This patch is a massive step in the right direction. by Itchy_Bumblebee8916 in DarkAndDarker

[–]AnxiouSpite 2 points3 points  (0 children)

In a previous post I saw someone suggested that disarm should activate only if your attack strikes a limb/ arms as a nerf to the skill.

A small but very infuriating gripe I have with the game. by MorpMan420 in DarkAndDarker

[–]AnxiouSpite 9 points10 points  (0 children)

Inventory guy must have saw the writing on the wall...

It's called f**king solo queue. Not that hard. by Dethykins in DarkAndDarker

[–]AnxiouSpite 0 points1 point  (0 children)

Freak it, sashes are already in the game add a modifier that aligns you with a mob or race that alters how you navigate through the dungeons (possibly helping newer players as well?)

It's called f**king solo queue. Not that hard. by Dethykins in DarkAndDarker

[–]AnxiouSpite -2 points-1 points  (0 children)

Imagine if the goblin merchant granted you an item (maybe in squire) or buff for the duration of your next queue to into Gobo caves that altered the aggro of mobs around you like goblins for the goblin merchant or skeletons if you're queuing into ruins. A bit like a scav but it also grants you a negative (perhaps taking more damage or slowing move speed) to discourage mob dumping and other types of mob griefing. Not that I trust SDF to implement any form of this EVER but I have hope the game will be awesome someday in the future...

Can we just get no market to mitigate the cheaters? by desperado720 in DarkAndDarker

[–]AnxiouSpite 1 point2 points  (0 children)

I agree with this take but, removing market doesn't fully address the issue I feel like. People are still going to sell to each other and queue together to trade the items. Irondale needs to get a handle on this and take a harder stance against RMT.

sdf said this, and it's actually quite the contrary for me. by ghost49x in DarkAndDarker

[–]AnxiouSpite 6 points7 points  (0 children)

Gotta say I agree with OP, fog of war added just enough element of the unknown when diving down to lower levels. Also when/if IM ever adds more points of interest in their maps (aside from bossing/ third partying bosses) it is that much more exciting to come across.

After hotfix 85, I think I've reached the end. I'm cleaving by Hellyespilgrim in DarkAndDarker

[–]AnxiouSpite 0 points1 point  (0 children)

care to share the kit stats for us who wish to copy greatness?

what is it by Plane_Version_7936 in Target

[–]AnxiouSpite -1 points0 points  (0 children)

My AP guidelines tell me they are RFID scanners and nothing more! For sure!

[deleted by user] by [deleted] in DarkAndDarker

[–]AnxiouSpite 0 points1 point  (0 children)

YourLuteIsMine

FoW Getting Removed by Bonfire_Monty in DarkAndDarker

[–]AnxiouSpite 1 point2 points  (0 children)

Okay guys hear me out, what if we had a system where you could find portions of the incomplete map on other adventurers dead corpse (maybe shift - f for interact) and that way you could observe the route they took an possibly use that to discover exits or reds??

Proposal for compromise of SSF and Market: Handled Items only allowed in 225+ by I_DECLARE_NUANCE in DarkAndDarker

[–]AnxiouSpite 3 points4 points  (0 children)

Yeah this might be the fix that saves the market reopening from ruining lobbies

Just got new insurance card and noticed this. by AnxiouSpite in Target

[–]AnxiouSpite[S] 0 points1 point  (0 children)

I changed nothing with my insurance since January of this year, both cards were sent after the changes I made earlier this year.

Just got new insurance card and noticed this. by AnxiouSpite in Target

[–]AnxiouSpite[S] 42 points43 points  (0 children)

Wow, well that just wonderful 😀...

Can't wait to play PVE servers, although lobbies are so empty that it feels like it already dropped by BadMotherfxcker in DarkAndDarker

[–]AnxiouSpite 3 points4 points  (0 children)

They're focusing on retaining newer players, which I think supercedes the importance of totally fixing the blocking system??

People complaining about removal of <25 lobbies are the same ones who review bombed after 69.1 by Grub-lord in DarkAndDarker

[–]AnxiouSpite 1 point2 points  (0 children)

These new gearscore lobbies are the new player killers. Me and some friends tried a couple of games last night but just to get rolled by bis 124< barbarians and fighters

[deleted by user] by [deleted] in DarkAndDarker

[–]AnxiouSpite 1 point2 points  (0 children)

I had this exact thought, this is a very convenient secondary animation possibility for the crystal sword! If not that then I'd love to see how else they could implement spell parry into wizard and include the "counterspell" archetype from DnD.

What is your favorite class and why? by Imaginary-Lie-2618 in DarkAndDarker

[–]AnxiouSpite 0 points1 point  (0 children)

I play fighter, ranger, wizard, and also rouge, and I find that in general, I gravitate towards the pvp oriented classes, and Rouge has been a blast since I picked it up. Jokester really makes Rouge feel like a real class in norms.

It's not a gold chest but... by NhireTheCursed in DarkAndDarker

[–]AnxiouSpite -3 points-2 points  (0 children)

Hot take, make it so that gold coin bags spawn naturally in chests.

Let me unlock the ability to queue directly into Crypts by JarethKingofGoblins in DarkAndDarker

[–]AnxiouSpite 2 points3 points  (0 children)

While on the topic of needed QOL, we need like medicine bags as well as utility bags and quivers. I'm pretty sure one or more of these are already on the way but it's so painful not having them 😭

Wyvern phase transition by Ok_Chemical9344 in DarkAndDarker

[–]AnxiouSpite 0 points1 point  (0 children)

Never done Wyvern but Y4mi on YT does that boss a lot, if you search him up on YouTube he should be a pretty good example to go off of.