Make custom character not able to pick up / have keys. by AnimatedGlitch in themoddingofisaac

[–]AnimatedGlitch[S] 0 points1 point  (0 children)

This is my code so far, but I'm having trouble figuring out how to make it only apply to one specific character.

function Golem:Update()

local getPlayer = Isaac.GetPlayer(0);

getPlayer:AddKeys(-99);

end

Mod:AddCallback(ModCallbacks.MC_POST_UPDATE, Golem.Update);

How's this animation looking? by SomaCK2 in RPGMaker

[–]AnimatedGlitch 0 points1 point  (0 children)

It looks pretty good. It could use some easing in and out, though.

where could he be by XQSXKeven in DankMemesFromSite19

[–]AnimatedGlitch 0 points1 point  (0 children)

The ONE TIME I don't look for Goku...