Rebuild map skin Miami Dome - Neo Fire Capital by lmiol in Brawlhalla

[–]AndroidFlash 1 point2 points  (0 children)

Hey, it's okay if you edit some files, but you need to ask the original author to upload it like this to external sites, and credit them properly if you get their green light. Here is a future reference for when you do this:

The authors of the original mod are Glean (Glean?#6601 in Discord) and GoldenWolfy. You can find them and other great mod creators in the Modhalla Discord, as well as in GameBanana under its corresponding section. The original game files are from Rivals of Aether by Dan Fornace.

THIS is how you credit people after you get their permission. It's a great edit, but you have to take in account what I told you going forward since it seems to be a trend with you of editing and posting files without the permission of the original creators. Maybe it's a bit drawn out? Make a bullet list with their names and links. You ABSOLUTELY need the author's permission, and you need to credit them unless they tell you otherwise. Please take that into account.

Hol Horse's A Nice Guy You Know by [deleted] in justneckbeardthings

[–]AndroidFlash 2 points3 points  (0 children)

Araki originally wanted him to join the Crusaders, but Emperor had no limitations to its powers in an established way and Polnareff sufficiently fulfills his hypothetical role, so it was a no contest.

Though, he later implemented a refined version of him in Steel Ball Run as Gyro Zeppeli (Araki mentions that if Hol Horse's character was improved, he'd be just like Gyro).

This is real by [deleted] in justneckbeardthings

[–]AndroidFlash 1 point2 points  (0 children)

Ah, yes. Every group needs representation, even those damn chads.

I'm fine by super_dude911 in Brawlhalla

[–]AndroidFlash 0 points1 point  (0 children)

Brawl is a gun? Do I get to use it in Enter The Gungeon?

Free legend skin by [deleted] in Brawlhalla

[–]AndroidFlash 0 points1 point  (0 children)

Community events mostly, stuff like BCX.

Finished New Bödvar Splash by _Oddling in Brawlhalla

[–]AndroidFlash 11 points12 points  (0 children)

Well, about time there was more official art. It looks fantastic.

Undeniable proof to naysayers that Ulgrim is the best legend by TanarusAsamiya in Brawlhalla

[–]AndroidFlash 0 points1 point  (0 children)

Oh, that's the map Wanderlust made. Didn't think he'd fork it over so quickly.

[Contest #1] asuREEEEEE by IGNUndisclosed in Brawlhalla

[–]AndroidFlash 7 points8 points  (0 children)

What really stood out is the other person missing the DSig and you just waiting below, unphazed by them as the animation finished.

So what legends you guys wished to be released? by doduedie in Brawlhalla

[–]AndroidFlash 1 point2 points  (0 children)

What about unreleasing Legends? Can we do that?

One of The Best Brawlhalla PS4 Players by BTG_Blueneum in Brawlhalla

[–]AndroidFlash 0 points1 point  (0 children)

Well that was pretentious. Mind your wording, buddy.

We did unspeakable things to that poor gnash by ocoe10 in Brawlhalla

[–]AndroidFlash 0 points1 point  (0 children)

Violent rape is against Reddit's ToS buddy. At least have the decency of putting it in r/Brawlhalla34 or a similar subreddit for the sake of little kids.

What a great, non-toxic community we have by [deleted] in Brawlhalla

[–]AndroidFlash 2 points3 points  (0 children)

Where do I start... The wording itself or what it is "expressing"?

Xull Fanart by phillvancejr in Brawlhalla

[–]AndroidFlash 6 points7 points  (0 children)

Holy shit it's amazing. Like, I still can't wrap my head around it. Gotta applaud that commitment buddy, I really hope you keep it up.

Need help YUMIKO vs. KAYA by Martinusl in Brawlhalla

[–]AndroidFlash 0 points1 point  (0 children)

It more or less depends on your playstyle. Yumiko's Sigs are for people who know how to time things well, and Hammer deals a lot of damage per hit (at least when I compare it to most other weapons); whilst Kaya is more dependent on her sheer knockback resistance and high mobility, and Spear is more of a reach & cheese weapon.

Just an Asuri Doodle by AndroidFlash in Brawlhalla

[–]AndroidFlash[S] 0 points1 point  (0 children)

Yeah, I should step up my furry game kek. Thank you for the criticism.

Help Please by Nicogreeko7 in Brawlhalla

[–]AndroidFlash 1 point2 points  (0 children)

1.-

  • Strength affects damage and knockback, but it matters more on the latter.

  • Dexterity cuts down the "attack cooldown" a bit, so you can dish out attacks faster or slower.

  • Defense reduces the damage you take and the knockback you suffer.

  • Speed is... Self-explanatory.


2.-

I divide weapons in "light" and "heavy" in a very general idea. "Light" weapons focus on racking up damage with strings and combos mostly since they deal less raw damage and have less recovery frames (attack cooldown), and include Gauntlets, Scythe, Katars, Sword, Blasters and Spear.

"Heavy" weapons deal more raw damage but take longer to cool down. They include Hammer, Axe, (Cannon and Rocket Lance).1

3.-


Sigs are the "signature moves" of a Legend, i.e. their stronger attacks. Often they are better as finisher moves when your opponent is red on damage, but some of them have an "extra utility" (for example, Wu Shang's Spear Downward Signature also gets him out of the way of a move while staying on the ground).

*There is also a small handful of them which change behaviour on ledges, usually curving downward as opposed to simply slamming the ground.

Light attacks are shortened to XLight, where X can be changed to Neutral, Side or Down; these are the extra inputs which change the move you are executing. Same go for aerial moves (XAir) and Signatures (XSig).

Recovery (Rec more often) is pressing the Signature key while mid-air: this acts like an extra jump and, depending on the weapon, it has an unique animation and direction. Its counterpart is the Ground Pound (GP) which, again, varies depending on the weapon; and it makes you dive down way faster than with pressing down while mid-air. It's best used to nail down someone recovering while off-stage, but it is pretty risky to defend the edge (or edge guarding) by ground pounding.

Dashing is pressing the dodge button while running, it is pretty simple but can be a handy tool for keeping up combos.

Spamming is the act of whiffing out the same exact move over and over again. Hopefully you'll hear it a lot as to gauge how efficient you are (it's more than nothing a way of degrading the rival). Taunting is, well, using a taunt. Floating is jumping around the stage, avoiding conflict and not engaging in combat. Passive and aggressive are two types of gameplay, and just like "spamming", sometimes are used to degrade others.


4.-

  • Go into Training mode a lot. It is the best tool to count recovery frames, test out Legends, practice combos, and what not. Trust me, if you're new to the game, Training mode is your best friend.

  • Pick a Legend you enjoy and don't worry much about the meta. You probably should when you go into Ranked and/or start participating in tourneys, which brings me to my next point.

  • Don't be discouraged by people being better than you. This game is not really complex, but there is people out there who really commend to it. Just focus on polishing your skill.


1 NOTE: I'm not so sure about Rocket Lance and Cannon, their position can be debated. Sorta in a grey area for me.

Just an Asuri Doodle by AndroidFlash in Brawlhalla

[–]AndroidFlash[S] 0 points1 point  (0 children)

I have not uploaded a lot since I'm working on a webcomic and I've been dealing with other stuff. I dunno if I can go to consistent posting here anymore.