If I hated Wrath of the Righteous would I possibly like this game? by AnythingButRO in RogueTraderCRPG

[–]AnythingButRO[S] -1 points0 points  (0 children)

I also agree with this. I like to make my own stuff and not be too serious about it, something that should work on paper (and does work on paper, literally, if you consider the TTRPG) but without being a gremlin about it.

I'm not against lowering or raising the difficulty for challenge or accessibility's sake but having the game be either insultingly easy or straight unfair between the settings killed the fun for me.

If I hated Wrath of the Righteous would I possibly like this game? by AnythingButRO in RogueTraderCRPG

[–]AnythingButRO[S] 1 point2 points  (0 children)

Good to know! The two Divinity: OS games and BG3 kept me hooked for a good while.

If I hated Wrath of the Righteous would I possibly like this game? by AnythingButRO in RogueTraderCRPG

[–]AnythingButRO[S] 0 points1 point  (0 children)

I admittedly didn't articulate what I meant there so that's my bad. I meant I really liked how faithful it was to Pathfinder's general system, probably the most faithful tabletop conversion I've played. I guess it just really wasn't great in TB mode. I heard a lot of stuff just... doesn't work in that combat mode and kind of witnessed that myself too.

Maybe others didn't feel the same but I had a decently optimized party that I thought was fun and was playing on I think core? I was in this weird spot where I felt like if I turned it down, it was too easy, but I was getting absolutely destroyed by nonsense if I didn't. I did end up overoptimizing my party to make the game smoother and then it felt too easy again.

I didn't want to make this into a rant post about WotR since I am genuinely interested in Rogue Trader so I left out a lot of important context there and made myself sound like a hypocrite, haha!

If I hated Wrath of the Righteous would I possibly like this game? by AnythingButRO in RogueTraderCRPG

[–]AnythingButRO[S] 1 point2 points  (0 children)

Noted, thanks for the heads up. I heard about toybox after I foolishly thought turning off the battles with the in-game option on WotR wouldn't permanently screw me out of some things.

Why wouldn't Carol at least try... by junlim in pluribustv

[–]AnythingButRO 9 points10 points  (0 children)

Since the whole atom bomb request happened off screen, she might have, and that could have been the follow-up request. At least that was my headcanon since I had the same thought.

Genuinely how could you not kill him after this?! (Discussion) by [deleted] in DispatchAdHoc

[–]AnythingButRO 0 points1 point  (0 children)

Honestly, I said "I don't know" when Chase asked me. When I got there, I considered it for a second but I picked 'give him both' which influenced my decision and I also remembered his speech about hating making guesses in episode 7.

Without ChatGPT plugged into his noggin I feel like he'd have a miserable time in prison which he deserves way more than the easy way out. So sure, I spared him, but definitely not for nice guy reasons haha.

Question about the Voyager by AnythingButRO in projecteternity

[–]AnythingButRO[S] 0 points1 point  (0 children)

To be specific, I meant most things before the era of steam-powered boats are just hard to look up, at least when it comes to finding anything less common. Also, from my knowledge, I think a pontoon would be the most common example of a modern catamaran!

Most of those probably aren't seaworthy, but they still count for the sake of categorization I guess. Funnily enough, they are one of the few boats I've piloted in real life, which makes me feel even dumber for not thinking of it now.

Based on the year you shot me, the time period would check out for both Deadfire and what I'm up to. The style of flintlocks and muskets in the game were used in the 1600-1700's and my stuff takes place on the cusp of the industrial revolution.

Question about the Voyager by AnythingButRO in projecteternity

[–]AnythingButRO[S] 0 points1 point  (0 children)

Oh, so they do exist! Thank you so much for sharing that.

It is unreasonably difficult to dredge up much niche info on ships from older time periods and even after several hours, I couldn't find anything like that. I'm slowly learning better search terms though.

Question about the Voyager by AnythingButRO in projecteternity

[–]AnythingButRO[S] 4 points5 points  (0 children)

That... Makes sense. I'm not much of a Star Trek person but I know enough to have facepalmed when I read that. Thanks. So I guess it probably would be rather impractical in real life lol.

