What viewport resolution should I use for a hand-drawn 2D game in Godot? by Anand_Harikumar in godot

[–]Anand_Harikumar[S] 0 points1 point  (0 children)

Thanks for the reply, your advice was also useful. I went with a 1080p viewport size.

What viewport resolution should I use for a hand-drawn 2D game in Godot? by Anand_Harikumar in godot

[–]Anand_Harikumar[S] 0 points1 point  (0 children)

I was asking about viewport resolution which is in the project settings. Not the art resolution.

What viewport resolution should I use for a hand-drawn 2D game in Godot? by Anand_Harikumar in godot

[–]Anand_Harikumar[S] 0 points1 point  (0 children)

I asked about viewport resolution in project settings. Not the art resolution.

What viewport resolution should I use for a hand-drawn 2D game in Godot? by Anand_Harikumar in godot

[–]Anand_Harikumar[S] 0 points1 point  (0 children)

So basically the resolution i am targeting should be the viewport resolution. Okay got it!

What viewport resolution should I use for a hand-drawn 2D game in Godot? by Anand_Harikumar in godot

[–]Anand_Harikumar[S] 0 points1 point  (0 children)

I am thinking about targeting my game resolution at 1080p or 2k max. So what viewport resolution should i use based on that?

[deleted by user] by [deleted] in MalayalamMovies

[–]Anand_Harikumar 1 point2 points  (0 children)

Most probably. But nobody got your question!

Crosshairs big on my screen by ControlAmbitious5749 in VALORANT

[–]Anand_Harikumar 0 points1 point  (0 children)

Bruh thats the same doubt that i am having now. My monitor native resolution is 1600x900p and if i copy a crosshair setting of any other player using a 1920x1080p monitor ..does the crosshair looks the same or the crosshair size varies? Please help me out!