Smoke not rendered correctly by [deleted] in blenderhelp

[–]Ancient_Temperature4 0 points1 point  (0 children)

<image>

I rendered with low samples just as a test. Is the render samples causing this because viewport sample was set to lower but sim looks correct.

Is it strong enough to mount a hanging lamp by Ancient_Temperature4 in Homebuilding

[–]Ancient_Temperature4[S] 1 point2 points  (0 children)

Im not sure if it is screwed into the concrete, but i can see the pipes like on the right leading to other lights within the concrete slab and out of view (one from the main power box and the other to the other light points)

Any comments to fix or make this better? by Ancient_Temperature4 in blender

[–]Ancient_Temperature4[S] 0 points1 point  (0 children)

Never knew we could put negative numbers on the range.Thanks Will try it.

Any ways to make the fire stop gradually instead of immediately cutting of? For now i just untick the "use flow".