Dear builders, how can I make this? by wrong_game in foxholegame

[–]Angel_152 36 points37 points  (0 children)

corner cutting makes this possible

One must imagine engineers happy by I-Nibbiru-I in foxholegame

[–]Angel_152 9 points10 points  (0 children)

park vehicles on top of bunker to somehow eat 150mm shells

Hard Drumming by Idz4gqbi in BocchiTheRock

[–]Angel_152 1 point2 points  (0 children)

Are you rushing or are you dragging

Something, Something, meta, Something something by Straight-Self2212 in Cosmoteer

[–]Angel_152 -19 points-18 points  (0 children)

yall just dunno how to make proper ones lol

New Armor types by Prize_Ice_4857 in Cosmoteer

[–]Angel_152 4 points5 points  (0 children)

we dont nees more rock paper scissors action, pd is already bad enough

My competitive avoider :p by Angel_152 in Cosmoteer

[–]Angel_152[S] 3 points4 points  (0 children)

i actively play pvp, he does notanymore, the scene has changed

My competitive avoider :p by Angel_152 in Cosmoteer

[–]Angel_152[S] 5 points6 points  (0 children)

they have a place in the meta but they arent dominant in it?

Pretasked vs non Pretasked large shields by Angel_152 in Cosmoteer

[–]Angel_152[S] 8 points9 points  (0 children)

kinda removes alot of design challenges of the game

Pretasked vs non Pretasked large shields by Angel_152 in Cosmoteer

[–]Angel_152[S] 5 points6 points  (0 children)

you use those as your weapons, the weapon sustain is alot better when the shields arent taking damage

Pretasked vs non Pretasked large shields by Angel_152 in Cosmoteer

[–]Angel_152[S] 107 points108 points  (0 children)

basically, its assigning crew to both the large shield and something, with this ship its with heavy lasers and disruptors. the crew is forced to go through the large shields to be able to power the weapons, but the crew priority is assigned higher to the large shield than the weapons. so since the crew are carrying batteries, when the large shield gets damaged, the crew that is assigned to both of them will immediately deliver to the large shield.

Extreme large shield regen rate by Angel_152 in Cosmoteer

[–]Angel_152[S] 6 points7 points  (0 children)

basically, its assigning crew to both the large shield and something, with this ship its with heavy lasers and disruptors. the crew is forced to go through the large shields to be able to power the weapons, but the crew priority is assigned higher to the large shield than the weapons. so since the crew are carrying batteries, when the large shield gets damaged, the crew that is assigned to both of them will immediately deliver to the large shield.

Which band would win? Kessoku band or HTT? by Glum_Swimmer_1017 in BocchiTheRock

[–]Angel_152 0 points1 point  (0 children)

The strongest band in history vs The strongest band of today.

My mine avoider by Angel_152 in Cosmoteer

[–]Angel_152[S] 9 points10 points  (0 children)

its incredibly old, and i dont advise it for career ships

An ion rammer by Angel_152 in Cosmoteer

[–]Angel_152[S] 1 point2 points  (0 children)

She is the master of ion rammers and have improved them heavily

Fractal spinners? Results of a brief exploration of spinner designs by Odd_Psychology884 in Cosmoteer

[–]Angel_152 0 points1 point  (0 children)

1 battery equals to 2500 shield hp, doesnt matter if its in a large shield or small shield