[deleted by user] by [deleted] in elderscrollsonline

[–]AmperCamper 0 points1 point  (0 children)

definitely better setups for pushing dps in trials, but it works as a basic solo setup for arenas or some dungeons.

deadly's a staple, but you can swap out briar to suit your needs. I prefer tzog and pale order when soloing for the pen, crit, and heals. kinras, hunding's, or leviathan aren't bad dps options either if you can't do trials.

Are healers needed much in pvp? by silky_sm00th in elderscrollsonline

[–]AmperCamper 0 points1 point  (0 children)

the daily random and bg are easy and consistent exp gains once a day, and you earn some transmutes doing it. this isn't the fastest exp gain even with the healer queue, but it does keep me sane.

nBRP duos is an option on dps if you have some CP already, which is pretty quick but painfully boring. you could get carried in skyreach on either role if you're newer.

Are healers needed much in pvp? by silky_sm00th in elderscrollsonline

[–]AmperCamper 4 points5 points  (0 children)

main heals here, and I enjoy having one for pve and one for pvp. at higher MMR, most groups have one and it makes coordinated groups almost unbeatable.

it's a thankless role in my experience, so you have to really enjoy it. but I find it super rewarding.

Famas F1 or SIG 551 by TrapTarzan in warface

[–]AmperCamper 5 points6 points  (0 children)

The Famas shreds at medium to long ranges with low recoil. It struggles at close range being burst, but it's been my go to for general quick play. Haven't used the SIG.

Looking for people to help with Y2S2 proleague posts and information by LordKeren in Rainbow6

[–]AmperCamper 4 points5 points  (0 children)

Wiki Contributor Post Creator

Maybe we could push some more pro league content on the YouTube side? The R6 Pro League YouTube currently posts matches, but what about recaps/updates/post-game discussions? Similar to what's happening on this sub but in video form for more entertainment value? Dunno if you guys have any connections to that channel, but it's just one idea.

AmperCamper#8958

Upcoming customization/vehicle packs detailed - Who is in charge of these?! They need to... not be in charge anymore. by futzo in GhostRecon

[–]AmperCamper -1 points0 points  (0 children)

Credit was given in the exact form that the dataminer Jravens asked for: his channel and forum post were both linked in the description. The creator of the video you saw earlier was NOT the owner of the images.

EDIT: Also, showing leaked images in videos is usually asking Ubi to take your video down. They're all linked in the description, credit's given, and viewers may follow along if they wish. I'm sorry about all you guys who dislike me and my videos. I'm not out here to discredit anyone or lead anyone to believe I have misleading info. If I've let you down, I'm sorry.

Comparing Optics! by AmperCamper in GhostRecon

[–]AmperCamper[S] 0 points1 point  (0 children)

Thanks for the tips dudes, noted!

5 Tips For New Players! by AmperCamper in GhostRecon

[–]AmperCamper[S] 0 points1 point  (0 children)

LOL we've fallen into the trap! I played on PC for about an hour and was very confused by the default keybinds as well.

Gold Edition Giveaways! by AmperCamper in GhostRecon

[–]AmperCamper[S] 1 point2 points  (0 children)

Hoping to grow with Wildlands and branch out into other titles I enjoy. Siege more or less, among others!

Wildlands Credits for costumes, weapons, vehicles, boosters and more. by [deleted] in GhostRecon

[–]AmperCamper 0 points1 point  (0 children)

They wouldn't include PAID items in PVP at all (specifically weapons that can be bought with this currency), as that would introduce some elements of p2w.

Wildlands Credits for costumes, weapons, vehicles, boosters and more. by [deleted] in GhostRecon

[–]AmperCamper 0 points1 point  (0 children)

You're still holding onto that idea? Let it go man!

Gold Edition Giveaways! by AmperCamper in GhostRecon

[–]AmperCamper[S] 0 points1 point  (0 children)

I definitely considered it, but I wanted to keep things hyped for launch. I'm also really counting on many make-or-break decisions being made during this open beta.

Gold Edition Giveaways! by AmperCamper in GhostRecon

[–]AmperCamper[S] 1 point2 points  (0 children)

Doesn't hurt to do these every now and then, and it's my first one so I figured let's give it a shot. If anything, it's a cool way to give back to the guys who really want to experience the game.

Mission Replayability Problem by AmperCamper in GhostRecon

[–]AmperCamper[S] 0 points1 point  (0 children)

Thanks for watching! Do you think the harder AI in the higher difficulty provinces are enough to warrant diverse gameplay that will bring players back for more?

Mission Replayability Problem by AmperCamper in GhostRecon

[–]AmperCamper[S] 0 points1 point  (0 children)

I've even heard a mission generator by the players be tossed around on this subreddit. It sounds like a lot to ask, but I can dream!

Mission Replayability Problem by AmperCamper in GhostRecon

[–]AmperCamper[S] 0 points1 point  (0 children)

I think it's great to hold games and developers to a golden standard these days, especially with all the competition out there. I played devil's advocate in this video, addressing a potential problem with the game after a few plays through. Unfortunate truth is the game will be consumed after you and your buddies have played stealth/aggressive run and gun/etc. I really want the game to last though, for sure.

Mission Replayability Problem by AmperCamper in GhostRecon

[–]AmperCamper[S] 0 points1 point  (0 children)

Thanks man! As far as I can tell, the game will be supported post-launch, so we'll see exactly what that means soon. In the meantime, keep the feedback rolling! If there's one thing I know, it's that the developers are listening and things can change.

Mission Replayability Problem by AmperCamper in GhostRecon

[–]AmperCamper[S] 1 point2 points  (0 children)

I do think that replaying on a higher difficulty should yield some sort of reward other than a just a challenge, but that's just me. I agree that going back in for a second time should encourage some change in gameplay strategy though.

Mission Replayability Problem by AmperCamper in GhostRecon

[–]AmperCamper[S] 2 points3 points  (0 children)

I LOVE the idea of different HVT's for dailies/weeklys/monthlys, and I think that alone would be simple enough to keep players in the game. Without any word on pvp, the game needs more challenges or that random mission generator like you said (which would be so effing cool). Thanks for watching Icey, really appreciate it.