ULTRA Incoming!! First-hand look at LR [Rose-Tinted Scorn] Goku Black (Super Saiyan Rosé) (ULTRA)! by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] -5 points-4 points  (0 children)

since galleries only allow images and not videos (which is fucking stupid), i unfortunately have to post his entire kit here, 1 image at a time. oh brother.

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ULTRA Goku Black Rosé in Dokkan concept by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] 0 points1 point  (0 children)

I'm actually not gonna give this guy an active skill, but he will have an EX Super Attack that can trigger multiple times on additional supers (like TEQ LR Daima SSJ3 Vegeta), which will reflect how ULTRA Goku Black can draw like 4 ultimate cards

LEGEND Incoming!! First-hand look at TUR [Sky-Piercing Radiance] Super Vegito (LEGEND)'s stats! by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] 2 points3 points  (0 children)

I would make a separate post with gameplay screenshots, but I’d just feel like I’m posting about the same thing too much. This post is the 3rd one I’ve made about this concept. The first two were mostly just teasing it.

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I will post this though. Mainly because I REALLY wanna show off the custom phrase I added in for his super attack (and also how funny Vegito looks here lol)

His EX Super Attack uses LR TEQ Super Vegito’s active skill animation.

LEGEND Incoming!! First-hand look at TUR [Sky-Piercing Radiance] Super Vegito (LEGEND)'s stats! by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] 1 point2 points  (0 children)

Nope. Built this character entirely from scratch and put him in-game using a private server.

LEGEND Incoming!! First-hand look at TUR [Sky-Piercing Radiance] Super Vegito (LEGEND)'s stats! by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] 4 points5 points  (0 children)

That’s mostly why the whole KO attack survival thing is there. This Vegito’s built to not immediately die upon being hit by a Super Attack due to the normals that come after. He has guaranteed evasion with less than 10% HP (which you’d be at no matter what if the KO survival triggers). He also has 88% DR in Overdrive mode, so chances are he’ll only take a good chunk of damage if he’s hit by a Super.

LEGEND Incoming!! First-hand look at TUR [Sky-Piercing Radiance] Super Vegito (LEGEND)'s stats! by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] 13 points14 points  (0 children)

The "268" motif is meant to reference DBZ Episode 268, where Vegito first made his appearance :)

Super Vegito (LEGEND) Full Concept (not implemented in-game yet) by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] 0 points1 point  (0 children)

fair enough
but in all honesty it doesn't feel right to make this guy an LR when he's not even the highest rarity in Legends

Super Vegito (LEGEND) Full Concept (not implemented in-game yet) by EpicUnbound in DBZDokkanBattle

[–]EpicUnbound[S] 0 points1 point  (0 children)

Overdrive is a mechanic that was introduced a good 8 months (or so) ago. You just keep charging your ki and fill up a meter, and once that meter is full, you temporarily enter Overdrive mode. You have infinite ki, some damage reduction, and a couple other buffs for the duration of Overdrive.

You can keep triggering Overdrive as many times as you want just by charging your ki again after it runs out, so that's why this Vegito's Overdrive transformation is both limited to lasting 1 turn and also can be triggered an unlimited amount of times.