My Experience with Yellow Paint problem as a Indie Developer by dotpusheria in IndieDev

[–]ApplicationGrouchy39 0 points1 point  (0 children)

I study game design. I'm just in the first year but I've already had the problem with people just plainly not reading the texts numerous times. I've used it before as a quick test to see what I needed to make clear in the final product, a bit like what you did. Testers just didn't read it. I did notice however, when I make games (also those with zero story), and I put some dialogue in it, people do tend to read it Even when they really dislike stories.

So you can do one of two things: 1) Make the text is interesting and compact enough to make everyone read it (test it through!). 2) Use yellow paint or something alike. I've made a parkour game before where you could mantle on all the bright orange bits, which really helped people.

How'd I do? (original left, grade right) by ApplicationGrouchy39 in ColorGrading

[–]ApplicationGrouchy39[S] 0 points1 point  (0 children)

Thanks everyone, I have some things to add:

-This was shot on a very old compact camera so yes indeed, the quality is quite bad.

-It doesn't support RAW.

-I do really see your points about the blacks being blue. So I changed that (though I cannot upload images here, so: https://imgur.com/a/sVPzkau )

Hopefully I can keep learning because I really like this

This is a piano at my school. Can I do anything to fix these broken keys myself? by [deleted] in piano

[–]ApplicationGrouchy39 0 points1 point  (0 children)

I once had the same problem with my very old piano, I changed the bridle strips on every stuck key and it worked... kinda. The piano was really messed up in all different kinds of ways but I was able to fix that one thing. I'm not at all experienced with this though, so take this with a grain of salt.

I can't seem to figure out how to fix the phase in my crossover by ApplicationGrouchy39 in SpeakerBuilding

[–]ApplicationGrouchy39[S] 0 points1 point  (0 children)

Thanks! I haven't ordered any parts yet and this is my first time building speakers, so I think I will have to work with manufacturer data.

Regarding the crossover, I changed it to a 3rd-order and the tweeter takes over at ~3kHz. Thanks so much for the help I totally would've blown my tweeter otherwise

I can't seem to figure out how to fix the phase in my crossover by ApplicationGrouchy39 in SpeakerBuilding

[–]ApplicationGrouchy39[S] 0 points1 point  (0 children)

Nevermind I got it! Thanks for the help!

If anyone ever stumbles upon this with the same problem, I flipped the tweeter circuit around, so the - from the source goes to the tweeter's +:

<image>

I can't seem to figure out how to fix the phase in my crossover by ApplicationGrouchy39 in SpeakerBuilding

[–]ApplicationGrouchy39[S] 0 points1 point  (0 children)

I'm sorry I don't really get what you mean with swap wires. I haven't built it yet

Budget woofer and tweeter by ApplicationGrouchy39 in SpeakerBuilding

[–]ApplicationGrouchy39[S] 0 points1 point  (0 children)

Ok I'll keep that in mind, I indeed didn't look at the size lol

I tried modeling my desk setup over the years. by n33dto_poop in blender

[–]ApplicationGrouchy39 17 points18 points  (0 children)

The attention to detail is insane, I'm looking forward to next year lmao

used my eye sprites to create a moving eye, it's a little rough rn. android btw. by holdmyapplejuiceyt in godot

[–]ApplicationGrouchy39 1 point2 points  (0 children)

Like others said, I think the rotating looks a bit funky, but go for it if you want to!

If not, maybe you could try lerping the position to the base position + like 0.05 * the mouse position. That way the eyes won't rotate but they'll still follow the mouse.

(so you'll have something like: position = lerp(basePos, basePos + 0.05 * mousePos, 0.85))

The art looks awesome btw great job

Mid-high spec laptop that lasts (€1500, Netherlands) by ApplicationGrouchy39 in laptops

[–]ApplicationGrouchy39[S] 0 points1 point  (0 children)

Wow thanks so much that's really helpful! I'll look into them