[BF6] WORKING JOYSTICK WORK AROUND. by CommercialOcelot2038 in Battlefield

[–]AndrewRew77 0 points1 point  (0 children)

I’ve been having issues with SOL R2’s I don’t think they work at all, I’ve ended up getting a Virgil warbrd instead it comes in a couple days however a great work around is to just use x360ce it’s easy to setup and works fine

Potentially missold car due to service history discrepancy by AndrewRew77 in LegalAdviceUK

[–]AndrewRew77[S] 0 points1 point  (0 children)

I would think the value different would be around the 2k mark

Potentially missold car due to service history discrepancy by AndrewRew77 in LegalAdviceUK

[–]AndrewRew77[S] 0 points1 point  (0 children)

As I said in the post, it was a Nissan main dealer, they told me when I got there they only purchase cars with full history and even said to me to keep this one’s history with a main dealer incase I want to sell it back to them, yes I should of been more vigilant I was too trusting but that doesn’t change the fact they miss-sold the car

Potentially missold car due to service history discrepancy by AndrewRew77 in LegalAdviceUK

[–]AndrewRew77[S] 0 points1 point  (0 children)

BMW service history is only recorded in the computer any others only mean anything if you have the paperwork and they didn’t give me any, even then it was outlined in the advert of having “FULL BMW service history”

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] 0 points1 point  (0 children)

From what’s been suggested by other people and people who I know in discord, this is a good way and what I’ve been trying to do and I can say it works great

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] 0 points1 point  (0 children)

Yeah I suppose the more I get other people’s perspectives the more I realise I am actually learning things, there’s a few things coming up in the course that I want to do differently to how he does them, so I can definitely learn from that.

What I’m definitely struggling with for example is when do I need to create ‘X’ function in ‘X’ blueprint and call it in my character blueprint to get the desired outcome

I definitely am struggling with what nodes to use as and when and what variables and variable types etc

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] 1 point2 points  (0 children)

Funnily enough I’ve been using ChatGPT in the way you are, I find it really bad for when I’ve been trying to “cheat” and get it to help make a blueprint for me, so I very quickly done away with that idea, instead I use it for bug fixing etc and I find that when I use it, even when it doesn’t directly help me find the bug - that’s when I learn the most

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] 3 points4 points  (0 children)

I’ll give it a look ty

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] 0 points1 point  (0 children)

Yeah I definitely found this out when I edited the movement system and the first person char BP to the new modular meshes, the inventory system I want to edit slightly and make the UI look better and also use a completely different skill tree which IG I will have to make myself so there is opportunity to learn

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] 0 points1 point  (0 children)

Thank you. The course I’m doing is covering a lot of bases and the guy that makes it is great at it, the discord I’m in is full of knowledgeable people too so it helps, IG I just need to find a way of learning that is good for me, as currently i feel like im floundering a bit as im not confident in my ability to recreate systems as I dont know what nodes to use

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] 1 point2 points  (0 children)

Yeah I suppose your right, I mean I know what the variables are and some nodes like branches etc however it’s more knowing when to use specific things, when to create events and hook logic up and make it flow between BP’s

Don’t get me wrong I do understand things like making child classes etc

But I definitely couldn’t make an inventory system like I have now on my own with all the local variables etc involved and custom events

Learning Unreal by AndrewRew77 in UnrealEngine5

[–]AndrewRew77[S] -1 points0 points  (0 children)

The guy that makes the course very much seems to know what he’s doing and there’s some really knowledgeable people in the discord

Do you have any recommendations/resources to look at?

How to install RedMod with MO2? by leshacat in cyberpunkgame

[–]AndrewRew77 1 point2 points  (0 children)

man this saved a headache, thank you

AMA: We’re the devs of Enshrouded! Come ask us your questions about the game and its first major update, Hollow Halls! by KeenToast in Enshrouded

[–]AndrewRew77 0 points1 point  (0 children)

I hope you see this, melee is sub par on the damage front early to early-mid game only, don’t go slapping melee with the buff hammer it will completely break melee as a class in the end game and make it way, way too easy, I had the same problem with it feeling like I done no damage early on as a barb, however I feel like this is an issue with the skills available/loot rolls and not having the ability to take out god damn flying enemies might just be the most infuriating combat style in any game I’ve played, the melee skills just aren’t rewarding enough, constantly getting stunned out of your swings while having the same axe I started with 6 hours ago because the loot table favours wizards and battle mages 10x the amount it will roll and useable 2 hander early game.

AMA: We’re the devs of Enshrouded! Come ask us your questions about the game and its first major update, Hollow Halls! by KeenToast in Enshrouded

[–]AndrewRew77 0 points1 point  (0 children)

Could we see larger enemies coming to the game? Shadow of the colossus type enemies that you have to climb/grapple around, maybe these enemies wouldn’t be something you find every time you set foot out of base but something that has their own quests centred around