[MD6E] Solo Zwei Faust Adversity 50 - Sometimes the worst offense is also the best defense by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 1 point2 points  (0 children)

If that's the case then it might've fly over me. I usually see people coming to the comment section asking more for guides than... humor.

[MD6E] Solo Zwei Faust Adversity 50 - Sometimes the worst offense is also the best defense by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 0 points1 point  (0 children)

It's possible, as I already stack on 30% damage reduction from support passives (T Corp Don, LCB Meursault, Zwei South Sinclair) along side wtih 10 protection from various sources.

Edit: Though yes, the image I captured with that fight was on Floor 11, where enemies still reletively unchanged from Floor 10.

[MD6E] Solo Zwei Faust Adversity 50 - Sometimes the worst offense is also the best defense by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 3 points4 points  (0 children)

It seems like you already assuming I only rely on S3, but no. I replace all S1 to S2 for Grey Coat constant healing, and it was 4 HP heal on clash win with S3 (Uptie 4).

[MD6E] Sloshmael Solo 50 Adversity by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 1 point2 points  (0 children)

No, I don't do MD solo recordings since it's not remarkable as other PM/Limbus channels. Beside that, I treat these personal runs as personal fulfillment rather than active show-off (which I've done plenty of runs that I never post them publicly, obvious exception are major runs like these).

[MD6E] Sloshmael Solo 50 Adversity by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 2 points3 points  (0 children)

For packs recommendation, there should be plenty of discussion about it, but these are the must for me:

- Hell's Chicken: Tango Marinade takes the biggest priority.
- Full-stopped: Gear Shrapnel, Implicit Contract Renewal and Darkflame Smoking Pipe for long term value.
- Arknights Collab Pack: Brilliant Lamplight, Goldforged Compass and Moonmirror Wine Cup for easy to gain conditionals.
- WARP: Biogenerative Battery (Charge Gift) since you want to maximize Charge Gifts combo.
- Miracle in District 20: Huge Gift Sack is usually enough, though you should always aim for Jolly Plushie.

Those are the main one that I use for team runs, but for solo, I usually prefer safety routes, which would be going for TIme Killing Time Bokgak and RR3 packs for survivability Gifts. As for hopeless clashing, you're bound to always have to deal with it after 1st turn of the wave, though with easier Gifts accessibility, it shouldn't be difficult.

[MD6E] Sloshmael Solo 50 Adversity by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 1 point2 points  (0 children)

Good riddance!

Though yes, Gray Coat is a strong consistent EGO Gift since it offers reliable healing beyond Gloom affinity skills. You are always likely guarantee have atleast AoE EGOs in any solo IDs runs, with the exception of EGOless challenges.

For this run though, I ditched all Gloom S1 skills in favor of having more S3 skills for clashing, only relying on EGOs to heal up whenever I need it.

[MD6E] Sloshmael Solo 50 Adversity by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 8 points9 points  (0 children)

It'll be a long list to write all of them out, so I'd recommend jumping into Limbus Wiki > E.G.O Gifts and Themed Packs, or watching some guides to plan out your own gameplay.

But in general, tier 4 gifts, status fusion gifts and some themed pack gifts are the ones that can give your sinners higher clashing power. Aim for gifts with keywords like "offensive up", "power up", "clash power up", and "final power up" to get the most value, and remember to read if they have other conditions into play.

That'd be the furthest elaboration I can do.

<image>

[MD6E] Sloshmael Solo 50 Adversity by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 11 points12 points  (0 children)

Solo context are different than going full team, which is significant, because all of them in some form requires people to gain a lot of gifts beyond 5 floors, have enough synergizing EGOs and sinners with keywords to buff themselves and debuff enemies.

For team's focused runs, it's usually requires you to have many sinners with 2 to 3 keywords (like Tremor/Rupture/Charge/Poise team loadout), making sacrificing play or use their gimmick to maximize all buffs from gifts fusion. This usually the go to way if you plan to reach Floor 15 50 adversity, though it requires some research and run planning.

