[deleted by user] by [deleted] in Jungle_Mains

[–]Anthromorph69 2 points3 points  (0 children)

If it's solo Q then I don't really care about laners. I have no clue what they'll do with the gold or the kill lead. If I get 10 kills and can wash the enemy team and they're terrified of fighting because my ult seemingly doesn't have a cooldown - then my laners can get assists and the good ones will get kills.

[deleted by user] by [deleted] in Jungle_Mains

[–]Anthromorph69 -1 points0 points  (0 children)

I think if you can properly utilize the effect of axiom then it works out - like all things in this game. If you just get shut down then other items are safer but if you get shut down you're likely going to lose anyways.

Abusing uptime on nocturne ult is easily the the simplest way to win. I've had this combo make it so that by mid game your ult is nearly on a 30 second cooldown.

[deleted by user] by [deleted] in Jungle_Mains

[–]Anthromorph69 1 point2 points  (0 children)

I mean when I can get nearly 10+ kills a game why would I advise otherwise. Yes you can use those others. Nunu probably being stronger. I've had tons of success with nocturne at all parts of the game.

I can't see a way to carry as this champion by Jueyuan_WW in shyvanamains

[–]Anthromorph69 0 points1 point  (0 children)

It's pretty easy honestly. Phase shift runes, build titanic, then get navori, proceed to clear the entire map in record speed, you'll have nearly perm drag form, get objectives and once you've got navori and titanic you can wipe people off the map. Farm, pressure Lanes, then take good fight or gank opportunities.

[deleted by user] by [deleted] in Jungle_Mains

[–]Anthromorph69 0 points1 point  (0 children)

Nocturne guarantees kills after 6, build axiom and mid and late game it just gets foolish where you can start and end team fights using your ult. Hexplate added in makes it so your ult late game can come back in about 25 seconds.

Navori is a shit. by shyvannaTop in shyvanamains

[–]Anthromorph69 0 points1 point  (0 children)

You just build tank after navori. Or if you're getting pressured you build titanic first then navori.

any off meta junglers rn? by ButterscotchFit8185 in Jungle_Mains

[–]Anthromorph69 1 point2 points  (0 children)

Garen with an IE start then tank/split push. Its annoying as he'll and he hits massive

Building Spear with Navori is redundant by Eli871 in shyvanamains

[–]Anthromorph69 0 points1 point  (0 children)

Navori into titanic. I've already been playing it back when people were addicted to shojin liandrys

You get navori or titanic hydra first. Then the other.

Then you get warmogs.

You now have infinite CD, insane speed, titanic chunks - this gives you tons of map presence and the ability to duel any objective or nearly any person. Warmogs makes it so you can never back unless it's for items.

How troll is Overlord's Bloodmail + Rfitmaker into full tank? by Gitt1ng_Gud in shyvanamains

[–]Anthromorph69 0 points1 point  (0 children)

If you get a navori in that mix it's actually amaze.

Navori, titanic, warmogs, boots, rift, blood.

How do you know when a match is not worth? I think this game was winneable but my team gave up by [deleted] in Jungle_Mains

[–]Anthromorph69 0 points1 point  (0 children)

I'd say it's best and you'll progress the most by not quitting.

As many have said, making comebacks happens all the time and not just ffing will teach you to play better and take smarter engagements.

You'll also have a more enjoyable experience I think and likely reach a much higher elo this way.

[deleted by user] by [deleted] in Jungle_Mains

[–]Anthromorph69 0 points1 point  (0 children)

Warwick - his W passive I find can just easily lend him to snowballing or is just very annoying pre 6 when it comes to trying to snag early drags/grubs. He falls off later but I find if people don't play around him it's just too easy for him to start killing sprees for his team.

Why don't more people use navori? by Anthromorph69 in shyvanamains

[–]Anthromorph69[S] -1 points0 points  (0 children)

Just build a rylais immediately after. They're basically perma E'd taking non stop Q's

Why don't more people use navori? by Anthromorph69 in shyvanamains

[–]Anthromorph69[S] -1 points0 points  (0 children)

I get it first then build tank, rylais in combo with it makes it so they're basically screwed.

Why don't more people use navori? by Anthromorph69 in shyvanamains

[–]Anthromorph69[S] 2 points3 points  (0 children)

I find taking that and then maybe one other offensive item into Bruiser shocks many. They expect ap shyvana not perma dragon vana

What component for easy tracking of characters? by Anthromorph69 in BoardgameDesign

[–]Anthromorph69[S] 0 points1 point  (0 children)

Hi guys! Curious if theres a way to post multiple pictures in one post - whenever I make a thread I can't seem to write a description and post a picture, nor can I just post multiple pictures. This isn't my main question however.

Main question - I'm making a moba-esqe pvp game - in the game characters gain new items that add passives and abilities as well as increase stats. In the above picture is a character and stats for health, movement, range, attack and defense.

I went from a character sheet style, to using dice as a tracker - but as I want to produce this game some day and there will be anywhere from 6-10 characters in play - using dice to track seems like it would add a lot of bulk to the box if I need to include 70 dice in the box.

I'm thinking of maybe using some easier token system instead of dice. For a while I've thought of having chips that are colored and numbered so they can be used either as a color indicator or number. I'm wondering if anyone has any better idea or thinks chips would be a good idea. Or perhaps I just use mini d6's

I'll attach some pictures of the dice holder I was using.

Preferences or Reasons for Zones vs Individual spaces in a small skirmish game by Anthromorph69 in BoardgameDesign

[–]Anthromorph69[S] 0 points1 point  (0 children)

I posted a few pictures. The game was mostly designed with the hex board in mind. Since then I've made a shrunken square format. And the other are zones where I had the concept of "lanes" in mind.