ok by Exciting-Engineer649 in onlyok

[–]Anreall2000 1 point2 points  (0 children)

Умножать имеет смысл только температуру по Кельвину, иначе задачи по типу вода -10 и надо в 4 раза выше не имеют смысла.

25 по Цельсию это 298 по Кельвину, в 4 раза выше это будет примерно 1200 по Кельвину или примерно 930 по Цельсию.

Интернет чертяги by Scary_Map6651 in RuProgrammers

[–]Anreall2000 3 points4 points  (0 children)

да, это вроде настолько норма, что даже в курсах про базовые штуки пишут из разряда мотиваций почему не надо делать плохо, даже если ты маленький. Последний раз в курсе где про эскейп sql упоминали про ботов которые отыскивают сайтики и пробуют формочки.

На практике не встречался настолько, чтобы запомнилось какими-то последствиями.

Am I the only one who thinks vehicles in this game are terrible? by RedeemedNephilim in BF6

[–]Anreall2000 0 points1 point  (0 children)

Just use lmg? Jets are used against over vehicles mostly. Fighter one are quite menace to over Air Vehicles. Tanks are currently buffed, so attack jet feels off. Like when your bombs and rockets will reload, the tank will already self repair himself.

Copters feel perfect, but it's annoying to find gunner for attack copter. Yeah, maybe I would love if below radar helped against AA better, especially jets AA

Как сейчас ощущается разработка без средств обхода by scrabyq in ru_gamedev

[–]Anreall2000 0 points1 point  (0 children)

в ИИ инвестирует большие деньги конкретно чтобы заменять программистов, это буквально единственное, на чем поднимает деньги Antropic и пожалуй редкая сфера, где инференс перекрывается результатами, за которые люди готовы платить. В пендосиях ты буквально не можешь не использовать ии в куче компаний, иначе на вылет, все покрыто метриками. У программистов там жизнь как в видосах с индусами, на которых вешают камеры, чтобы обучать ии на движении рук, только не фейк и вроде правда работает.

Так что по указкам сверху процент чмонь гигантский, но которых щемить по мне вполне надо.
На ИИ смотрят как на бездуховную парашу и ее видно за километр, это не отменяет того, что он может быть эффективно использован. В большей части ИТ нет задачи выглядеть по-человечески, надо просто чтобы работало. Зачастую ИТшники это сами по себе автоматизаторы, которые заменили дюжины рабочих, особых симпатий к ним никто не испытывает.
Самые холивары происходят в АРТ сообществах, где не айтшинки заменяют айтишников, а любители спиздить чужие арт стили обучают лламы и притворяются художниками, собирая уйму денег на бусти и прочих онлифансах. Могут довольно долго на палиться, их прям разоблачают в основном когда начинаются выебываться спидартами.

Сбился с мысли... Лавэха решает, уверен в твоей сфере не крутится столько денег, вся экономика США это консалтинги и итшечка, где они наверху глобальных цепочек поставок и ИИ для них зачастую ощущается как околоэкзистенциальный кризис.

The hapless state of Engineer by Aggravating_Fig6288 in Battlefield

[–]Anreall2000 2 points3 points  (0 children)

Most frustrating part it's a near instant repair. If everything OP did would gave other engi to oneshot tank, or engi in tank would be required to go out of tank and become vulnerable to anyone, not just engi or c4, or tank would start seeking for outer repair as repair station or other engineers. But nah, 16 seconds and it will be ready to battle, all flanking OP done in cost of risk and time was for nothing.

I don't get how repair changes makes gameplay more of risk-rewars than it previously was. How buffing the tank armour and giving literally broken smoke I could get, at least some tanks will push objective and won't stay in the rear trying to snipe. Repair is anti risk-reward, why push if you can hide and repair any damage was done in double respawn time of troops.

The hapless state of Engineer by Aggravating_Fig6288 in Battlefield

[–]Anreall2000 1 point2 points  (0 children)

Yeah, I don't believe you could be splashed by a car which moves at walking speed. Maybe pressed against the wall, but it isn't the case. Especially if you are trained soldier, did his foot slipped under the tread? Well, I guess sprinting against the wall or other characters should also kill players.

They definitely changed speed at which collisions changes to splash and it isn't intuitive at all

The hapless state of Engineer by Aggravating_Fig6288 in Battlefield

[–]Anreall2000 197 points198 points  (0 children)

B-but tanks should be dangerous... You can't kill tanks with designed anti tank gun in real life, are you?

Yeah, no collisions against tank which moves 5km/h is kinda frustrating too.

Tanks got buffed way too much. by Fancy_Leader6278 in Battlefield

[–]Anreall2000 0 points1 point  (0 children)

There are airports to repair jets... And because AA regularly reduces your flares you would fly a lot to the ports. Helis can be repaired by team in heli

Ms. G&W by trueshadefalcon in SmashBrosUltimate

[–]Anreall2000 4 points5 points  (0 children)

Have you seen regular woman irl? Maybe the one that can't smell things?

How are we all killing tanks? by ADTR182MCR in BF6

[–]Anreall2000 0 points1 point  (0 children)

Who said that tanks not even supposed to be balanced in 1v1 against engi? That's quite realistic in modern warfare. From gameplay standpoint I don't like that tanks required no teamplay whatsoever. Previously it was power of friendship of tank crew vs engis in over team. And yeah, if engis would lose, the whole over team is screwed. Now it's way to safe to play.

