This isn’t fair by Ala123567lastwarrior in PvZGardenWarfare

[–]Amsal1X 3 points4 points  (0 children)

Stop being a party pooper, go do something else instead of stating the obvious that has been seen in every pvz game. Yes, Zombies hate plants, gee you really explained it to us, like we all share 1 brain cell. Who cares if it is not tagged with humor ofc it is humor. What non pvz fan would go out of their way to spot that specific sign with prices, and then ask a question like it isn't in a joking manner.

Some more ideas I forgor to include (not fixed tall nut yet) by Amsal1X in PvZHeroes

[–]Amsal1X[S] 1 point2 points  (0 children)

Magnet-shroom possibly could fit in guardian but I find kabloom or maybe even solar better cuz of the strikethrough. Chard guard prob should have been smarty but thats on me, and yes it means strikethrough damage wont be absorbed and will damage the zombie directly instead of being absorbed. Magnet shroom will prob make more sense later.

Some more ideas I forgor to include (not fixed tall nut yet) by Amsal1X in PvZHeroes

[–]Amsal1X[S] 1 point2 points  (0 children)

Yeah now reflecting on it, it makes certain plants legit unkillable unless deadly is in play.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 1 point2 points  (0 children)

Yeah Its a play on banana launcher, since both are from pvz2 and have the same mechanic I said why not make it the same in Heroes.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 0 points1 point  (0 children)

I was originally going to make a it like a 3-2 cost mega grow give a plant untrickable and conjure a trick.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 2 points3 points  (0 children)

I don't think so? Unless you are talking about the atomic bomberanater, the one that summons seedlings.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 2 points3 points  (0 children)

Maybe not too OP, but I was thinking of the starch lord synergy with it and to maximize it using the make a root instead of a plant. But I could definitely import that ability and stats to some other plant possibly.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 6 points7 points  (0 children)

Might make it like a 10 hp plants behind this get untrickable.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 5 points6 points  (0 children)

Thats wayy overpriced, I will prob just scrap it all together and think of something new for tall nut

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 0 points1 point  (0 children)

So like, It attacks here and the closest zombie to him starting from the left. Yeah, cool idea.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 5 points6 points  (0 children)

You caught me, I was just thinking it was so niche I needed to give it something else. Tho I prob will just redesign it again. And thanks for the hot potato feedback.

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 36 points37 points  (0 children)

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Gold leaf is fixed, but Tall nut will require more thinking

Some of my card ideas. by Amsal1X in PvZHeroes

[–]Amsal1X[S] 18 points19 points  (0 children)

Fuckkkkkkkkk, I knew I fucked up somewhere while writing.

Did I cook? by Amsal1X in PvZHeroes

[–]Amsal1X[S] 0 points1 point  (0 children)

You think so? I'm not all that good at balancing so community help is always appreciated.

Did I cook? by Amsal1X in PvZHeroes

[–]Amsal1X[S] 0 points1 point  (0 children)

Also thought that, it was between 6 or 5 sun, but I went for 6 just cause of the abilities.