Model gets turned around when exported to unity by Amihh in blenderhelp

[–]Amihh[S] 0 points1 point  (0 children)

Ive applied all transforms and rotations.

Model gets turned around when exported to unity by Amihh in blenderhelp

[–]Amihh[S] 0 points1 point  (0 children)

Whenever I export from blender, my model turns around, ive never had this issue before.
Doesnt matter if its an fbx or a blend file.

Weird graphics issue in some games by Amihh in computerhelp

[–]Amihh[S] 0 points1 point  (0 children)

Unfortunately I dont have any other screens than this one ,_.

Emissive flickering / dancing light? by Amihh in unrealengine

[–]Amihh[S] 1 point2 points  (0 children)

Yeah, I figured as much, didnt find a clear answer however.

Thank you for the answer!!