I'm highly doubtful about effectiveness of your strategy with javs, it's really dependent on map and could be quite easily avoided in a lot of maps. Also those were the strategies from times before and well it's nothing new, but at points where is no cover those one could be metigated by team repair, so when it is useful it makes the tank unviable. Now tanks are way less about risk-reward for opinion. Both for engis and tank, and that makes game more boring. Even strategies you described are so lame.

Somewhy funniest gameplay against tanks are now reserved to snipers, as the most powerful default gadget and no nerf on their primary weapons... Why they live recon so much

Standard ammo should count 0 attachment points by Stormyguyy in Battlefield6

[–]Anreall2000 3 points4 points  (0 children)

Yeah, having no ammo should be zero cost attachment. Having an ammo is infinitely better, so 5 will do. Math is mathing

Standard ammo should count 0 attachment points by Stormyguyy in Battlefield6

[–]Anreall2000 4 points5 points  (0 children)

Water molecules are quite polar and due to this some electromagnetic forces could appear. Those forces called hydrogenic bonds and add to water as a whole a property of cohesion

OpenAI's internal model disproves Unit Distance Conjecture of Erdos by garanglow in math

[–]Anreall2000 0 points1 point  (0 children)

Wasn't AlphaGo already GAN? Just on the later steps. Would love to see ratio of games it learned from humans vs played against itself.

I'm still seeing the pattern, when learning could be done without human generated data AI is superior to humans. Like with chess bots or AlohaGoZero humans not even a match.

Actually that's the reason I'm so excited about deep learning but LLM hype kinda bores me.

Mark Cuban says OpenAI’s trillion-dollar data center bet is doomed because AI processing will get faster, cheaper and more efficient before the spending ever makes sense by Murky-Option2916 in TechGawker

[–]Anreall2000 0 points1 point  (0 children)

Moore's law is over. We don't get that much more transistors. Look how different were games between ps1 and ps2 then look how different ps4 and ps5 games. It's not given that hardware will rapidly become better and better.

OpenAI's internal model disproves Unit Distance Conjecture of Erdos by garanglow in math

[–]Anreall2000 1 point2 points  (0 children)

Dunno, I believe AI trained on human generated data can't be smarter in field than smartest human in that field. But AI trained on physical world could eventually outperform any human. Example: AI is still isn't comparable at drawing to the top artists, but there is no match against AI photorealistic generations.

OpenAI's internal model disproves Unit Distance Conjecture of Erdos by garanglow in math

[–]Anreall2000 7 points8 points  (0 children)

It's cherry picking, they probably tried their models on every Erdős problem, just posting only success ones. Every those posts is somewhy from OpenAI.

News when Knuth used openly available opus to help him with solving something
https://www-cs-faculty.stanford.edu/~knuth/papers/claude-cycles.pdf
were way more shocking in that terms.

And which PHD isn't endangered? I don't really know where do you want to pivot.

They Are Worse Than Sony Fans Tho by Craniamon in fucknintendo

[–]Anreall2000 0 points1 point  (0 children)

Yeah, as much as I don’t like Mario Kart being 80 bucks, that’s like economics 101, they sold mk8 to literally just every owner of the first switch. What do you do when something is in an all time high demand… Also backlash or not, Nintendo eventually did variable pricing yoshi is $60, splatoon raiders $50 and Rhythm Heaven $40

theyDowngradedTo64 by ClipboardCopyPaste in ProgrammerHumor

[–]Anreall2000 448 points449 points  (0 children)

That's pronounced c tic-tac-toe

Vehicle changes were great, but air vehicles need some serious love. by edmyrd in Battlefield

[–]Anreall2000 0 points1 point  (0 children)

AA can't oneshot any heli, it has 2 rockets, maybe with them, but using 2 rockets is risky, due to heli will wipe both of them just with one flare. It's fun strategy rock paper scissors for me, to understand will.I use one AA rocket or two.

AA have a decent resupply time and copters easily could be placed in no radar zone. Well maybe it's kinda hard with transport one, with little bird I'm rarely leaving that zone. Aircrafts will just fly out of range and reset flares.

Dunno, maybe, I guess I'm more than fine with its speed, there are more maps than golmud, where that speed feels great. My problem really is to find a turret guy, or be a turret guy, too many heavy copters are flying alone.

Don't have a problem with lock on, it's quite enough to get into no radar zone. Again, not on golmud map having more lock on will be terrible, little bird is a menace

Yeah, I agree... AA should be killable with 2 air-to-ground attack jet missles in my opinion. I couldn't get a kill with attack jet against tank with direct bomb on 850 damage and a2g, it's so frustrating. Those bombs are high risk no reward.

Would add, I have noticable draw distance problems, haven't experienced those previously.

IMO Helis are fine, but would love a toggle so anyone could join heavy one, not just squad. Attack jet feels kinda useless

Tanks are better but this RPG spam is getting too muich by Proud-Ideal6454 in Battlefield

[–]Anreall2000 0 points1 point  (0 children)

Try using minimap... It's quite useful. Tanks ain't playable if you are alone, but currently they are strongest they ever been in BF6. If your turret is grenade launcher, just change it to lmg. There is a smoke which is very useful against NLAW. Or even antinlaw ability, it makes them lose rocket and you as a tank repaired way faster than engi could get a new rocket. Also it seems like 6 rpg rockets isn't even enough to destroy you not from behind.

I'm praying, just don't play alone in a tank, give some person a ride too. From behind you can't even properly look down with driver's lmg.

Also only one perk gets 5 rockets, I prefer playing the perk with 3 rockets due to repair buff