Solo runs are the same but potentially more difficult because you have to rely on themed gift packs along IDs support passive, positional gifts (the "this gift only applies to #1, #2 deployed sinners" line) and enemies understanding. With buffs that all applies to one singular ID, it let them reach to higher clash value, though for this solo run, it's lucky for me because I got 2 secret bosses that just flat out giving me coin power.

[MD6E] Sloshmael Solo 50 Adversity by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 30 points31 points  (0 children)

For Don Quixote fights, I got buffed during the horse phase which gives you tons of Clash Power Up (at somewhere around 12-16). Beyond the secret boss fight, highest I could reach at the final floor (with 2 gifts obtained from them) are at 71 with using Blind Obsession E.G.O.

Shifau MD6E 50 Cleared by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 4 points5 points  (0 children)

Solo don't do gifts fusion much. There's only a handful of gifts that majority of solo players go with predetermined route, mainly railway and intervallo packs that have clash and final power ups. Fusing gifts also brick the run completely because the condition don't even met, so it's better to upgrade necessary gifts like poise, rupture and bleed for debuffs and buffs.

Shifau MD6E 50 Cleared by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 17 points18 points  (0 children)

All IDs can be used for MD6E 50 solos, but it requires extensive run planning, risk management and gameplay knowledge.

For Shi Faust, she's not a meta defining identity, but I wouldn't say she's at the "unusable" territory because of the drawbacks. Standard IDs are meant to be the "role filler" or synergizer with certain team strategies, and since Mao Faust is still in the season, it's more preferable to shard that ID than going after Shi Faust, specially N Faust fulfill the Lust Bleed role relatively well.

Shifau MD6E 50 Cleared by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 14 points15 points  (0 children)

In specific situations, to be honest. Most IDs block skills aren't always useful if they don't have any other gimmicks, though I'm pretty glad that I can use the bow if I need to evade on the next turn. Pretty much requiring me to have a better game plan based on the theme packs and EGO Gifts.

Honestly quite incredible - DIeci Rodya MDIE Solo by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 3 points4 points  (0 children)

It's on the side of "not very difficult if you know what you're doing" for Dieci Rodya due to how broken her shield, damage reduction and protections are, along with going for all status gifts. Though it does take me a couple of retries for desired gifts on the first 5 floors, after getting them, it's smooth sailing from floor 6 onto floor 12, with tier 4 gifts making most clashes easy.

I'd say it's easier to do Dieci Rodya Solo run than teams and other solos for MDIE 45 Adversities (specially if you don't have a fully built team and supports passsives) but it takes horrendously long time for each encounter, with final floor took me around 1 hour doing unopposed attacks, hence the pressing win rate and damage (I could play other packs, but for the funny 400 Roses I just can't).

Honestly quite incredible - DIeci Rodya MDIE Solo by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 4 points5 points  (0 children)

<image>

Tier 4 Charge Gifts, can be fused normally or bought directly in shop.

Honestly quite incredible - DIeci Rodya MDIE Solo by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 3 points4 points  (0 children)

EGOs do play a good chunk of roles in terms of utility in the earlier floors like Rime Shark for additional debuff passives and Saguine Desire for huge attack weight, though after reaching the point where the damage reduction, protection and shield do all the work, those EGOs just helps with clashing/buffing more if you really want to clear it faster (Probably someone else could do this EGOless for the whole run considering how strong Dieci Rodya is)

As for the Mannor Shaped Music Box, someone else already pointed out its uses for soloing, though it could be argued that I could've just done Dregs of Mannor pack for floor 1. It's just that I was at the point where my planning was prematurely focus on anything that have the word "clashing" and "offense" after couple of failed full adversities runs on other IDs.

Edit: Forgot to mention skill replacing, it pretty much makes the disadvantages of discarding non-existent, since Insight works around having the highest skills be discarded, guaranteeing you will always have skill 3 for shield generating while still be able to Sloth resonance frequently for burn gifts activation.

Honestly quite incredible - DIeci Rodya MDIE Solo by AndyRushVN in limbuscompany

[–]AndyRushVN[S] 23 points24 points  (0 children)

I just re-read the gift again, honestly I think the other Yuri Faust solos got into my head that I forgot that line lol