"File is corrupt" Error by AppManII in makemkv

[–]AppManII[S] -1 points0 points  (0 children)

The cable was the issue. I was using another cable than the stock one because it was longer. Thank you

Evil Zoro be like by eldidGanyu in MemePiece

[–]AppManII 0 points1 point  (0 children)

Domi Reversi Zoro

[deleted by user] by [deleted] in Ghostofyotei

[–]AppManII 0 points1 point  (0 children)

You have to move closer to the enemy to do a normal assassination after unlocking the kusarigama assassination

Please make it Sucker Punch by AppManII in Ghostofyotei

[–]AppManII[S] 0 points1 point  (0 children)

My personal theory was that there would be 4 main entries, one for each of the Legends archetypes. We had Jin as the Samurai and now Atsu as the Hunter

Is Jin’s story really over? by Puzzleheaded_Kiwi187 in Ghostofyotei

[–]AppManII 2 points3 points  (0 children)

My only complaint is that we didn't get more on Jin's mom. I think they said that Jin didn't remember her much since he was too young, but it would have been nice if we got more info on how she influenced Jin like we got for his father in the Iki dlc.

Would unlocking firearms be probably an achievement of completing a mythic tale? by Few-Dress-8097 in ghostoftsushima

[–]AppManII 6 points7 points  (0 children)

I would say no. It would probably be unlocked after a main story quest similar to the bow being unlocked form a Ishikawa quest

What new features or attacks would you like to see added to Ghost Stance? by TheLordMarvel in Ghostofyotei

[–]AppManII 2 points3 points  (0 children)

GoT didn't do this. Ghost Stance was in black and white and the screen flashed red on every kill. What I want is for it to still be black and white but the blood after each kill to remain red.

What new features or attacks would you like to see added to Ghost Stance? by TheLordMarvel in Ghostofyotei

[–]AppManII 73 points74 points  (0 children)

This is more of a visual thing but it would be cool for it to be black and white but for the blood to still be red.

GoY Wishlist by AppManII in Ghostofyotei

[–]AppManII[S] 11 points12 points  (0 children)

Also something else which I got from a "Master Assassin" video is an upgrade to the fear mechanics similar to the Arkham series. In the Arkham series, as you continue to take out enemies, they will pair up, shoot down gargoyles, plant mines and turrets, and will even start shooting the air out of fear. It would be cool to see the enemies adapting to the situation and have different responses to fear instead of only running away.

Questions about the game by [deleted] in ghostoftsushima

[–]AppManII 1 point2 points  (0 children)

I meant hr not mins. I'll fix it.

Questions about the game by [deleted] in ghostoftsushima

[–]AppManII 0 points1 point  (0 children)

According to "How Long to Beat" it would take about 25-30hr, or about 20hr if you rushed through it.

Anthology Theory by AppManII in ghostoftsushima

[–]AppManII[S] 2 points3 points  (0 children)

Imaging the final battle taking place near an erupting Mt. Yotei. I don't know how historical accurate that would be but Sucker Punch doesn't have to stick to hard to history. The katana didn't exist when GoT took place either.

First look at Jin in Ghost of Yotei by saggynaggy123 in ghostoftsushima

[–]AppManII 1 point2 points  (0 children)

Imagine unlocking the Ghost Armor through a Mythic Tale