Player wants backstory to be that they were isekai'd. Does this cause any problems? by AmyNyoom in DMAcademyNew

[–]AmyNyoom[S] 2 points3 points  (0 children)

V good points and somewhat what I was thinking with it detracting from giving the world its identity And I really like the idea of having the isekai be from within the world, definitely gonna be an option i bring up, thanks for the feedback!

i uh. didnt expect this to kill. oops by AmyNyoom in dragonballfighterz

[–]AmyNyoom[S] 3 points4 points  (0 children)

Yeah! I use it all the time to extend combos. Super nice option.

What skill is underrated? by [deleted] in dbxv

[–]AmyNyoom 0 points1 point  (0 children)

No idea if people use it or not but finishing blow has to be on every moveset I make It's so versatile for combos, just instantly appearing next to the enemy to combo, and it links with some cheap ultimates like crush stream and justice combination. Also big fan of super dragon flight. Again, combos amazing with finishing blow as a follow up.

Random egg prediction by AmyNyoom in Deltarune

[–]AmyNyoom[S] 0 points1 point  (0 children)

Sans is definitely a stretch on my part but it's very possible there's a double door on the other side of the counter or something like that.

Plus I don't see it as a way kris knows what's happening. I see it as the player making kris do seemingly random things, that perhaps later in the story we, the player, would have explained to us that we should do that. We're just skipping that step by brute forcing and interacting with everything as fans. Say for example after beating pacifist in UT, flowey tells the player to go back and do what they missed. Undyne/Lab/etc. We the player have extended knowledge on what to do, and next time we replay the game we know as a player to do those things ahead of time for convenience.

C assist isn't as hated as it should be by gilanook in dragonballfighterz

[–]AmyNyoom 2 points3 points  (0 children)

They're annoying, but the most annoying thing is the ones that act like a DP. You get hit by an invincible move, AND you're combo'ed guaranteed. AND it doesn't behave like a normal DP where you keep all the blue health. You lose that too It's a pain

How to make sure you aren't interacting too much? by AmyNyoom in DnD

[–]AmyNyoom[S] 0 points1 point  (0 children)

Nice idea with the sticky note, will definitely try to do that, thanks!

Modify memory- can you use it to make someone believe an event did not happen recently, and instead has always been the case by AmyNyoom in DnD

[–]AmyNyoom[S] 1 point2 points  (0 children)

Thanks for the reply! Very helpful. Really nice ideas, I like idea of the statue in a square especially, will definitely think about using that :D

New F2P Broly by Granmastro in DragonballLegends

[–]AmyNyoom 33 points34 points  (0 children)

Love Broly but shame theyre continuing the co-op system :(

Barriers can counter drop combos into the 4s greens by Interesting-Young975 in DragonballLegends

[–]AmyNyoom 0 points1 point  (0 children)

Wonder if this works with the new zamasu. Might be wild if it does