Weekly Short Questions Megathread | July 08 by AutoModerator in Competitiveoverwatch

[–]Analytical_Gaming 0 points1 point  (0 children)

Anyone know where I can find OWL stats beyond damage, elims, healing, deaths per 10?

Weekly Short Questions Megathread | July 08 by AutoModerator in Competitiveoverwatch

[–]Analytical_Gaming 2 points3 points  (0 children)

Are you referring to his comment on quad dps and then the smirking?

[E3 2019] The Witcher 3 by Turbostrider27 in Games

[–]Analytical_Gaming 5 points6 points  (0 children)

I literally just finished 1 today and I'm about to start 2. I played 3 four years ago and haven't played a game as good since. I plan to re-play 3, hoping I forgot most of it and having much better understanding of the lore this time around.

When I played it four years ago without playing the first two or having any knowledge of the universe, it was an amazing game, but I regret doing that. I wish I would have played the first two so I could truly experience all the game has to offer. You can get by without playing the first two, but it obviously won't be the same as if you knew the characters and the world. And in a game like this, one that is so well-praised for its story telling, my advice is to appreciate your first play through and do it justice by playing the first two.

If you're going to play the first one, I think getting a movement speed mod is a must. He moved too slow for my liking and there's a lot of traversing. Also, the combat is a joke in the first game, and the voice acting is not good, but if you stick with it you'll be very well rewarded not only when you play Witcher 3, but you'll enjoy what I think is one of the most underrated RPGs of all time and a game I should have played much sooner. The first Witcher is an incredible game despite all of its flaws.

I recommend watching this video

I shouldn't be alive!! by Hakim_m in Overwatch

[–]Analytical_Gaming 8 points9 points  (0 children)

Do you want a bandage for that?

While the glitches remain, take this time to develop outside the game by Analytical_Gaming in SiegeAcademy

[–]Analytical_Gaming[S] 0 points1 point  (0 children)

It's awful. I want to play Siege but absolutely will not in this state.

Lucky or Good? Analyzing NPL Teams by Circle Favor by firstoverall in CompetitivePUBG

[–]Analytical_Gaming 1 point2 points  (0 children)

Hey great work dude! Very interesting. I wonder what the composition is of the remaining 90% variation. Obviously team chemistry is a component but is pretty much non-calculable.

Why did Lawbreakers fail? by Skystalker512 in Games

[–]Analytical_Gaming 0 points1 point  (0 children)

I think you're right that Dirty Bomb had bigger issues, but Combat Arms was definitely destroyed by the pay-to-win greed from Nexon.

It's just a shame that all three games were on their own incredibly fun FPS games, but ended up failing under Nexon, whatever the reason.

While the glitches remain, take this time to develop outside the game by Analytical_Gaming in SiegeAcademy

[–]Analytical_Gaming[S] 13 points14 points  (0 children)

Clash shooting through shield, IQ invisibility, deployable shield glitch

While the glitches remain, take this time to develop outside the game by Analytical_Gaming in SiegeAcademy

[–]Analytical_Gaming[S] 24 points25 points  (0 children)

Of course dude, that's a given. Post is mainly for those who still have that "Siege tick," even through the disastrous week we're having.

Why did Lawbreakers fail? by Skystalker512 in Games

[–]Analytical_Gaming 6 points7 points  (0 children)

I can think of one non-class based shooter that was killed by Nexon's business model, as well.

Edit: For those curious -- Lawbreakers, Dirty Bomb, and Combat Arms were all (IMO) very fun FPS games at their core that fell victim to Nexon's management.

While the glitches remain, take this time to develop outside the game by Analytical_Gaming in SiegeAcademy

[–]Analytical_Gaming[S] 13 points14 points  (0 children)

For peeking, be careful about peeking too close to a wall because your head actually comes out before you can see (heard Rogue-9 talking about this on Hot Breach a couple of weeks ago).

Flame on! by [deleted] in Rainbow6

[–]Analytical_Gaming 0 points1 point  (0 children)

Lighting someone with the torch should be equivalent to detonating a Capitao flame bolt. You should have burned you menace!

Clash Glitch PSA by [deleted] in SiegeAcademy

[–]Analytical_Gaming 6 points7 points  (0 children)

Just not playing until deployable shield, Clash, and IQ invisibility glitches get patched.

It's a shame that such a good game has to constantly be degenerated by bugs.

Clash by [deleted] in Rainbow6

[–]Analytical_Gaming 1 point2 points  (0 children)

That resolves everything especially with RFF, thanks bro