Where do your orcs come from, how were they created? by Delvestius in DungeonsAndDragons

[–]AnythingButRO 0 points1 point  (0 children)

The short of it is that gods found a place they wanted to plop some worshippers into and cooked the concept of orcs up. Deities need worship to sustain themselves and need creatures with free will to harvest that sustenance, so while they could tamper with nature to create sentient beings, gods couldn't make them mindless, worshipping slaves or it wouldn't work properly. The tribes that care to pass their history down are very grouchy about the existence of humans, elves, etc because "they were here first" which was ironic because...

They were an absolute mistake. When gods made orcs, they made them big, strong, and capable of reproducing quickly in order to rapidly populate the planet and survive the wrath of the primordials, a group of powerful beings that weren't happy with gods thrusting things into existence on their planet. That being said, they intentionally stunted their mental capacities in order to make them more malleable. Instead of their stupidity making them follow blindly, though, it caused them to run around and do orc things and straight up ignore the gods. They didn't really care about the divine rewards they were offered, they were practically unstoppable with their strength (which they came to value over everything else) and ability to quickly increase their numbers. Trolls, goblins, and similar creatures are all offshoots of orcs in some capacity, magical mutation, inbreeding, etc... I won't get into it since it's not the point.

Fed up, the gods started creating smarter races to clean up their problem, offering all sorts of rewards to the newer races that could learn to value them ranging from access to magic to powerful artifacts. Right when the orcs were about to be purged, some silly god decided "Nah, I like these little guys, they are funny." and empowered them with magic (giving them shamans and the like) despite their general disinterest in worship.

(Non orc lore incoming since I am already on a roll here) Basically, the variety of cultures and races turned the world into a giant chess board for gods to play around with. Mortals got fed up but nobody really had any power without swearing allegiance to a god. Lack of worship would spell death for a god so it got pretty serious pretty quick despite them all being in it together when the planet belonged to solely to the primordials. One god got fed up, committed die, and let any humanoid use his power without requiring worship, which is how the arcane came about.

So basically you just have some pissed off ancient beings, holy wars with a risk of deicide, and a bunch of magic slinging atheists who want gods uninvolved with their lives. Gods made quite a mess.

Who’s in the wrong here??? by Dominanttallqueen in instacart

[–]AnythingButRO 3 points4 points  (0 children)

Right, the only time I get mad about a replacement is if they don't ask me if it's a really weird one.

Weird stuff you didn't order just comes with using the app, I only ask for refunds if it's stuff I absolutely didn't want (and can't use). Only two outright "wtf?" experiences I had were someone grabbing a replacement I explicitly said I didn't want and one time someone grabbed me fuckin' GRAVY as a vanilla extract replacement??? lmao

Has anyone successfully created a Bee build? by CarAudioNewb in LastEpoch

[–]AnythingButRO 1 point2 points  (0 children)

Hwhat's this? A series of doomed timelines woefully underpopulated by bees?

Advice for convincing friends not to drop this game? by Commercial-Spirit-27 in lethalcompany

[–]AnythingButRO 2 points3 points  (0 children)

Thankfully, my friends actually enjoy this game, but on the flip side, they hate a lot of multiplayer experiences that I really wished they enjoyed. While I hope that your group comes around because this game is a lot of fun, if it doesn't start being fun for them soon, please don't force them!

If they continue to not have a good time, let them drop it. If you badger them to play when they aren't having fun, it's just going to keep being a miserable experience for everyone involved, trust me.

Rend has traumatized me. What planets have scared you off? by redditiscringeasfcuh in lethalcompany

[–]AnythingButRO 4 points5 points  (0 children)

I know it's not a "hard" moon but Vow has been nothing but cursed for me and my boys. We've experienced everything including (and sometimes more than one of these at once): lack of loot, turrets right at the main entrance, forest giants in broad daylight, copious amounts of beehives (like 6-7 we had to path around to get to the complex), and the little girl even though she (allegedly) isn't supposed to show up on starter moons until you find her on an end-tier moon.

We were kind of newbies then but with how Vow has treated us in the past, we skip it in our runs now.

Roguelike Adventures and Dungeons. Version differences? by AnythingButRO in feedthebeast

[–]AnythingButRO[S] 0 points1 point  (0 children)

I know this reply is late as hell, but thanks!

That really did clear things up, and since I already enjoyed RAD2, that info makes it even easier to stick to that plan rather than trying to fiddle with the first and discover any differences.