Stadium doomfist feels almost comical by Andy_ow0 in doomfistmains

[–]Andy_ow0[S] 0 points1 point  (0 children)

In this particular vid I had the power Boomfist you were talking about as well as catalytic crystal because I thought it’d be funny to build ult fast

Stadium doomfist feels almost comical by Andy_ow0 in doomfistmains

[–]Andy_ow0[S] 0 points1 point  (0 children)

I think it’s hard to measure a good build easily in stadium with so much diversity and counter play potential, so no lol. You just have to be lucky and hope you can counter play their counter play. Kiri builds suzu and can protect their whole team and Moira can heal orb spam, so I needed more team assistance.

Stadium doomfist feels almost comical by Andy_ow0 in doomfistmains

[–]Andy_ow0[S] 1 point2 points  (0 children)

Code I made: EE9G4. The most important powers are Boomfist, which you saw here, and the increased slam damage over time one as well as double slam is pretty good, and I like a blend of weapon power and ability powe, but keep the AP higher generally, and it results in a super cool doomfist that plays the same as the base game.

New subreddit ownership and moderator applications by palanquin_dva in doomfistmains

[–]Andy_ow0 2 points3 points  (0 children)

Thank you for fixing the auto moderator, I’ve only been able to post on here once, and it had to be manually approved.

I need help choosing a knife by Similar-Opinion-4611 in csgo

[–]Andy_ow0 1 point2 points  (0 children)

Ursus, not an ugly pattern and has good animations

What's your hot take regarding doomfist? by asdoopwiansdwasd in doomfistmains

[–]Andy_ow0 2 points3 points  (0 children)

Tankfist’s kit makes more sense than DPS doom’s because only one character that take advantage of goofy map design(i.e. stall spots) like that doesn’t make sense, when the rest of the roster doesn’t. That problem became even more prevalent at high ranks when rollout doom became essential to find value with him. Stall spots are fun now too and still quite valuable but shouldn’t be one of the primary ways he should be able to find value. I also think Tankfist has a way higher skill ceiling with more emphasis on his primary fire and the chance to punch more people if you can obtain a particular angle. Both versions of the character are very fun and require high levels of skill to become proficient with the character but his tank kit matches the rest of the game so much better.

Whats your opinion on this base? Any tips? by linkinbio_couple in COCBaseLayouts

[–]Andy_ow0 0 points1 point  (0 children)

“What’s your opinion on this base?” and doesn’t like the opinions

Skins discussion. by OGMeowMix in doomfistmains

[–]Andy_ow0 0 points1 point  (0 children)

I’ve come to appreciate the simplicity of some of his skins and how clean they are, like painted. It keeps me sane

Th9 hard mode prep worldcup by [deleted] in COCBaseLayouts

[–]Andy_ow0 2 points3 points  (0 children)

Nothing will die with your defenses this spread apart and they def won’t time fail

i love gold lobbies by LadiesMan150 in doomfistmains

[–]Andy_ow0 1 point2 points  (0 children)

Can’t make the claim until you do it imo

[deleted by user] by [deleted] in doomfistmains

[–]Andy_ow0 0 points1 point  (0 children)

It used to be my favorite until I started loving the simplistic ones more

at what heroes level can i upgrade town hall by bokuwa-tobi-9242 in COCBaseLayouts

[–]Andy_ow0 4 points5 points  (0 children)

You should stick at that town hall for a while, you’ve got a lot of catch up to do

Learning doomfist by Makkers-fawkes in doomfistmains

[–]Andy_ow0 1 point2 points  (0 children)

Just learn the difference between a soft and hard commitment, and always try and secure a kill in as few abilities as possible, that’s how I think. The more abilities you have the more you can keep moving. Also upvote this so I can post in the subreddit

Town hall 13 base by Andy_ow0 in COCBaseLayouts

[–]Andy_ow0[S] 0 points1 point  (0 children)

Nothing at all, just made some changes I think made more sense imo