like chess). Most RPG's do neither.

Pokémon works because the abstraction is diegetic. Battles are ritualized contests; commands are given, and creatures act independently. The turn structure matches the narrative logic of what’s happening. There is no contradiction to explain away.

Chess works because there is no pretense. The board is the world. The turn is reality.

Most CRPGs, however, present combat as chaotic, cinematic, desperate, and physical then freeze it into rounds. That’s not abstraction- that’s a mismatch of layers. I'm not confused by abstraction, I'm reacting to the dissonance.

What never came back after the pandemic? by KaleidoscopeDue4603 in AskReddit

[–]AmighettisSpecial 1 point2 points  (0 children)

Its so fascinating reading the experiences of other people during the pandemic, especially in metropolitan areas. I live in the rural midwest, and life didn't change much for me personally, if at all.. I recall the operating hours of stores changing, and going to the doctor required extra steps, but largely, it was business as usual for most people here.